So as I understand it you when you make a linked power you create two separate powers then combine them into one. However I was wondering how flaws come into play?
For example the character Gorgon has an affliction power linked to ranged damage to represent her gaze transforming her enemies into stone when they lock eyes. So it would look like: Ranged Cumulative Affliction (hindered, immobile, transformed resisted by fortitude) linked to Ranged Damage. Now to keep on theme and to decrease power points the player wants this attack to have the Sense-dependent flaw. Now as the rules read to me you can apply the flaw to both linked powers. Which I assume since they are linked the target only makes one dodge check instead of two. But this seems cheap, you are discounting two sides of the power but only have one flaw. Is this really how it works? You can add the same flaw to multiple linked powers and get a great discount while only suffering the flaw’s affect once?
Further what if you like a power with another with the Fades flaw, once one side runs out do both powers quit working? Or just one effect in the link?
Finally I have one last question that does not involve flaws but still deal with linked powers? I know under linked it says two of the same power cannot be linked (no double damage). However what about afflictions? Normally you can make an affliction power with multiple conditions slapped onto an opponent at each degree of failure. The problem is what if I want an affliction with multiple degrees of failure combined with another with only one degree of failure. Taking the above example the player that is making Gorgon not only wants her opponents to turn to stone but also be transfixed on her. So could she add to the powers above another linked affliction with limited degree (2nd and 3rd) or is that too broke. Another example is maybe a character that fires a rocket that deals damage to one target as a normal ranged attack but then explodes into the area. As long as the area attack does not affect the person hit with the rocket wouldn't that be ok?


