
Name: Azdaon Kienaan
Gender: Male
Affliation: Unofficially aligned with the Republic
Base of Operations: Varies
Race: Human
Relationship Status: Single
Home World: Taris (now destroyed)
Height: Average
Build: Athletic
Hair Color: Brown-Black
Eye Color: Gold
House Rule: Non-Combat Skills are 4 ranks/ 1PP
Abilities: 24Strength 0/2, Stamina 1/3, Agility 3/4, Dexterity 3/4, Fighting 0/2, Intellect 2, Awareness 3, Presence 0
Skills: 17Acrobatics 4 (+7/8), Athletics 4 (+4/6), Close Combat: Force-User Weapons* 8 (+8/10), Deception 3 (+11/13), Expertise: The Force 16 (+18), Expertise: Sith 3 (+5), Insight 10 (+13), Investigation 4 (+6), Perception 6 (+9), Persuasion 1 (+9/11), Vehicles 1 (+4/5)
Advantages: 12Attractive, Benefit 2 (Cipher 1, Wealth), Defensive Roll 3, Equipment 2, Force Sensitive*,
Improved Initiative, Languages 1 (Basic: natural; Huttese: free; Binary, Sith),
Luck, Skill Mastery (Expertise: The Force), Trance,
Uncanny DodgePowers: 60One Of The Most Charming Men In the Galaxy: Enhanced Skills 2 (Deception +8)
. .
AE: Enhanced Skills 2 (Persuasion +8)
Force Boost. .
Enhanced Abilities 8 (Strength 2, Stamina 2, Agility 1, Dexterity 1, Fighting 2) [drawbacks: Check Required 8 (Expertise: The Force)]
. .
Leaping 3 [drawbacks: Check Required 3 (Expertise: the Force)]
. . .
AE: Speed 3Force-Sensitivity. .
Enhanced Advantages 3 (Improved Initiative, Luck, Uncanny Dodge)
. .
Senses 1 (Force Awareness)
Lightsaber: Str Based Damage 4 [extras: Penetrating; flaws: Easily Removable; feats: Improved Critical 2]
The FORCE (24p array)
. .
Deflection: Deflect 10 [extras: Reflect, Redirect; flaw: Reduced Range (Close); feats: Accurate (4); drawback: QUirk(Redirect requires Lightsaber)]
Enhanced Advantages 2 (Defensive Attack, Improved Defense) [drawbacks: Quirk(Requires lightsaber)]
. . .
AE: Force Rebuke: Nullify 8 (The Force) [extras: Broad(all Force powers), Range(Perception)]
. . .
AE: Sense The Force:. . . .
Force Sense: Enhanced Advantages 1 (Force Assessment [Expertise: The Force])
Senses 6 (Precognition [Expertise: The Force], Ranged Detect Force) [extras: Sustained]
. . . .
Force Sight: Senses 9 (Accurate, Acute, Concealment Penetrating, Radius and Ranged Mental Sense) [extras: Sustained]
. . . .
Farseeing: Senses 4 (
Farseeing)
. . . .
Force Listening: Senses 2 (Acute, Extended Hearing)
. . . .
Broaden the Senses: Enhanced Skills 2 (Perception +8)
. . .
AE: Not All Is As It Seems:. . . .
Mind Trick: Affliction 8 (Will resists; Entranced, Compelled) [extras: Perception(2); flaws: Limited (two Degrees); feats: Subtle; drawbacks: Check Required 1 (Expertise: The Force)]
. . . .
Force Cloak: Concealment 8 (All Visual, Auditory and Olfactory Senses) [flaws: Check Required (Expertise: The Force), Passive]
. . . .
Force Stealth: Concealment 1 (The Force)
. . .
AE: Telekinesis: Move Object 8 [extras: Perception] Enhanced Advantages 2 (Precise, Chokehold) [flaw: Check Required (Expertise: The Force)]
. . .
