Fantasy Grounds II Ruleset for M&M 3rd Edition
- jaydarkson
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Fantasy Grounds II Ruleset for M&M 3rd Edition
Does anybody know where I can find a Fantasy Grounds II ruleset for Mutants and Masterminds 3rd Edition?
"I have never had a lap dance in Tampa or any other part of Florida. If I ever did have a lap dance, I don't think I would be discussing television ideas with the girl that was giving it to me." - Stan Lee
- jaydarkson
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Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
Did I post this in the wrong section? 43 views and nobody knows of a ruleset for 3rd edition Mutants and Masterminds? 

"I have never had a lap dance in Tampa or any other part of Florida. If I ever did have a lap dance, I don't think I would be discussing television ideas with the girl that was giving it to me." - Stan Lee
Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
I think this is the right section, and nobody knows of a ruleset for M&M 3rd edition.
"Persistence is often met with vengeance!"
Truxton Spangler (Rubicon Season 1, Episode 9)
Truxton Spangler (Rubicon Season 1, Episode 9)
- jaydarkson
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Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
How disappointing. I am trying to run a game with my old gaming group that is spread out across the west coast and wanted to use Fantasy Grounds. 

"I have never had a lap dance in Tampa or any other part of Florida. If I ever did have a lap dance, I don't think I would be discussing television ideas with the girl that was giving it to me." - Stan Lee
Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
Yep. In general I have found FG is wonderful to use if someone else does the setup work. If not, it's overpriced. The fact that I have to figure out how to load all the DND4e stuff in through some kind of parser enrages me.
Lacking someone else to do the work, I use Maptool, which DOES have a MnM3e framework of a sort, though it isn't a complete gaming solution, by any means.
http://www.rptools.net
http://forums.rptools.net/viewtopic.php?f=8&t=15573
Lacking someone else to do the work, I use Maptool, which DOES have a MnM3e framework of a sort, though it isn't a complete gaming solution, by any means.
http://www.rptools.net
http://forums.rptools.net/viewtopic.php?f=8&t=15573
"Persistence is often met with vengeance!"
Truxton Spangler (Rubicon Season 1, Episode 9)
Truxton Spangler (Rubicon Season 1, Episode 9)
- jaydarkson
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Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
If it was easy to do the rulesets for Fantasy Grounds, I would make one myself. I can not make heads or tails of the thing.
I have looked into rpgtools. I really like token tool, and I may use the program as a last resort. I am thinking that I can probably still use Fantasy Grounds, though efficiency would be reduced.

I have looked into rpgtools. I really like token tool, and I may use the program as a last resort. I am thinking that I can probably still use Fantasy Grounds, though efficiency would be reduced.
"I have never had a lap dance in Tampa or any other part of Florida. If I ever did have a lap dance, I don't think I would be discussing television ideas with the girl that was giving it to me." - Stan Lee
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Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
I put together 4e modules for FG2, and though a pain in the whatever, it was very nice once it going working properly. However, to build those modules you need to have a DDI account and most people are not willing to share their data files, as that would be illegal.
Has anybody used the M&M framework for MapTools? I am getting ready to start a 'net game of M&M, and was planning on using GameTable, but MapTools (if set up properly) might be my preferred way to go if I can get it running.
Has anybody used the M&M framework for MapTools? I am getting ready to start a 'net game of M&M, and was planning on using GameTable, but MapTools (if set up properly) might be my preferred way to go if I can get it running.
- jaydarkson
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Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
AccidentalRob wrote:Has anybody used the M&M framework for MapTools? I am getting ready to start a 'net game of M&M, and was planning on using GameTable, but MapTools (if set up properly) might be my preferred way to go if I can get it running.
I have not, yet. I loaded MapTools for the first time last week and it seemed clunky and not very user friendly. If I had more time I would probably try to learn how to use it but I am trying to prepare for my M&M FG2 game.

"I have never had a lap dance in Tampa or any other part of Florida. If I ever did have a lap dance, I don't think I would be discussing television ideas with the girl that was giving it to me." - Stan Lee
Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
AccidentalRob wrote:Has anybody used the M&M framework for MapTools? I am getting ready to start a 'net game of M&M, and was planning on using GameTable, but MapTools (if set up properly) might be my preferred way to go if I can get it running.
I've used it, but I tend to just use the dice roller and handle effects manually.
"Persistence is often met with vengeance!"
Truxton Spangler (Rubicon Season 1, Episode 9)
Truxton Spangler (Rubicon Season 1, Episode 9)
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Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
Not to necro this thread, but I've been puttering around with a M&M 3e Maptools framework.



It's semi-automated. You drop in a token, give it a name and set it's properties to MnM and your good. There's html links for adding stats, powers, attacks, advantages, and skills. Most everything is a html link that will either roll the trait straight out or allow you to make adjustments. It's still a titch temperamental, but I'm liking where it's going.
You'll need Maptools build 1.3.b86 with a stack of 4 - This link should give you what you need
And you'll need the campaign framework (again, still a work in progress) - M&M 3e v1.0



It's semi-automated. You drop in a token, give it a name and set it's properties to MnM and your good. There's html links for adding stats, powers, attacks, advantages, and skills. Most everything is a html link that will either roll the trait straight out or allow you to make adjustments. It's still a titch temperamental, but I'm liking where it's going.
You'll need Maptools build 1.3.b86 with a stack of 4 - This link should give you what you need
And you'll need the campaign framework (again, still a work in progress) - M&M 3e v1.0
Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
Cool, next time my wife and child are out of town, I'm totally getting my maptools setup for M&M.
Christian, husband, father and gamer.
My beginning character repository.
My beginning character repository.
Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
This looks different from the framework I'd been using. I will check it out! Thanks!
"Persistence is often met with vengeance!"
Truxton Spangler (Rubicon Season 1, Episode 9)
Truxton Spangler (Rubicon Season 1, Episode 9)
- jaydarkson
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Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
I have no problem with you posting here seeing as it is actually what I have been looking for. So far this screenshot looks awesome! I would suggest posting this on the fantasy grounds forums as well, people there might have some input. I look forward to seeing more!
"I have never had a lap dance in Tampa or any other part of Florida. If I ever did have a lap dance, I don't think I would be discussing television ideas with the girl that was giving it to me." - Stan Lee
- Etherial Ghost
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Re: Fantasy Grounds II Ruleset for M&M 3rd Edition
Anyone know how to make a new character in the Maptools? And any progress on Fantasy Grounds framework?
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