Prelude: What The Night Hides
"That will be all for today. You are dismissed." The castle's armsmaster had just finished with the daily training of the soldiers. Most of them were learning quickly, and with enough work, they could make a truly frightening fighting force, perhaps even worthy of being royal guards for the king someday.
He had been honestly surprised when the heir to the castle, Lady Sophia, asked to join in their training. He was relieved to quickly find that his fears had been misplaced. The baron's daughter had no trouble keeping up with the others, and she even stayed afterward occasionally for additional instruction. Her father, Baron Albert von Heisfelt, showed no objections to this, considering it part of her lessons on tactics and warfare.
Sophia felt otherwise. The majority of her lessons were tedious and boring, but swordplay and going hunting were different from the rest, perhaps because she actually did something other than sit around and listen or read. After everyone had been dismissed, she headed up to the pavilion on the upper level. Gazing out at the now-setting sun, she admired the beauty of the moment...
...perhaps a bit too lost in admiring to notice a hurried set of footsteps where there shouldn't be any.
Elysia Browning's Stealth of d20+15-5 = 18
Sophia von Heisfelt's Notice of d20+5 = 15
A crossbow bolt whizzing past her ear not more than a centimeter from hitting snapped her out of her trance. Turning to see where the bolt had come from, she spotted a cloaked figure leaping down from the low wall about thirty feet behind her. Clenching her teeth in anger, Sophia removed the bow from her back, intending to return fire, but the cloaked figure beat her to the shot.
As the cloaked figure swerved suddenly to one side, Sophia was caught off-balance for just long enough for the second bolt to find its mark.
Elysia fires with the New Moon Sniper's Crossbow, d20+8 = 11, misses Sophia's flat-footed Defense of 12.
Initiative:
Elysia - d20+5 = 13
Sophia - d20+6 = 12
Elysia surges (gain a Standard Action), uses Acrobatic Feint, wins d20+11 = 19 to d20+9 = 18.
Elysia fires with the crossbow again, d20+8 = 28, hits, criticals, Toughness save DC28.
Sophia saves with d20+6 = 9, burns her HP for d20+6 = 20; Stunned, Injured, Bruised.
Elysia spends her move action to get into melee range of Sophia.
Sophia is stunned, and can't act this turn.
Stumbling about in pain, Sophia looked up in time to see the flourish of a cloak and the crossbow leveled at her chest. Before she could react, the third bolt was let loose, sending her into spasms of pain again.
Elysia burns her HP to avoid fatigue from the surge, uses Acrobatic Feint as a move action, wins d20+11-5 = 25 to d20+9+1 = 21.
Elysia attacks with the crossbow again, d20+8 = 14, hits, Toughness save DC23.
Sophia saves with d20+6-1 = 18; Stunned, Injured, Bruised.
Sophia is still stunned, and can't act this turn.
The cloaked figure didn't let up, even for a second. Putting the crossbow away, twin knives were quickly drawn to replace it, lashing out with unhesitating speed. The initial cut was shallow, hardly worth noticing, but a second later, Sophia felt its after-effects. Suppressing an urge to sit down until her head stopped spinning, she knew that she was way out of her league, and began sprinting for the stairs.
Elysia uses her move action to swap out the crossbow for the Knives of the Changing Moon.
Elysia attacks with the knives, d20+8 = 15, hits, Toughness save DC16 and Fortitude save DC12.
Sophia saves with d20+6-2 = 20 and d20+4 = 10 respectively; no damage, but Sickened.
Sophia thinks it's time to get the hell out, and moves all-out 120 feet, which takes her right to the stairwell, but not down it, since that's a curved pathway. Very large pavilion.
As if whatever was hunting her would let her go that easily. Rushing toward her, it made a quick stab at Sophia with the knives. More blood was drawn, but her dizziness didn't seem to get any worse. All she could hope for now was that she could lose this person in the stairwell before things got out of hand.
Elysia surges for a Standard Action again, uses her normal actions to move 120 feet toward Sophia, catching her at the stairwell, then uses the surged standard to attack.
Elysia's stab comes out as d20+8-2 = 23, hits, criticals, Toughness save DC21 and Fortitude save DC12.
Sophia saves with d20+6-2 = 20 and d20+4 = 17; Injured and Bruised, but no illness.
Save to recover from Sickened comes out as d20+4 = 7; remains Sickened.
Racing down the tower, Sophia's hopes rose when she came to the door at the bottom of the tower... and promptly sunk again. There, standing in front of her, was the cloaked figure, crossbow pointed at her once again.
The shot went off... and she saw no more.
Elysia Browning's Stealth: d20+15-5 = 29
Sophia von Heisfelt's Notice: d20+5 = 13
Both Sophia and Elysia use two move actions a round until they reach the bottom. Sophia moves and takes one to open the door on the last one. Elysia slips past her while under Passive Concealment, Acrobatics roll of d20+11 = 27.
Quick Draw crossbow, attack roll of d20+8 = 26. Hits, criticals, Toughness save DC23.
Sophia saves with d20+6-3 = 8. Ouch. That's checkmate.