AE: Lightning Manipulation:. . . .
Generate Lightning: Move Object 8 [extras: Damaging; flaws: Concentration Duration; feats: Accurate 2, Alternate Effect (Lightning's Fury), Improved Critical 4, Power Attack]
. . . . .
Force Lightning: Damage 10 [extras: Ranged; feats: Accurate, Improved Critical 4; drawbacks: Diminished Range 2]; Feature 1 (May Replace Ranged Extra With Cone Area as a Free Action)
Mastery of the Force: Variable 1 (descriptor: The Force) [extras: Action 2; drawbacks: Check required 4 (Expertise: Force)]
Bastion of Will Enhanced Defenses 8 (Will +8) [flaws: Limited to Mental/Force effects]
EquipmentUtility Belt (Ration Capsules, Comlink, Grappling Hook, Holoprojector, Holomap, Aquata Breather, Medpac x2) 8ep
AE: Vehicle (8ep) 1ep
Robes (Immunity 2 (heat, cold) [partial]) 1ep
Vehicle: Modded SpeederbikeSize: Medium (+0 Handling), Strength: 1 , Defense: 10, Toughness: 8
Powers: Turbo-Charged Hovercraft: Flight 8 [Limited: Flight Ceiling (500 ft)]
Defenses: 16Toughness 6, Dodge 10, Parry 10, Fortitude 4, Will 4/12
Combat:Unarmed: +4/6 Close Damage 0/2
Lightsaber: +8/10 Close Damage 4/6 (18-20)
Lightning Manipulation: +8 Damaging Move Object 8 (16-20)
Deflected Attacks: +8 +? ? Damage (varies)
Initiative +7/8
Abilities 24 + Skills 17 + Advantages 12 + Powers 60 + Defenses 16 = 129 PPComplications:Motivations: Just Wanna Do Some Good In the Universe As a rogue force user, Azdaon is not given orders by any superiors, save himself. But driven by his code of ethics (see below), he tries to do what he can in this universe to make it a better place, whether it involves looking out for number 1, or saving some innocent people from a burning building, or dealing with politics (*shudder* politics).
Honor: Code of Ethics Azdaon has a strange code of ethics, which blends both the teachings of the Sith and the codes of the Jedi, and uses the amalgam as his moral compass. This involves his compassion for others, and his hatred of oppression. He will try to help the innocents and protect the meek from those who mean them harm, but due to his history as a sith, he is not above using ruthless methods to help the common good.
Reputation: Renegade Trained under the Sith, but broke free and learned under a Jedi master. But Azdaon hasn't chosen a side. That makes for a very dangerous combination What can be worse than a powerful force user who refuses to join any order and only helps himself? This becomes strange, for the Jedi see Azdaon as a potentially powerful asset for the Light, whereas the Sith see him as a dangerous/volatile rebel who should have become a Darth Lord after coming out on top after the death of two Dark Lords, yet refused to take up the mantle of a Dark Lord.
Reputation: Former Sith Unfortunately for Azdaon, the republic and the rest of the good-guys see the Sith as a bunch of ne'er-do-wells, and thus, tend to lump him in with the rest when they figure out he was once a Sith. Of course, while Azdaon has turned towards the light side, people still treat him differently and with caution, for it takes time for people to trust him. Of course, those force users old enough to recognize the signs of the Sith would probably think he was a Sith and attack him on sight, but the path back to the light from darkness is a difficult one, so Azdaon knows the risks are there.
Quirk: Tainted by the Dark Azdaon is capable of great and terrible things, but he feels haunted by the power of the dark side, and fears using it too much, lest he sink into depravity. After his 'redemption and salvation', Azdaon fears delving too deeply into the Dark side of the Force, and while it continually draws him near, he has to remember to keep it at arms length lest it take over. Usage of the Dark Side can cause scarring and deformation of the user's living tissue, but through the usage of the Light side to temper it and mental discipline, Azdaon has managed to contain the deformations to his eye color, which now shine gold. (Note: This Quirk will also be played out with Dark-Side points, and can gain prevalence if DS points build up.)
