PL 7
105pp
Age: 22

Background:
Prebreakout
Before the event, as she called it, Alexis lead a boring life in the suburbs. Her parents weren't rich, but they made more than enough to provide her a good home, comfortable life, and safety. Bradley, her father, worked as a scientist for a small drug company named Regulax. Mary, Alexis's mother, had worked as a secretary there until meeting Bradley and becoming a full time home maker. While Regulax was a small company, it held some potentially very profitable drug patents that just needed to get to market. This was a large part Bradleys doing for the company. By any external view, Alexis had a good life with a father who was on the verge of striking it rich.
Alexis's parents nurtured her love for animals and got her all the books she wanted on them in hopes she would become a veterinarian or animal researcher. She had radically different dreams. All her life she had dreamed of living and working with animals in the wild or city. Her love for animals grew to the point where she joined animal rights groups and started protesting the treatment of animals by people like her father. Needless to say, this development was quite shocking to Mary and Bradley. They had sheltered their daughter from all of the troubles in life and she became an animals rights activist. Through her childhood they had prepared for a rebellious party girl, but they never expected the books on animals to make her an animals rights activist.
After her third arrest for trespassing during a protest, Bradley decided to take her on a trip so that she could get her adoration with animals satiated and see some of the world in a supervised fashion. Bradley called in a few favors at work and joined a group going to Honduras for a trip to purchase some more monkeys for the final phase of the clinical trials on a few ground breaking drugs. Alexis was mainly excited to go because she had just graduated high school and had planned on taking a year off before going to school to be an animal trainer. Getting out of her protected shell and seeing the jungles of Honduras was the perfect start to her year long adventure, she thought.
The Breakout Event
After the lab monkeys were procurered, Regulax gave Bradley and his daughter a few days to see the La Mosquita jungle. They even payed for the plane to drop off and pick up the two in 4 days as well as the guide to show them the jungle. Alexis liked to think the company was doing good, but in reality they didn't want her anywhere near the monkeys, in case she decided to liberate them. Bradley knew the secret reason, but he wasn't about to tell his daughter that.
The first day went swimmingly well. Their plane arrived on time, their guide met them at the proper time, and the trip down the rivers to their first camp had no hitches. Bradley was playing the typical tourist and taking snapshots of the whole thing on his new fancy Canon camera. Alexis, on the other hand, was just soaking in all the beauty and wonder. After living her whole life in the city, she could not quite get used to seeing monkeys swing by as if going along business as usual. Even the animals that were sun bathing delighted her.
On the second day of the trip, things made a turn for the worse. The cayuco that had transported the trio down the rivers got a hole and sank in the night. To add gas to the fire, it turned out that the guide had links to drugs cartels. It was their plan to kidnap Bradley and his daughter so that Bradley would work for the cartel. He had sunk the cayuco and signaled the cartel on a satellite phone once Bradely and Alexis were tied up.
Being kidnapped had been something Alexis had only heard about on T.V. She never thought it could happen to her. After a day of being tied up, the cartel gunmen arrived at the makeshift kidnapping base. As Alexis and Bradley were being loaded into the boat, some unlikely rescuers came to their aid. Local indigenous tribes sprung an ambush on the drug runners. In the fight, Alexis got shot twice and passed out.
She woke up in a hospital bed in Tegucigalpa. Her father and mother were waiting by her bed side. At the first sign of her opening her eyes, they pounced and hugged her until a nurse had to rush in so Alexis could breathe. It had turned out, the tribe had followed the drag cartel members in the jungle since they arrived. After the fight, Bradley was able to use the satellite phone to make a quick call to the rest of the Regulax party. Regulax felt so bad, and wanted to keep their top scientist happy, that they payed for Alexis medical care and brought her back to the states where she recuperated quickly.
Post Breakout
During her recuperation, Alexis had the strangest dreams of flying like a bird at night. Also, at times she would hear talking when no one was around that concerned nuts and the best storage of them. Walking down the street she would hear voices when dogs walked by with their owners about wanting bacon or water. She passed it all off as post traumatic stress from being shot. Being a bird and hearing dogs only happened in movies or books she had read before. Not once did she believe that she was the bird some nights and was hearing dogs babble on.
Two months into her recovery, when she felt she was losing her mind, she decided to put it to the test. Concentrating real hard, she went into the back yard of her parents home and thought really hard about being a pigeon. To her great amazement, she found herself much smaller and a with wings. Taking the test further, she mimicked the flying motions in her dreams and actually flew. To be sure she wasn't hearing voices, she flew to a back yard of a house near by and changed herself into a German Shepard. In the backyard, she heard a voice complaining about being bored and happy to see another dog. Alexis replied back almost out of instinct, about wanting to play. Immediately, the dog ran towards her and started to play with her.
