New way to report bugs

Discuss Lone Wolf's Hero Lab, the official licensed Mutants & Masterminds superhero creation and advancement tool.
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FuzzyBoots
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New way to report bugs

Postby FuzzyBoots » Wed Feb 19, 2014 9:34 pm

http://www.wolflair.com/support/report-mutants-masterminds-bug/

They're moving to FogBugz. I went through the first four pages or so of the Wolf Lair forum and re-submitted bugs that had not yet been addressed. There are some where I just couldn't find them to try to reproduce them... I remember something involving nested containers of some sort in 3E, but the only reference I've found yet is this guy's portfolio and it's too late at night for me to try to puzzle out how he got the 200+ pp into the 160 pp "Shaddow" slot.

I feel a bit sorry for Colen, getting slammed within a few days of him putting this new feature up, but hopefully this helps keep issues in the limelight.

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Re: New way to report bugs

Postby FuzzyBoots » Thu Feb 20, 2014 7:32 am

I will give them credit. I've received acknowledgement of several of the bugs via email as well as one clarification that a reported bug wasn't actually a bug, but some degree of confusion over how the item is notated (Specifically, the Ranged and Close attack skills allow for multiple entries on a single skill entry, but that's meant to handle multiple entries in an array or a narrow specialization such as various swords).

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Re: New way to report bugs

Postby Aerlock » Sat Feb 22, 2014 12:28 pm

Is there a way to see currently reported bugs so I can be sure I'm not submitting something already there?

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Re: New way to report bugs

Postby FuzzyBoots » Sat Feb 22, 2014 2:28 pm

Aerlock wrote:Is there a way to see currently reported bugs so I can be sure I'm not submitting something already there?

Not yet. All you can see are the ones you're involved in. Here are mine:
35581 Mutants & Masterminds bug report: Growth (Density) adds to Strength-based skills. Open 2/19/2014 8:28 PM
35580 Mutants & Masterminds bug report: 2E - Corrosion and Disintegrate don\'t properly handle Affects Objects Only and allow Affects Open 2/19/2014 8:24 PM
35578 Mutants & Masterminds bug report: 3E - Arrays inside Variable Structures don\'t get priced properly. Open 2/19/2014 8:14 PM
35576 Mutants & Masterminds bug report: 2E - Attack Focus (Melee) adds to some ranged attacks instead Open 2/19/2014 8:05 PM
35575 Mutants & Masterminds bug report: 3E - Possible to have more than 2 levels of Area (Perception) Closed 2/19/2014 8:01 PM
35574 Mutants & Masterminds bug report: 2E / 3E - Character created with Metamorph doesn\'t get Morph added Open 2/19/2014 7:55 PM
35573 Mutants & Masterminds bug report: 3E - Defensive Roll doesn\'t stop applying when Vulnerable/Defenseless Open 2/19/2014 7:50 PM
35572 Mutants & Masterminds bug report: 2E - Wrong images for stock characters Open 2/19/2014 7:44 PM
35571 Mutants & Masterminds bug report: 3E - Close Attack and Ranged Attack skills don\'t account for the number of attacks in them Closed 2/19/2014 7:40 PM
35570 Mutants & Masterminds bug report: 3E - Possible to have a Flawed power give back points Closed 2/19/2014 7:30 PM
35569 Mutants & Masterminds bug report: 3E - Comprehend (Plants) has wrong cost Closed 2/19/2014 7:25 PM
35568 Mutants & Masterminds bug report: 2E - Extra/Flaw (Range) has a small mistake Open 2/19/2014 7:23 PM
35567 Mutants & Masterminds bug report: 2E - Tool-tip for \"Resist Knockback\" instead shows the tool-tip for Defense Open 2/19/2014 7:21 PM
35565 Mutants & Masterminds bug report: 2E - Improved Range not reflected on the Special tab Open 2/19/2014 7:21 PM
35566 Mutants & Masterminds bug report: 2E - Morph inflates PL for NPCs Open 2/19/2014 7:21 PM
35564 Mutants & Masterminds bug report: 2E - 2 or 3 errors in Favored Opponent Open 2/19/2014 7:19 PM

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Re: New way to report bugs

Postby Aerlock » Sat Feb 22, 2014 2:33 pm

Cool, Thanks for your list. I don't see one in there for 3e Elongation not adding to Grab DC so I think I'll report that.

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