The Captain Marvel entry states that the shazam bolt damage should be dealt as a stunt. Can someone walk me through this, how as a player it should be done?
And what should the damage of the shazam bolt be? Should it be area based damage or affect a single opponent?
Last but not least, I want to add an ability to the Cap where he can call upon one of his 'elders' to gain a temporary power boost as he is sometimes shown to be doing. For example, yelling "Speed of Mercury" to get super-super speed for a short time (speed boost) or "Strength of Hercules" to get even stronger for a short time. How should this be handled? A new ability with more power points?
Join the never-ending battle for truth and justice in the world's greatest super-hero universe, using the world's greatest super-hero roleplaying game! This forum is for discussion of DC ADVENTURES.
1 post • Page 1 of 1
Who is online
Users browsing this forum: No registered users and 5 guests