
Electric Youth - PL 10
Strength 8/2, Stamina 2, Agility 4, Dexterity 3, Fighting 12/8, Intellect 1, Awareness 1, Presence 2
Advantages
Attractive, Defensive Roll 4, Evasion 2, Improved Disarm, Improved Initiative 4, Improved Trip, Move-by Action, Power Attack, Ranged Attack 7, Takedown 2
Skills
Acrobatics 4 (+8), Athletics 8 (+16), Deception 4 (+6), Perception 8 (+9), Persuasion 4 (+6)
Powers
Enhanced Trait: Enhanced Trait 43 (Traits: Fighting +4 (+12), Dodge +6 (+14), Ranged Attack 7 +2 (+7), Strength +6 (+8), Parry +2 (+14), Advantages: Defensive Roll 4, Evasion 2, Improved Initiative 4, Move-by Action, Takedown 2)
Impervious Defense: Impervious Dodge 14
Impervious Defense: Impervious Parry 14
Movement: Movement 4 (Wall-crawling 2: full speed, Water Walking 2; Limited: while at superspeed)
Quickness: Quickness 8 (Perform routine tasks in -8 time ranks)
Speed: Speed 14 (Speed: 32000 miles/hour, 60 miles/round)
Superspeed Effects
. . Catch Attacks: Burst Area Deflect 10 (Burst Area: 30 feet radius sphere, Selective; Reduced Range: close)
. . Electrostatic Generation: Blast 10 (DC 25)
. . Electrostatic Shock: Affliction 10 (1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Increased Range: ranged)
. . Fast Throw (Increased Range: ranged, Multiattack)
. . Hit Everybody (Burst Area: 30 feet radius sphere, Selective)
. . Supervelocity Punches (Multiattack)
. . Whirlwind: Cylinder Area Move Object 10 (25 tons; Cylinder Area: 30 feet cylinder; Limited Material: Air, Reduced Range: close)
Offense
Initiative +20
Electrostatic Generation: Blast 10, +10 (DC 25)
Electrostatic Shock: Affliction 10, +10 (DC Fort 20)
Grab, +12 (DC Spec 18)
Throw, +10 (DC 23)
Unarmed, +12 (DC 23)
Whirlwind: Cylinder Area Move Object 10 (DC 20)
Languages
Native Language
Defense
Dodge 14/8, Parry 14/12, Fortitude 6, Toughness 6/2, Will 4
Power Points
Abilities 46 + Powers 123 + Advantages 9 + Skills 14 (28 ranks) + Defenses 11 = 203
The young speedster of the team The Core. He's a rather wild young man, out chasing women when not superheroing, and has a high opinion of himself. He proves up to the challenge of being a hero though. Doesn't get much panel time in the comics beyond his own one-shot, as the story isn't about him or the team he is on.