This went on for a month where she steadily became able to use her powers better. The more she used her powers the more she felt a craving to go to the forests and jungles of the world. At first her parents were reluctant to let he go on a "journey of self discovery", but in the end she played the guilt card and promised to send an email every other day. For a year she lived with the animals of the world as one of them. At times she was a jaguar and other times a monkey swinging in the trees. For a month, she was part of a whale migration. The time she spent as an animal was the best time in her life.
When she got back from her trip, she knew she wanted to be an animal psychologist. Zoos and the like brought her in to spend some one on one time with animals that were seemingly depressed. Whatever her techniques were, they worked wonders. Her reputation quickly spread as one of the best animal psychologists among the animal handling circle. Everyone thought it was her natural intuition and passion, but all she did was talk to the animals and cheer them up or directly ask them what was bothering them.
At night, when she was alone, she would sleep in various animal forms or fly over the city like a bird. It almost started to feel like she was one with the animals. Her behavior started acting more animalistic as she spent more time as an animal. In her trade, it was considered a good thing though. One day she was offered a position as a keeper of a private animal park by an eccentric billionaire. She jumped at the chance, and almost licked the mans face before stopping herself.
Character Sheet:
Abilities[18pp]
Strength 0, Stamina 2, Agility 2, Dexterity 0, Fighting 2, Intellect 1, Awareness 2, Presence 0
Skills[19pp]
Athletics 4(+4), Close Combat(Unarmed) 6(+8), Deception 3(+3), Expertise(Animal Behaviour) 4(+6), Insight 8(+10), Perception 8(+10), Stealth 5(+7)
Advantages[8pp]
Defensive Roll 2, Move By action, Evasion, Uncanny Dodge, Jack of All trades, Great Endurance, Skill Mastery(Insight)
Powers[46pp]
Shape Shift: Variable 6(Extras: Continuous +1/rank; Flaws: Limited animal forms -1/rank) 42pp
Animal Speak: Comprehend 2(Speak to and Understand Animals) 4pp
Offense
Initiative +2
Ranged +0
Close +8
Defense[15pp]
Dodge 7
Fortitude 5
Parry 7
Toughness 4
Will 4
Abilities 18 + Skills 19 + Advantages 8 + Powers 46 + Defenses 15 = 106
Complications
Socially Awkward: Her behavior sometimes causes others to view her as just another animal loving freak who is crazy. This has prevented her involvement in some human social circles.
Motivation(responsibility to make the world better): From her time living with animals she has learned that mankind can work better together and make everyone's lot better. She just wants to do her part in anyway she can.
Police Record : She has a police record from her time as an animal activist. This can sometimes be used against her by people who wish to do her harm.
Secret(her powers): Alexis guards knowledge of her powers. She hasn't told a single soul about them, not even her parents. If it ever got out she can "speak" with animals and turn into them, she fears she would be studied and experimented on like the monkeys in her fathers lab.
Personality
Alexis is really passionate about animals. She loves being around animals, as one of them or not. This sometimes leads to her not acting fully human and forgetting some human etiquette. Aside from her animal side, she is a very caring person who genuinely wants to help people. She views animals as helpful to humans, but more from a position of charity than duty. Often times she can be seen talking to birds or dogs like one would talk to another human. When asked who she is talking to she smiles and says it is practice for her job. Over all, she is a very curious explorer with a fierce independent streak. Like in the animal world, she knows to get grand things done she has to work with others.