PersonalityAzdaon is a rather strange person. He strives to do all he can in the world to do what he knows in his heart is right, and feels driven to help others. Yet he still has his rough sides, and is prone to long periods of quiet and tormented introspection. He is a handsome young man, and while he is not much of a people person, he is still kind and caring, and those who get to know him see him as a true friend. Yet, while he is usually rather optimistic, he knows how harsh the world is, and has experienced it's pain and it's terrors firsthand. He fights with a vengeance, and unlike the Jedi, he is prone to emotion and constructive rage. But he never uses such destructive emotions to take hold of him when he is in battle, and constantly tempers himself, resisting the path of the Dark Side. Though many women do find him attractive, and his dark broodings also lend him a rather tough and (somehow) endearing persona, he is still a quiet and brooding man beneath his charming exterior. He is intelligent and witty, and has a quick tongue. But through and through, he is a good friend.
Background:--upon passing the trials of the Sith--
Darth Marr: Your new apprentice...He intrigues me...Darth Rictus: I only wish I could say the same.Darth Marr: Is that fear
I hear in your voice, Rictus?Darth Rictus: Don't try that with me, Marr. The boy has power...a potential beyond antyhing we have ever seen.Darth Marr: Then show him how to taste freedom, and seize victory.--first meeting with Ashea--
Azdaon: Hi...Ashea Hello.Azdaon: Are you a Jedi? You have a lightsaber.Ashea: A Knight of the Jedi Council! Sworn to uphold peace and preserve good. And who are you?Azdaon: Nobody that special...Azdaon Kienaan was born over 300 years ago on a planet called Taris. Taris was a thriving planet, a massive ecumenopolis (like Corscant), until one fateful day when a Dark Lord of the Sith, Darth Malak, razed the entire planet of Taris in his efforts to kill a rebellious Jedi apprentice named Bastilla Shan. The entire planet was summarily destroyed in Darth Malak's wrath. Few escape craft managed to clear the planet before the Orbital bombardment laid waste to the entire planet, one of which held the pod which contained the young Azdaon, son of a prominent and wealthy family on Taris, held in stasis for the journey.
However, Azdaon's escape craft was damaged in it's escape from the planet by the Imperial destroyers at the bombardment of Taris, and the pod landed on the planet of Ryloth, crashed in the middle of a vast desert. The damaged pod, however, did not bring the young Azdaon out of stasis upon it's crash landing from Korriban, and through sheer luck, Azdaon became one of the few refugees on board to survive the escape from Taris and the crash landing on Ryloth. And so he stayed, stuck in stasis, for over 300 years, frozen in time.
The escape pod which once held several thousands of refugees was discovered by a traveling caravan of slavers trawling it's way through the deserts of Ryloth and happened to chance upon the lost ship. After opening up the ship and freeing the refugees aboard from stasis, the slavers found that only a couple dozen or so had remained alive through the 300 years of stasis. Summarily, all the refugees that were released from stasis were manacled and pressed into slavery.
The slavers sold the refugees to some Sith at the Sith Academy on Ryloth, who were planning on using the slaves as fuel for a dark ritual or horrific proportions. But when the Sith noticed the strength of the Force about Azdaon, they freed him from his bonds, and shipped him off to Korriban to be tested and possibly trained in the ways of the Force.
On Korriban, Azdaon was thrown into the wilds of the world to undergo the trials of the Sith. Reborn in blood and tribulation, Azdaon passed his tests with flying colors, aided by sheer luck and his gifts of the force. He soon gained preeminence among the Sith on Korriban, and accomplished several missions of intelligence gathering and of combat before he became the apprentice to a Dark Lord of the Sith, Darth Rictus, who sat on the Dark Council, and maintained his position in the Sphere of Mysteries as a powerful sorcerer and capable tactician. However, Darth Rictus was always wary of his apprentice, Azdaon, as were most Sith lords, for Azdaon was rising quickly in the ranks of the Sith, using his expertise in manipulating the Force to gain prestige.
