Co-GM PostChun Li
Now that you have an unconscious guard on your hands, you'll need to figure out what to do with him. That may have been a sticking point in your plan.
Here's the entire lay-out...
The compound is about two miles off the nearest interstate, and connected by a private road. The road is a cheap tar & gravel affair, and so windy it's almost three miles long. When the road reaches the compound, it branches off. One branch connects to a small parking lot, the other branch goes through the main gate.
The parking lot is made the same way as the road, and on a busy day could hold about 80 cars. Most likely, your own vehicle is parked in this lot. Currently, there are about sixteen - twenty cars in the lot. Currently, Chun Li is at the employee entrance from the parking lot; it's a one-man gate house located on the south-west corner of the compound. The main gates (for trucks and such) are in the middle of the south fence.
Inside the compound, there are a couple of buildings. Closest to the north, there is a good sized administration building. Four stories at a glance. East of that, and due north of the main gates is a large building with garage doors big enough to accommodate trailer trucks and buses. This building fills almost a quarter of the compound, stretching to the north and east fences. Right next to the warehouse/garage directly to the south of it, is a short wide building with many windows.
On the far side of the main gate, there is a utility building. The security checkpoint for the main gates is attached to this building, as well as a normal sized garage. There is a second floor on that building as well... it's somewhat reminiscent of a Fire Hall, actually.
The bad news is, most of the compound around the south-west corner is empty tarmac. There are two small piles of palettes -one is empty, the other stacked with plastic-wrapped crates. The closest cover to stash the unconscious guard would probably be right behind the guard house, on the outside of the fence.
From your perch atop the tallest building, you have a decent vantage of what Sarah is doing. Obviously, the fence is frustrating her, and she stops what she's doing to watch the activity at the gate house. Turning your head, you see the woman in plain clothes lowering an unconscious guard to the ground.
More movement catches your eyes. Hopping over to the edge of the building you are on, you watch as a tall, bald man exits the side of the building you are perched on and makes his way across to a shorter, but larger building next to you. The man is accompanied by a woman with long black hair and another man in a suit. Both attendants scurry like ants to keep up with the tall bald one.
Glancing back towards Sarah, you see her give up digging at the fence, and take off jogging along the fence towards where the guard was just incapacitated.
By now it's obvious you're at the same place as Chun Li, but please try to keep your player knowledge separate. Sarah's actions make it clear she considers the people in the compound enemies (or she has become some sort of thief). While you have no idea who Chun Li is, it's not unreasonable to assume that she is directly or indirectly Sarah's ally in this venture.