I've never seen that! That makes things much easierbaixiwei wrote:Moira wrote:One minute, not one round. Again, I'd love to get back into action, I'm just checking with you to see if it's OK to bend that ruleLiving targets remove one damage condition per minute of rest, starting from their worst condition and working back. So a damaged character recovers from being incapacitated, then staggered, dazed, and finally removes a –1 Toughness check penalty per minute until fully recovered.
It's not bending rules - we're talking about different rules. You are referring to regular recovery. I am talking about the Recover action, a special action which you can take during combat. It's described on p196 of the core rules.
Working on an alternate post now