Ramsey wrote:I'm considering picking this up, but I'm not completely convinced yet.
Can anyone who has it give a short summary or maybe just share their thoughts on this product?
The first third of the book discusses different types of villain concepts - the not-exactly good, the bad, the truly evil, and so on - and then goes on to shortly discuss how to run a villain campaign. It talks about the type of activities that would earn a villain a Villain Point - there is some really interesting things in there, IMHO.
The remainder of the book gives you 6 hero examples who you can throw at your villain team - though with some minor tweaks they would make good villains. There is also a write-up for a major villain, as well. The last page has full-color fold-ups which you can print out and then use as paper miniatures.
I thought it was a really fresh take on things. It gave me some perspectives into villains that I did not have before - and gave me ideas how I can even allow NPC villains to earn Villain Points without needing to give the heroes Hero Points via Complication. Even though I have no immediate plans to run a villain campaign I found enough information within to make it useful in my regular hero campaign. The hero examples have a good flavor and the villain example would work in just about anyone's campaign. I have zero regrets for buying the PDF.