Darth Rictus brought Azdaon to Dromund Kaas, the stronghold and capital of the Empire. There, he taught him many things about the way of the Sith and the usage of Sith sorcery. He soon began to see that Azdaon wasn't as power hungry as he had initially assumed, but fearing the popularity the powerful sorcerer was gaining among weaker Sith, Rictus plotted Azdaon's demise. Rictus decided that he would play the standard game of killing two birds with one stone, and convinced Azdaon to kill the apprentice of another Dark Lord, one called Lord Severitus, and then the Dark Lord while he was weakened by the loss of his apprentice. Azdaon slew the apprentice, but as he killed his equal at the bequest of his master, felt sickened by it. As the apprentice lay dying, questioning why Azdaon had done that when the apprentice and the Sith Lord Severitus had actually been welcome of the idea of Azdaon rising in the ranks, Azdaon felt betrayed. In her dying breaths, the apprentice explained what Rictus' plot had been, to have Azdaon attack Severitus and be killed by the more powerful Dark Lord 'in self-defense'. Then, when Severitus had been weakened, Rictus would deliver the final killing blow himself. Azdaon fell into utter despair as he learned of the plot against him, and he felt betrayed, not only by his master, but also by the entire Sith order.
Azdaon not to attack Severitus, and hide in the room where the assassination was to take place. When Darth Rictus strolled in to finish Severitus off, Rictus found Severitus whole and healthy and confused by Rictus' presence and sudden attack against him. Rictus attacked Severitus, angered and enraged at the unravelment of his plans, and after a titanic duel between the two lords of the Sith over power, Lord Severitus fell. However, Darth Rictus had been heavily wounded in his battle against Lord Severitus, and was leaning against an ornate pillar as Azdaon stalked in, pleading his master, questioning why he had been betrayed. Darth Rictus laughed as he did so, and just said, 'That is how the Sith work. You were gaining too much influence, too much popularity, and could not be allowed to live. And that was the best way to do it, and I would have been safe. A power hungry Sith kills an apprentice and when attacking a dark lord dies. Then I take revenge, and not only are you gone, but an enemy of mine dies as well.' Enraged and betrayed, Azdaon attacked Rictus in his moments of weakness, and slew the Dark Lord.
As some sith adepts began to gather at the scene, Azdaon saw that he was the only one left standing in a room full of blood and destruction. Whispers quickly spread, and the adepts only saw Azdaon standing over Darth Rictus and Lord Severitus with blood spattered over his robes and a lit lightsaber. Knowing that he would be charged with the deaths of two Dark Lords, Azdaon fled Dromund Kaas, leaving planet on an old Fury class star fighter.
After weeks of isolation in deep space, Azdaon soon found himself running low on supplies, and headed for the Voss in the Outer Rim. Being an independent planet to the wars between the Empire and the Republic, Azdaon hoped to have little contact with any other force users from either side, and stock up on supplies. And with rumors of the Voss mystics' predictions to be always true, Azdaon hoped that he might be able to speak with the mystics, and seek guidance for a way in life. After docking on Voss, he proceeded to attempt at gaining a meeting with the Mystics. However, he was barred entry to the Mystics' sanctuary (little did he know that they had forseen his arrival, and felt that the time was not right for Azdaon to meet them, for he had a great destiny ahead of him). Irritated, Azdaon stayed around on Voss, dodging the Imperial spies that popped up around various corners, and tried to get his ship repaired. However, the starfighter was too conspicuous a ship to be repaired without his identity being discovered. So he sold the ship for it's pieces and the rest as scrap metal, and tried to figure a way off planet and ensure a steady flow of money. He eventually resorted to using his old Expenses Card from the Empire, and after paying off a rather shady techie, managed to allow his old card to still take funds from the Imperial accounts. So, Azdaon stayed on Voss, going up to the Mystics' sanctuary every day, asking to speak to them, and being denied access each time, paying for his bills with the Empire's money, and they were none the wiser.
