Archive of the old official Mutants & Masterminds boards. See http://roninarmy.com/
No response to my photos, but it was already stated that a dragon mount would be okay, so I guess I'll go with that. Please, let me know what you think of this.
Power Level: 5 (75 points)
Strength 2, Stamina 2, Agility 4, Dexterity 0, Fighting 4, Intellect 0, Awareness 1, Presence 0
Draconic Affinity: Enhanced Advantages 2 (Animal Affinity, Skill Mastery: Athletics), Limited to interacting with or riding dragons • 1 point
Agile Feint, Attractive, Equipment 3, Improved Aim, Improved Initiative, Move-by Action, Precise Attack (Ranged, Cover), Sidekick 14, Takedown, Teamwork
Dracomere Bow: Strength-based Ranged Damage 3, Improved Critical, Penetrating 1 • 10 points
AE: Dragon Spear: Strength-based Damage 4, Improved Critical, Penetrating 2 • 1 point
Rider Armor: Immunity 2 (Environmental Cold and Heat); Protection 2 • 4 points
Acrobatics 2 (+6), Athletics 6 (+8), Intimidate 4 (+4), Expertise: Draconic Creatures 4 (+4), Perception 4 (+5), Persuasion 6 (+6/+8), Ranged Combat: Dracomere Bow 5 (+5)
Dracomere Bow +5, Ranged, Damage 5 (19-20 Crit)
Dragon Spear +4, Close, Damage 6 (19-20 Crit)
Unarmed +4, Close, Damage 2
Dodge 6, Parry 6
Toughness 4, Fortitude 3, Will 3
Abilities 26 + Powers 1 + Advantages 24 + Skills 16 + Defenses 7 = 75Astor
Power Level: 5 (70 points)
Strength 6, Stamina 6, Agility 0, Dexterity 0, Fighting 4, Intellect -2, Awareness 1, Presence -1
Fiery Breath: Line Area Damage 5 • 10 points
AE: Dragon Roar: Cone Area Affliction 5 (Resisted by Will; Impaired and Vulnerable, Stunned and Defenseless) • 1 point
Giant Reptile: Growth 4 (15 feet; +4 Strength, +4 Stamina, -2 Dodge/Parry, -4 Stealth, +2 Intimidation, +4 Mass - 3,200 lbs), Innate, Permanent • 9 points
Winged-Flight: Flight 6 (120 MPH), Wings • 6 points
Agile Feint, All-out Attack, Daze (Intimidation), Evasion, Fast Grab, Favored Environment (Airborne), Improved Grab, Improved Initiative, Interpose, Move-by Action, Power Attack, Startle, Set-Up, Takedown, Teamwork
Acrobatics 4 (+4), Intimidation 10 (+11), Perception 4 (+5), Stealth -4
Dragon Roar, Cone Area, Affliction 5 (Resisted by Will)
Fiery Breath, Line-Area, Damage 5
Unarmed +4, Close, Damage 6
Dodge 4, Parry 4
Toughness 6, Fortitude 6, Will 4
Abilities 12 + Powers 26 + Advantages 15 + Skills 6 + Defenses 11 = 70 points
EPIC wrote:I love that first dragon pic. I like dragon breath depicted in line attacks like that moreso than whem they just seem to be puking it out all over the place. It's just a visual preference I suppose, but that straight line just seems a lot more powerful to me.
Ysariel wrote:Arkrite has some great ideas there... but I am also interested in seeing how one builds a dragon minion on 75 points.
Age: 8 (Average Lifespan of a bear in the wild, 35 years)
Weight: 325 lbs
PL 5: 75 PP
Abilities: 22 PP
Melee Attack: +5 Unarmed (DC 20, Crit 19-20)
Range Attack: +0
Defences: 8 PP
Skills: 20 PP(60 Ranks)
Athletics (STR) 5+5=10
Deception (PRE) +15
Insight (AWE) +8
Investigation (INT) 1+5=6
Perception (AWE) +8
Slight of Hand (DEX) +8
Advantages: 8 PP
Close Attack 3
Language: Native Language is Bear, Understands, but cannot speak Common
Skill Mastery: Deception
Powers: 17 PP
Thick Hide: Protection 4 (4 PP)
Claws: Str-based Strike 1: Improved Critical 1 (2 PP)
Bear Nose: Accurate, Acute, Danger, Extended, Tracking Scent (7 PP)
Survival of the Fittest: Regeneration 1 (1 PP)
Flimsy Plastic Human Mask: Device, Hard to Remove, Morph 1: Human (4 PP)
Secret Identity: Mr. Bearington is actually... a bear. He must be ever vigilant to keep his identity secret.
Relationship: Sterling Archer the Butler is the only one to know Mr. Bearington's secret, he is a very close, very important friend, and Mr. Bearington will do anything to protect him.
Honey: Despite how intelligent he is, Mr. Bearington loves honey, and will do most anything for it. Even abandoning important jobs. If honey is near by, a Will Check of 15 is required to see if he continues with his job or goes after the honey. Bribes using honey receive a +5 bonus against his Will Power or Insight rolls.
Mr. Bearington is not just smarter than the average bear, he is smarter than the average human. From the moment he had matured, he knew he was different than regular bears. He was fascinated by humanoids, Dwarfs, Gnomes, Elves, Humans, they all were interesting. One year on all Hallow's eve, a human festival celebrating the dead, or something like that, he spotted a Gnoll dressed as a human. The bear thought it was a wonderful thing, and got closer to see.
The Gnoll took one look at the bear and ran screaming for the hills, terrified, leaving behind his bag of candy, a trail of urine, and part of his human costume; the mask.
With the mask in Hand, the bear placed it on, but it wasn't quite right yet. He needed clothes! So he carefully investigated several human homes, checking their clothing line for clothes suitable for him. When he had found the right clothes, he quickly stole them to create the perfect costume.
The bear placed the mask and the clothes on and tried his luck... to his amazement, it worked! He found walking on two legs very comfortable, and since he was so tall, and so beefy looking, many humans got out of his way and treated him with respect out of fear.
Over the next several years, the bear, who had taken the name "Mr. Bearington" had grown quite skilled at hiding among humans, he even got several jobs and earned quite the salary. With the money he obtained "Sterling Archer" the butler. The only human to know his secret, Mr. Bearington purchased a special amulet for Sterling Archer, so he can speak bear.
Sterling Archer the Butler
Weight: 175 lbs
PL 5: 5 PP
Abilities: 0 PP
Melee Attack: +5 Unarmed (DC 20, Crit 19-20)
Range Attack: +0
Defences: 0 PP
Skills: 10 PP(30 Ranks)
Deception (PRE) +5
Expertise (INT) [Cooking] +4
Insight (AWE) +4
Investigation (INT) +4
Perception (AWE) +4
Persuasion (PRE) +4
Treatment (INT) +5
Advantages: 2 PP
Equipment: 2 PP
Chain mail under suit: +4 Toughness
Torch, Flint and Tinder
Cooking Kit (Provides a +5 to cooking)
1 Point unspent
Powers: 3 PP
Magic Amulet: Lets him Speak Bear (1 PP)
Ring of Invisibility: Concealment 4: All Visual, Blending, Passive (2 PP) "Perfect for hiding during battle"
Arkrite wrote:I'm pretty sure it's supposed to be a joke ;~)
Evolución wrote:So this is it, good luck everyone =P
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