Post Warriors & Warlocks errata here

We all make mistakes. Here's where you can tell us about ours.
User avatar
Steve Kenson
Mastermind
Posts: 4118
Joined: Thu Aug 14, 2003 5:20 am
Location: Freedom City, USA
Contact:

Post Warriors & Warlocks errata here

Postby Steve Kenson » Mon Mar 30, 2009 11:44 am

Errors and corrections for the Warriors & Warlocks sourcebook get posted in this thread. Note this is not a place to discuss, debate, or ask detailed questions about the book, just to note any errors or potential errors that need fixing!
Steve Kenson - steve@greenronin.com
Green Ronin Publishing

User avatar
a.k.a. Legion
Hireling
Hireling
Posts: 189
Joined: Mon Mar 26, 2007 8:32 am

Postby a.k.a. Legion » Mon Mar 30, 2009 3:49 pm

Page 50
Mighty Thewed Barbarian
Typo on header: Large Gap between Power and Level
It doesn't matter if you Win or Lose. So long as you look good doing it.
~Words to rogue by~

User avatar
Psistrike
Luminary
Luminary
Posts: 2658
Joined: Sun Sep 18, 2005 3:11 pm
Contact:

Postby Psistrike » Mon Mar 30, 2009 6:55 pm

page 51: Timelost Hero. Wisdom modifier is shown as +3, should be +2.

page 52: Cursed Wanderer. Strength modifier before the / is shown as +3, should be +2.

page 53: Demigod Adventurer. WIS is 15 [+2], should be 12 [+1] based on the total cost of ability scores and on his other traits.

page 59: Giant Chieftan. WIS should be 12 and CHA should be 10, instead of what is shown. Also Takedown Attack shows it having 3 ranks, when in the main book it caps at 2.

page 61: Undead Overlord. STR shown as 24, should be 26.

page 66: Thief. DEX should be 14, not 16 as shown.

page 67: Beastman. Acrobatics should have +3 for the total.
Behemoth. Swim total should be +5, as Strength from Growth doesn't added to the skill.

page 69: Giant. INT should be 9, based on skill totals. WIS should either be 14 or the Notice skill should only be +9 total. CHA should be 10, based on skill totals. Acrobatics should be +4 total only. Climb should be +9 total. Intimidate doesn't take into account the +2 bonus from Growth.

page 70: Minotaur. Climb total should be +5.

page 71: Sabertooth. Acrobatics should be +7 total.
Velociraptor. Acrobatics should be +11 total.

page 79: Last sentance of the Cursed flaw, says one of the saves is Damage instead of Toughness.

User avatar
Davies
Cosmic Entity
Cosmic Entity
Posts: 7143
Joined: Wed Jun 30, 2004 4:00 pm

Postby Davies » Tue Mar 31, 2009 4:58 pm

I'm not sure if this counts as an errata, but ... in the Freedom's Reach section, a few characters refer to Invictus, but the section from Worlds that describes who Invictus was isn't reprinted in this book, which could be a bit confusing.
"You are a crazy, manipulative sociopath with no regard for the feelings of others."
"Remember that if you ever get it into your head to hurt her."
-- from Josh & Imp

User avatar
Asylum20
Henchman
Henchman
Posts: 213
Joined: Sun Aug 29, 2004 11:17 am

Postby Asylum20 » Tue Apr 07, 2009 7:09 am

Page 69: The Minotaur has Strike 7, which I believe to be a mistake since (a) it isn't listed in the creature's damage below that section, and (b) with Strike 7, the Powers wouldn't add up as described.

In addition, the Minotaur's Battleaxe is listed as being +4 Damage, when it's written as +3 Damage on Page 32 (and the Greataxe is listed as +5 Damage).

User avatar
DigitalMage
Cohort
Cohort
Posts: 270
Joined: Thu Jun 22, 2006 9:23 am
Location: Wolverhampton, UK

Postby DigitalMage » Thu Apr 09, 2009 3:18 am

p112 Countess D’Amberville's combat stats don't seem to add up. E.g Damage +1 (unarmed), +6 (unarmed sneak attack). But Sneak Attack (which I assume is the Enhanced Attack Linked to Strike 2 (Mighty)) would only result in a damage of +3.
It also seems there needs to be more Attack values as powers and equipment provide extra bonuses.
R Grant Erswell
Proud member of UK Roleplayers.com a great place to talk, find clubs & players, and discover what is happening in the UK gaming community.