It was on one of these daily trips to the Mystic's sanctuary that Azdaon found another offworlder seeking access to the sanctuary, and being rebuffed by the guards. She was a fair human with auburn hair, and wore robes the color of sand. On her hip, there was the unmistakable cylinder of a lightsaber. She took no measures in hiding her aura, and upon noticing her, Azdaon quickly cloaked himself from the force, completely shielding his abilities from her senses, and approached her. "No luck getting in?" he asked, smoothly, a little uncertain, as he was afraid of the conflict that might ensue if his cloak wasn't perfect. She turned towards him, slightly shorter than him, amber eyes glaring up at him, but said calmly, "They must have their reasons. Perhaps their neutrality prevents them from meeting me." Azdaon was relieved, she hadn't seen through him, and she regarded him with curiousity. He wasn't too handsome, but he had a rather rough and charming visage, but the Jedi on the other hand, was stunning. Azdaon grew a little more confident, and began to strike up a conversation with her, and talked with the woman. He learned her name was
Ashea Kairi, a Jedi Knight, who had come to Voss to seek advice from the Mystics of Voss. Azdaon conversed with the beautiful Jedi, and soon became smitten with her. He loved her charming personality, her fierce courage, and her sense of justice and fairness. It reminded him of the morals and teachings his parents had taught him all those years ago on Taris, and he soon began to court the Jedi Knight. And surprisingly, Ashea returned Azdaon's feelings, having become enchanted by the fascinating and determined young man she met on Voss, and shared many a good time together as they each waited outside the Mystics' sanctuary every day.
Over time, Azdaon began to realize that the teachings of the Sith were not entirely correct and all the propaganda that was spread regarding the Jedi as weak were mostly false. He slwoly began to understand that his ideals did not match that of the Sith, and he felt more aligned with the Light side of the Force that Ashea talked about. With these revelations, Azdaon began to see the universe differently, and thought about what it would be like to leave the Sith behind, and start anew, with Ashea. But, unable to build up enough courage, he decided to approach her and ask to join her on her voyages. Ashea, having grown fond of the 'down-on-his-luck-traveler' Azdaon agreed, and brought the Azdaon along with her, as she traveled to the planet of Tatooine, having been called on a mission to fight the forces of the Republic.
Azdaon grew worried, as the fighting on Tatooine brought forth various Sith, a few of whom Azdaon recognized from his time as a Sith. Still, he took a training saber with him, and stayed by Ashea's side, protecting the Jedi Knight. Every time, she admonished him for trying to protect her, yet he would always insist upon it. He was careful not to let his talents be noticed, but the battles kept growing harder and harder, and the opponents fiercer and fiercer. He would surreptitiously use the force to boost himself every now and then, if only to survive, but made sure that they lasted but a split second, nothing more. Ashea was none the wiser. Soon, Azdaon began to feel the growing pangs of guilt, and knew that sooner or later, he would have to use the force in earnest, and Ashea would find out. He was worried at what she might think, for if she learned of his abilities, he would have to explain his terrible past, and he couldn't bare to think of what might happen if Ashea knew he was once a Sith.
