Two notable errors:
Megastar's "Combat" stat-line is that of Bolt, duplicated by mistake. From Freedom City, I know this is supposed to be:
Combat: Attack +10 (melee), +8 (ranged), Grapple +26, Damage +10 (unarmed, Blast), Defense +9, Knockback –10, Initiative +1
The other error: the Guide states in more than one place that when already suffering a Staggered condition, a Bruised result on a Toughness Save will make the character Unconscious:
Bruised: Mark a check or slash under the Bruised section of the damage track on character’s sheet. Each bruised mark subtracts 1 from the character’s further Toughness saving throws. A target that’s already staggered getting this result is knocked out; see Unconscious, following.
Staggered: The character is staggered: check off the Staggered box on the damage track on the character’s sheet. Any further damage—that is, any Toughness save less than the required DC, means the character is unconscious
The Beginner's Guide
is wrong. Both the M&M errata (1st/2nd printing)
and a response from Steve Kenson (M&M's designer)
confirm that only another Staggered result will lead to Unconsciousness.