Wolf, Ram, and Hart
"Enough." Spleck's voice grew stern. "Listen, female. Your appearance is grotesquely human. You should watch yourself, and be thankful my cousin even bothers to associate with you. Most goblins wouldn't even tolerate someone like you speaking in their presence. It is only for the love of my cousin, I do not have my man cut you down where you stand."
The goblin took a deep breath, and calmed himself. His tone once again became playful and jolly, "Now then. I believe Squee and I agreed on 4% introduction and finders fee to people of interest, who can get you jobs and information."
"As for the crates..." The Merfolk captain joined the group and spoke up. "At least someone besides my cousin, and the drow, knows how to be civil and make a proper deal. Very well. 12 per undamage, unopened
crate, per person. Damaged crates will be negotiated upon return. Six people, that's a total of 72 gold per crate returned. 8 gold, per alive, and well
horse returned, per person, total of 32 gold per horse. Lastly, my younger brother, 1 silver per person. Total of 6 silver. A grand total of 912 gold, 6 silver, 152 gold, 1 silver per person." He snapped his fingers once more.
The male human placed a long parchment, and an ink set in front of Spleck. The parchment was mostly filled out already, all that was missing was names and numbers. Spleck quickly filled things out and turned it toward his cousin.
(Squee sees nothing wrong, the contact is as agreed upon. Squee even notes in the fine print, in advanced techno-mumbo-jumbo, that none of the other players can figure out, that he gets an additional 40 silver as a finders fee for bringing the adventurers to Spleck)
"Make your mark, and find my merchandise."
Huh... no one picked up on the hint I gave in his big speech. Everyone focused on the guards, and patrol. Interesting...