Ashea and Azdaon were sent out one day into the deserts of Tatooine to help to deliver a certain 'package' in a large ship, and to guard the ship. Little did Ashea know that the ship she had been assigned to protect was a piece of a Republic weapon, known as the Shock Drum. The transport contained the detonator chip, and Ashea was tasked with protecting it. In the middle of the transport job, trouble showed up in the form of two powerful Sith warriors, who arrived to destroy the detonator before it could be added to the Shock Drum and used against the Empire. Ashea resisted, and the Sith and the lone Jedi drew their light sabers. Battle ensued, and Azdaon moved to aid Ashea. But the Sith were powerful warriors, and used the Force with extreme prejudice. Ashea soon got weary and tired, and Azdaon struggled not to release his concentration and let his abilities be known. But when one Sith force Ashea down with a violent blast of Force, and the other gathered the energy to send a bolt of Lightning, Azdaon made the hard choice. He felt out to the force, and in a split second, found himself between the Sith and Ashea. The bolt of lightning was released, and the powerful surge of electric energy hurtled towards Azdaon. Azdaon inhaled, and as Ashea cried out in dismay, believing Azdaon would die for her, Azdaon held out his palms, and absorbed the bolts of electricity, channeling the force to catch the bolt of Force Lightning and nullify it. The Sith stood in shock, and with Azdaon's Force Stealth down, all recognized the power of the dark side that still clung to him, even after all this time, the aura about Azdaon remained grey, but the darkness was still there. Ashea lay prone, staring at Azdaon in shock, and the Sith half-rejoiced, until Azdaon threw one of the Sith off the ship and held the other against a wall with the Force till he passed out.
When he turned to help Ashea up, he found her holding her lightsaber before her, threatening to kill him, tears streaming down her face. Azdaon pleaded with her, and told her everything. She listened, and as she heard him say how he had changed, how he no longer felt like the sith, how he was trying to turn from the Dark Side, she lowered her blade, and accepted him. With a blessing of relief, Azdaon felt free. Ashea later talked to Azdaon about speaking to the Jedi Council about becoming a Jedi, to formally cast off his dark past. After some convincing, Azdaon finally conceded, knowing that he would be nearer to Ashea if he was a Jedi. Soon, he decided to work up the courage to tell her how he felt. He approached Ashea about it, and confessed his love to her. At first, she was shocked, and embarrassed. He could tell from her emotions and reaction that she felt the same way and deeply wanted to return Azdaon's love. But, she turned him down, saying that the Jedi needed to be free of emotional attachments, and that romance was forbidden of the Jedi. Broken hearted, Azdaon sulked as Ashea placed a kiss on his cheeks, and went off alone on a mission.
Azdaon never heard from Ashea again. While Azdaon sulked, dejected, on Ashea's ship, Ashea was fighting the Empire, when the Shock Drum blew up. Ashea was close to the site of the Drum, and wasn't quick enough to get out of the blast. She perished there, burning in the pyre of the explosion, and the death sent a spike through the heart of Azdaon, as he sensed her feelings as she died, and bore the brunt of all that loss on his shoulders. Azdaon learned that the Shock Drum had been commissioned by the Galactic Republic, to be used as a massive bomb, which would have wiped out many innocent lives of people on Imperial worlds. Shocked by the horrors of the Shock Drum and the loss of Ashea, Azdaon took to the stars once more, traveling in Ashea's star ship. He never forgot her teachings, and slowly began to form his own code of living. He would not be like the Jedi in their abandonment of emotion. But he would not be cruel as the Sith. He combined the best of both teachings, and began his own journey. Ashea had taught him to help the helpless, and help them he would.
Old Build - Defunct wrote:Abilities: 24STR 0/2
STA 1/3
AGL 3/4
DEX 3/4
FGT 0/2
INT 2
AWE 3
PRE 0
Skills: 16Acrobatics 4 (+7/8)
Athletics 4 (+4/6)
Close Combat: Force-User Weapons* 8 (+8/10)
Deception 0 (+0/2)
Expertise: The Force 13 (+15)
Expertise: Sith 3 (+5)
Insight 6 (+9)
Investigation 4 (+6)
Perception 6 (+9)
Persuasion 7 (+7/9)
Vehicles 1 (+4/5)
*refers to weapons used by Force Users (ie. lightsabers, lightstaves, shotos)
Advantages: 10Attractive
Benefit 2 (Cipher 1, Wealth)
Defensive Roll 2
Equipment 2
Force Sensitive*
Improved InitiativeLanguages 1 (Basic: natural; Huttese: free; Binary, Sith)
LuckTrance
Uncanny Dodge*house feat. required for Force powers.
