Starlight Bay is located some miles north of New York City, New York. It is nestled on the coast of a sparkling bay and always is known for its beautiful nights on the seashore. Surrounding it on the land is a vast system of forests and a mountain just behind the city, dubbed "Mt. Gelene" by the citizens for its vast deposits of Gelene rock in the nearby quarry.
Starlight bay was first settled in the early 18th century by a notorious pirate called "Whitebeard," a man rumored to be "unkillable" by the likes of man. It is said that the pirate disappeared somewhere on the American coastline, along with his immense treasures. The bay was then discovered in 1805 by some colonials who's homes were destroyed by the American War for Independence. There, they found Whitebeard settled inside his almost abandoned, beached ship, retired from his vile crimes at the seas. The colonials decided to leave the man alone and built their town on the other side of the bay to the lone captain.
It was ten years afterward that the town majorly flourished in size, people, and many other aspects. A notable man of prestige known as Harrison Ginkston decided to establish a judicial courtroom in the town to ensure justice was brought to those who wanted it; however, Mr. Ginkston mysteriously disappeared one day, leaving another to take the position as the town's judge. Then, in the 19th century, a famed western gambler named Jack Spade came to Starlight Bay to set up his own gambling center; thus, some years later, Mr. Spade founded the Ace of Spades Saloon.
Not much has happened in the town afterward until the very beginning of World War 2, when Hitler sent a small battalion of Nazis, all specializing in espionage, into America and setting up a secret port there in Starlight Bay. Then, once word of Pearl Harbor reached the ears of the people and the undercover Nazi corps there, the very Nazis then went under the radar, closing their port and going into hiding. Then, at the end of World War 2, the Nazis vanished, ensuring that none were to discover them and their activities.
It was then that Starlight Bay began to grow from a town to a city, building a Casino on the location of the original "Ace of Spades Saloon" and naming the Casino after Mr. Spade's Casino. The city expanded even further to encompass the entire bay, even converting the recently discovered Nazi port to a normal port, importing and exporting good across the Atlantic Ocean. From then on, Starlight Bay became a well known tourist spot, ensuring a rapid income to the city.
It was during 1985 that Lincoln Blaze, a recent college student that graduated with the highest honors, founded Blaze Corporation, a company that emphasizes on expanding and improving the lifestyles of people. It made a sudden change of pace when September 11, 2001 came. With the destruction of the Twin Towers in New York City, the damaging of the Pentagon, and the Plane Crash in Stoystown, PA, Mr. Blaze decided to refocus his company to create anti-terroristic technologies and programs to prevent the events of 9-11-2001 from ever happening again.
-The Fantasy Gang Wars-
A gang of burly men led by Zell Ilvant, a man with dwarfism. Although this sounds not as intimidating, Zell is a terror on the streets of uptown Starlight Bay. Police have been unable to capture Zell due to Zell's constant changing of base locations throughout the uptown district.
The Dwarves are usually seen carrying pickaxes, makeshift axes, any form of melee based weapon, and the occasional gun. Their logo is usually just an axe with a Z on the blade.
A gang mostly focusing on agile men and women, it is lead by a Harrison "Harry" Gufna, a naturalized citizen from London, England. Police are unsure as to where Gufna is based, but they are sure it is somewhere in the downtown district of Starlight Bay.
The Elves usually wield more ranged weapons, like a bow or crossbow, or wield small melee weapons, like a dagger. Their logo is based off of the Jolly Rodger's "Skull and Crossbones", only the bones are daggers and the skull is a skull-shaped shield baring a crossbow on it.
People of Note
>Alice and Winslow Hive: Winslow Hive is the CEO of a factory that produces food condiments. He named it "Madame Hive's" because of the fact that his deceased wife was a bee keeper. Alice, Winslow's only daughter, is the mascot of the company, wearing a designed costume and taking on the title "Madame Hive" to advertise the factory's product.
