Lord Revana (Rhe-ven-ah)
Brief Overview: Summary: Once America's golden girl, Lord Revena, formerly Miss America, has returned from the warp of space a twisted parody of her old self. Originally a symbol for supporting the troops and the freedom of capitalism, she is now the harbinger of a ruthless militaristic corporatocracy
Brief Backstory: Unbeknown to the public, Revena has no biological parents. Instead she was born in a vat, deep within an underground laboratory as the product of an arduous human-alien hybrid breeding program. Possessing the individuality, creativity and form of humanity, but anointed with the magnetic energy manipulating powers of a psionic hive-minded alien species, Revena developed as a patriotic agent of the United States under the care of the researchers. She was eventually pushed into service to provide a federal presence amongst the superheroes of the world. In exotic battlefields Revena fought alongside the troops. At home and abroad she protected business owners against riots and theft. Whenever she was placed in front of the camera, her patriotic love of capitalism and freedom were combined with her golden hair and bright, cheerful smile to win hearts and minds across the country.When the far-flung alien menace was detected, Miss America quickly learned that her minders considered her an expendable asset. Humanity lacked the necessary technology to send a team that far out into space, so Miss America was "volunteered" for service - her magnetic powers helped to propel and guide the spaceship out of the solar system and into the battlefield light years away. A necessary and painful sacrifice, she was told.
Having survived and flourished in the alien environment, Revena has returned with her "allies". Warped almost to the point of being unrecognizable both physically and mentally, Revena has seen the weakness of democracy and its paralytic corruption and seeks to remake her former homeland. The people want honest leaders? She'll give them an honest leader. The populace wants to support the troops and defend the country? She'll give them the militaristic environment they deserve. The people want an economically free climate for entrepreneurs? She'll ensure those at the top remain in charge and those on lower rungs are utilized for their economic output.
Powers: Lord Revana has a vast amount of powers at her disposal, thanks to her triple-stranded human-alien DNA. She can manipulate the energy fields of magnetism for offensive and defensive purposes to the point that she can transform her entire body into a walking magnetic field. Her mind has a vast pool of psionic energy that she can utilize to read minds, communicate across the globe, craft illusions, enslave the wills of others and even project her mind across distances to observe what's going on.
Complications:Motivation: Patriotism: Revena is the twisted extreme of trust in the military, capitalism and presidential rule. She does not love the United States as it is, but instead she loves her distorted idea of what it
should be. The fact that she's overlooked the other, more positive traits of the country such as representation and personal liberty, is an irony that is lost on her.
Motivation: Revenge: After years of loyal service and consideration of a civilian life, Revena was sold up the river by those she trusted most: the federal government. She will either rule this organization and change it for the "better", or she will see it burned to ashes around her.
Quirk: Responsible Authority: Revena is not a murderous thug. Although she thinks very little of "freedoms", she avoids harming "civilians" when she is able. This extends to members of the military, whom she still feels a distant camaraderie with. (and considers citizens, not civilians) She is not inflexible, however, as sometimes collateral damage is simply a necessary evil.
Fame: Before she was betrayed by the government and sent to the far reaches of space, Revena was a well-known super heroine, if considered something of a corporate and federal poster-girl. Nevertheless, the public saw that her heart was in the right place.
Sheet:PL 11 - 195 PP
Abilities:Str -1, Agl 0, Sta 0, Dex 0, Fgt 0, Int 3, Awe 4, Pre 3.
Defenses:Dodge 9, Parry 9, Fortitude +9, Will +13, Toughness +13.
Combat:Initiative +11
Blast +9/+10
Magnekinesis grapple DC 31
Skills: (23 pp, 46 ranks)
Deception 8 (+11), Expertise (Tactics) 11 (+14), Insight 6 (+10), Perception 4 (+8), Persuasion 9 (+12), Ranged Combat (Magnetism Array) +8.
Advantages: (7pp)
Improved Initiative 2, Move-by Action, Power Attack, Ultimate Effort (Toughness), Accurate Attack, Equipment 1.
Powers:Telepathy Array: (39 PP)
Main: Extrasensory Projection
- Remote Sensing 8: 2 types inc visual, Simultaneous, Subtle 2 (looks normal), Range 1 mile.
Alt. Power: Telepathy Communication 4: Mental, Anywhere on Earth: Area, Rapid 5, Subtle 2; undetectable.
Alt. Power: Telepathy Mind reading 10: Cumulative Mind reading; DC 20, Cumulative.
Alt. Power: Illusionist Illusion 8: Affects: 2 sense types (Visual & Hearing): Area: 500 cft, DC 18: Illusion Area, Independent.
Alt. Power: Mindfry Mental Blast 8: DC 23.
Alt. Power: Psi-Domination: Mind Control 8: DC 18.
Magnetism Array: 44 pp
Main: Magnekinesis [Linked effect]
- Move Object 11: Perception, 12k tons, Advantages: Improved Hold, Increased Range (Perception), Increased Mass 8; Precise: Limited Materials: Only metals.
- Elongation 5: 250 feet, Limited: Needs Metals.
- Extra Limbs 5: 5 extra limbs, Advantages: Improved Grab. Projection. Limited: Needs metals.
Alt. Power: Magnetic Beam: Blast 13: 1300 ft., DC 28, Accurate +2, Homing 3: Incurable; Precise.
Alt. Power: Rift: Burst Area Blast 11: 1100 ft., DC 26, 30 feet radius.
Alt. Power: Energy Form: Insubstantial 3: Energy.
Alt. Power: EMP: Blast Area Nullify 11: Broad (Technology), DC 21, Area Burst 30 feet radius.
Alt. Power: Warp Metals: Transform 8: 1 thing > 1 thing (metals); Transforms 12 tons: DC 18, Increased Mass 7; Increased Duration (continuous), Increased Range (800 ft).
Flight 6: 12pp
120 miles/hour, 1800 feet/round.
Personal Environment: 13pp
Force Field 13: 13pp
Senses: 3pp
Extended Acute Awareness: Mental
Equipment:Commlink
Smart phone.
Gas Mask
Packets of stainless steel ball-bearings and rods.
1 point for team base.
Abilities 18 + Powers 111 + Advantages 7 + Skills 23 + Defenses 36 = 195 pp