Powers: 55Force Boost 14p
-
Enhanced Abilities 8 (Strength 2, Stamina 2, Agility 1, Dexterity 1, Fighting 2) [drawbacks: Check Required Activation 3 (Expertise: The Force)]
-
Leaping 3 [drawbacks: Check Required 3 (Expertise: the Force)]
--
AE: Speed 3Force-Sensitivity 4p
-
Enhanced Advantages 3 (Improved Initiative, Luck, Uncanny Dodge)
-
Senses 1 (Force Awareness)
Lightsaber 6p
-
Str Based Damage 4 [extras: Penetrating; flaws: Easily Removable; feats: Improved Critical 2]
The FORCE (24p array) 29p
-
Deflection: Deflect 10 [extras: Reflect, Redirect; flaw: Reduced Range (Close); feats: Accurate (4); drawbacks: Quirk 2 (Requires a lightsaber)]
Enhanced Advantages 2 (Defensive Attack, Improved Defense)
--
AE: Force Rebuke: Nullify 8 (The Force) [extras: Broad(all Force powers), Range(Perception)]
--
AE: Sense The Force:----
Force Sense: Enhanced Advantages 1 (Force Assessment [Expertise: The Force])
Senses 6 (Precognition [Expertise: The Force], Ranged Detect Force) [extras: Sustained]
----
Force Sight: Senses 9 (Accurate, Acute, Concealment Penetrating, Radius and Ranged Mental Sense) [extras: Sustained]
----
Farseeing: Senses 4 (
Farseeing)
----
Force Listening: Senses 2 (Acute, Extended Hearing) Linked:
Enhanced Skills 2 (Perception +8)
--
AE: Not All Is As It Seems:----
Mind Trick: Affliction 8 (Will resists; Entranced, Compelled) [extras: Perception(2); flaws: Limited (two Degrees); feats: Subtle; drawbacks: Check Required 1 (Expertise: The Force)]
----
Force Cloak: Concealment 8 (All Visual, Auditory and Olfactory Senses) [flaws: Check Required (Expertise: The Force), Passive]
----
Force Stealth: Concealment 1 (The Force) [drawbacks: Check Required 3 (Expertise: The Force)]
--
AE: Telekinesis: Move Object 8 [extras: Perception] Enhanced Advantages 2 (Precise, Chokehold) [flaw: Check Required (Expertise: The Force)]
Mastery of the Force 1p
-
Variable 1 (descriptor: The Force) [extras: Action 2; drawbacks: Check required 8 (Expertise: Force)]
EquipmentUtility Belt (Ration Capsules, Comlink, Grappling Hook, Holoprojector, Holomap, Aquata Breather) 6ep
AE: Vehicle (8ep) [Quirk: Drops Defensive Roll 1] 2ep
Robes (Immunity 2 (heat, cold) [partial] Protection 1) 2ep
Vehicle: Modded SpeederbikeSize: Medium (+0 Handling Modifier)
Strength: 1
Defense: 10
Toughness: 8
Powers: Turbo-Charged Hovercraft: Flight 8 [Limited: Flight Ceiling (500 ft)]
Defenses: 15Toughness 3/5/6
Dodge 8/9 (5p)
Parry 8/10 (8p)
Fortitude 1/4
Will 5 (2p)
Combat:Unarmed: +4/6, close damage 0/2
Lightsaber: +8/10, close damage 4/6
Deflected Attacks: +8 +?, ? damage (varies)
Initiative 7/8
Abilities 24 + Skills 16 + Advantages 10 + Powers 55 + Defenses 15 = 120 PP