Postby JDRook » Fri Feb 26, 2010 12:11 pm
Chapter 2 - Star Squad
p41 - Star Squad Officer - Feats total should be 17
Chapter 3 - AEGIS
p52 - Damantha "Dame" DeMaurier - Powers total should be 24. Also, the feat listed as Inspire (Diplomacy) is assumed to be Fascinate (Diplomacy).
Chapter 5 - Shadow
p79 - Thule Society Sorceror - Boost and Drain in the Life Control array are less than half maximum slot allowance. This may be an error caused by changing to Life Control from base Nauseate (see next entry).
p80 - The Crimson Mask - The Nauseate (Ranged) Array is priced like a full Life Control power, just like the Thule Sorcerors previously, and is therefore assumed to be Life Control. Also, in the Life Control Array, all alternate powers use less than half of their maximum pp allowance.
p90 - Flame-in-Shadow, Gate-in-Shadow, Wheel-in-Shadow - it looks like these three statblocks were made using the Eye-in-Shadow as a template, which seems reasonable since they are all vat-grown clones. However, because the Eye is a psionic recon specialist, not all the skills are appropriate for the other agents. The most telling is the Sense Motive 10 (+12) which makes sense for a psychic character but doesn't fit the other agents.