>Annebelle Jivees-Merlin: Starlight Bay's best freelance reporter. She is most well known for her revealing of what she called "The Fantasy Guild War," the city's gangs fighting each other. She usually sells her reports to the city's local newspaper: "The Starlight Century"
>Brandon Skiey: The Skiey Family is the oldest and richest family in Starlight Bay. It's most recent heir is Brandon Skiey, a politician with a goal of becoming the mayor of the city. He currently lives in the Skiey Estate, located to the west of Starlight Bay.
>Jeremiah Repko and Clyde Waynesville: A team of private investigators based in the outskirts of Starlight Bay, in an apartment building with a Chinese restaurant on the ground floor called "Moonlight Wok."
Their reputation is very well known, for they seem to always finish the job with no questions left and with peaceful relief.
>Geoffrey Mann: A paranormal investigator. Most people usually never hire him, so he owns a paranormal book store located in uptown district to pass the time.
>Igor Havard: A naturalized citizen from Romania, Igor became a prosecutor for his keen insight. His only rival is the defense attorney Paul Clement.
>Martin and Mavin Flozzi: Starlight Bay's amusement park, Marvelous Acres, is owned by Martin Flozzi after receiving a degree in business. Mavin, Martin's sister, is the park's mechanic and maintenance expert. The park has never had a recent history of broken down machines since Maven joined the team.
>Miyuki Black: A Japanese immigrant that set up an antique shop in the downtown district.
>Paul Clement: The city's most renowned defense attorney. He seems to ensure that the real "bad guy" of any case of a crime is caught, even if he was defendant was the guilty one.
>Rachel Waynesville: Clyde's cousin. Rachel ensures that the police protect the innocent and capture the guilty, even if it meant the cost of her life. She has headed many investigations and represented the police and what they found in court cases.
>The Honorable Thomas Samoht: Starlight Bay's current Judge. He is mostly known in Starlight Bay's history as the judge to serve the longest time in the judge's seat.
>Sigmund Samoht: Thomas Samoht's only son. Sigmund is the current district attorney, ensuring that all court cases are done by the book.
>Victor Edge: The Bay's fire chief. He is always the first one into the fire to fight and the last one out. All the other firemen of Starlight Bay hold Victor in HIGH esteem.
>Desmond Bizarre: Starlight Bay's current Mayor. He has done many things to ensure that Starlight Bay is better than it was a year ago. He originally owned the "Francine Bizarre Asylum" before giving it to Martin Flozzi to care for it.
It will be the same as what Hound posted:
Hound wrote:1. Dexterity also provides a bonus to Initiative which can be stacked with Agility or Speed Of Thought
2. Each rank of Presence taken, also offers either 1 point for Willpower, or 1 Social Advantage like Leadership, Contacts, Connections, Teamwork, etc... (make sure to clearly mark this stuff)
3. Skills provide 3 ranks, for 1 Point except for Combat Skills.
4. Each Rank of Wealth Provides 1 Free Rank of Equipment Limited to Secret Base(Like for a "Bat cave")
5. Maximum 5 Regeneration, Regeneration costs 2 per rank instead of 1.
6. Power attack/All out attack combo can only be used once per combat. To use it more than once, you will need to treat it as using extra effort, which means either spending a hero point or becoming fatigued, which is cumulative. Meaning if you are already fatigued, you become exhausted, and if you are already exhausted you become incapacitated.
7. While I allow some custom advantages/feats/features, I do not allow the "Follow Up" where you get a second attack after a critical hit. Additionally, normal attacks are capped at "Improved Critical 2" and if you want a higher critical hit, there needs to be a trade off, like being distracted, or something, to show you going all out.
8. 1 Point of Languages gets you 2(instead of 1), 2 Points get you 4, 3 gets you 8, beyond this you might as well just take the power Comprehend.
9. I dislike Impervious and Penetrating, and can never find a set of rules that makes me happy, so for now, let's just not use either.
Any thoughts, questions, or interests, please post. I will be happy to answer them.