User avatar
DigitalMage
Cohort
Cohort
Posts: 270
Joined: Thu Jun 22, 2006 9:23 am
Location: Wolverhampton, UK

Postby DigitalMage » Thu Apr 09, 2009 5:17 am

Not so much errata but....

A lot of powers (for teh Freeport NPCs) have the extras and power feats of Independent, Total Fade and sometimes Slow Fade. The problem is that the powers don't list the Power Points of the power to determine how long the power takes to fade - thus you have to reverse engineer the power to find out. Basically the stat blocks aren't usable without some work.

It would be nice to have all this precalculated so it said "Total Fade in 7 minutes" or whatever.
R Grant Erswell

Proud member of UK Roleplayers.com a great place to talk, find clubs & players, and discover what is happening in the UK gaming community.

User avatar
Taliesin
Cosmic Entity
Cosmic Entity
Posts: 12165
Joined: Sun Jan 08, 2006 4:00 pm
Location: Between Twin Sala Trees

Postby Taliesin » Sat Apr 11, 2009 3:32 pm

Page 25, under Size. For Stout characters, Shrinking 1 (Compression) is suggested. The Compression Extra also requires that the Normal Strength and Normal Toughness Extras be taken.

This also affects the Dwarf racial template, page 38.

Page 39, under Gnome Template. The choice is given for Illusion 1 (visual, auditory), which costs 3pp, not the indicated 2pp.

ioticus
Bystander
Bystander
Posts: 13
Joined: Fri May 16, 2008 2:06 pm

Postby ioticus » Sun Apr 12, 2009 10:48 am

First Strike on page 18 should be listed as Ranked.

The cost modifiers of the new extras and flaws such as Learned Caster, Corrupting, and Veteran Caster on pages 22 and 23 aren't listed.

slaughterj
Luminary
Luminary
Posts: 2905
Joined: Thu Aug 14, 2003 6:51 am

Postby slaughterj » Thu Apr 16, 2009 10:15 am

Psistrike wrote:page 59: Giant Chieftan. WIS should be 12 and CHA should be 10, instead of what is shown. Also Takedown Attack shows it having 3 ranks, when in the main book it caps at 2.


Note that "Chieftan" is misspelled on page 59, and should be "Chieftain".

Page 66 "Thug" has a slash between PL 3 and Minion Rank 2, but elsewhere a dot is used instead.

AngelReign
Bystander
Bystander
Posts: 3
Joined: Mon Apr 20, 2009 4:01 am

Postby AngelReign » Mon Apr 20, 2009 4:18 am

Therefore, I am asking all potential posters to read the entire Warlock errata thread before posting here. Ask your questions in precise

ioticus
Bystander
Bystander
Posts: 13
Joined: Fri May 16, 2008 2:06 pm

Postby ioticus » Mon Apr 20, 2009 8:26 am

Succubus should cost 244 and not 2442.

User avatar
peteyrock
Cohort
Cohort
Posts: 258
Joined: Sun Feb 11, 2007 9:54 pm

Postby peteyrock » Tue Jun 09, 2009 7:46 am

The Divine Champion on page 45 seems to have the Healing power at only 1pp per rank when it should be 2 pp. Also, by the math, there is not room for three more alternate powers.

House-Lyrander
Bystander
Bystander
Posts: 1
Joined: Wed Oct 28, 2009 8:57 am

Maybe it got cut in post?

Postby House-Lyrander » Wed Oct 28, 2009 9:14 am

Multiple references are made to the Theurgy power (e.g. Druid template on page 43) when no such power exists in the book. If the power is from another book, then then there is no indication as to this fact, nor is there any references to said book anywhere in Warriors & Warlocks.

Edit:
Apparently the Theurgy power is a Divine variant of the Wizardry power. Page 24 has more details. A bit unclear, but not in need of major errata. Thanks for the heads up UnkindMirror.

slaughterj
Luminary
Luminary
Posts: 2905
Joined: Thu Aug 14, 2003 6:51 am

Re: Post Warriors & Warlocks errata here

Postby slaughterj » Sun Jan 17, 2010 10:23 pm

Was a Warriors & Warlocks errata ever assembled and/or a revised version provided based on the foregoing?


Return to “Errata”



Who is online

Users browsing this forum: No registered users and 1 guest