Common Forms
Hawk
Abilities[16pp]: Strength -2, Stamina 0, Agility 3, Dexterity 0, Fighting 2, Intellect 1, Awareness 2, Presence 0
Skills[23pp]: Athletics 4(+2), Close Combat(Unarmed) 6(+8), Deception 3(+3), Expertise(Animal Behaviour) 4(+6), Insight 8(+10), Intimidation -4, Perception 10(+12), Sleight of Hand 6(+6), Stealth 5(+16)
Advantages[8pp]: Defensive Roll 2, Move By action, Evasion 2, Uncanny Dodge, Jack of All trades, Great Endurance
Powers[27pp]: Animal Speak: Comprehend 2(Speak to and Understand Animals) 4pp;Shrink 8(Permanent, Innate)17 pp;Senses 2 (extended vision, low-light vision) 2pp; Flight 4(30 mph, wings) 4pp
Offense: Initiative +3, Ranged +0, Close +8
Defense[15pp]: Dodge 12,Fortitude 2,Parry 12,Toughness 2,Will 4
Abilities 16 + Skills 23 + Advantages 8 + Powers 27 + Defenses 15 = 89/93
Snake
Abilities[18pp]: Strength -2, Stamina 0, Agility 4, Dexterity 0, Fighting 2, Intellect 1, Awareness 2, Presence 0
Skills[28pp]: Athletics 14(+2), Close Combat(Unarmed) 6(+8), Deception 3(+3), Expertise(Animal Behaviour) 4(+6), Insight 8(+10), Intimidation -4, Perception 10(+12), Sleight of Hand 6(+6), Stealth 5(+16)
Advantages[7pp]: Defensive Roll 1, Move By action, Evasion 2, Uncanny Dodge, Jack of All trades, Great Endurance
Powers[25pp]: Animal Speak: Comprehend 2(Speak to and Understand Animals) 4pp;Shrink 8(Permanent, Innate)17 pp;Senses 2 (Accurate Scent, infra vision) 2pp; Movement 1(Slithering)2pp
Offense: Initiative +3, Ranged +0, Close +8
Defense[15pp]: Dodge 12,Fortitude 2,Parry 12,Toughness 2,Will 4
Abilities 18 + Skills 28 + Advantages 7 + Powers 25 + Defenses 15 = 93/93
Dog
Abilities[30pp]: Strength 3, Stamina 3, Agility 3, Dexterity 0, Fighting 3, Intellect 1, Awareness 2, Presence 0
Skills[21pp]: Athletics 6(+9), Close Combat(Unarmed) 6(+9), Deception 3(+3), Expertise(Animal Behaviour) 4(+6), Insight 8(+10), Perception 10(+12), Stealth 5(+8)
Advantages[8pp]: Defensive Roll 2, Move By action, Evasion 2, Uncanny Dodge, Jack of All trades, Great Endurance
Powers[7pp]: Animal Speak: Comprehend 2(Speak to and Understand Animals) 4pp;Senses 3 (scent, track, ultra hearing) 3pp
Offense: Initiative +3, Ranged +0, Close +9
Defense[14pp]: Dodge 8,Fortitude 5,Parry 8,Toughness 5,Will 4
Abilities 30 + Skills 21 + Advantages 8 + Powers 7 + Defenses 15 = 80/93
Bear
Abilities[22pp]: Strength 7, Stamina 7, Agility 1, Dexterity 0, Fighting 1, Intellect 1, Awareness 2, Presence 0
Skills[21pp]: Athletics 6(+13), Close Combat(Unarmed) 6(+7), Deception 3(+3), Expertise(Animal Behaviour) 4(+6), Insight 8(+10), Perception 10(+12), Stealth 2(+8)
Advantages[7pp]: Power Attack, Move By action, Evasion, Uncanny Dodge, Jack of All trades, Great Endurance
Powers[16pp]: Animal Speak: Comprehend 2(Speak to and Understand Animals) 4pp;Growth 4(Permanent, Innate) 9pp;Protection 2 2pp;Senses 2 (low-light vision, scent) 2pp
Offense: Initiative +1, Ranged +0, Close +7
Defense[18pp]: Dodge 6,Fortitude 9,Parry 6,Toughness 9,Will 4
Abilities 22 + Skills 21 + Advantages 7 + Powers 16 + Defenses 18 = 84/93
Jaguar
Abilities[32pp]: Strength 5, Stamina 5, Agility 3, Dexterity 0, Fighting 4, Intellect 1, Awareness 2, Presence 0
Skills[24pp]: Athletics 6(+11), Close Combat(Unarmed) 5(+9), Deception 3(+3), Expertise(Animal Behaviour) 4(+6), Insight 8(+10), Perception 10(+12), Stealth 12(+13)
Advantages[6pp]: Power Attack, Move By action, Evasion 2, Uncanny Dodge, Jack of All trades, Great Endurance
Powers[10pp]: Animal Speak: Comprehend 2(Speak to and Understand Animals) 4pp;Growth 2(Permanent, Innate) 5pp; Senses 2 (Low-light Vision, Acute Smell) 2pp;
Offense: Initiative +3, Ranged +0, Close +9
Defense[17pp]: Dodge 9,Fortitude 7,Parry9,Toughness 5,Will 4
Abilities 22 + Skills 21 + Advantages 7 + Powers 16 + Defenses 18 = 89/93