Co-GM PostSilent Bob
Your decisive action to banish the scent of the primo you were partaking earlier just seems to confuse Sugar Ray. He smiles and nods uncertainly. He glides away, towards the liquor filled globe. He moves with the fluidity and purpose of a cobra.Ralph Hinkley
Doc Brown is nodding along with you almost immediately. "Of course! I am well aware of your identities, Mr. Hinkley. I..."
Abruptly he stops, and gives you another look with eyes even wider than before -if that is in fact possible.
Abruptly, the legendary boxer is at his side. "To answer your question, Ralph, Dana is arranging transportation. I'll go see if she'll trade places with me. I had a look at all this evidence, and it looks like two unrelated crime sprees to me, but my sweet science isn't for solving this kind of problem."
As Leonard winds his way towards the door, the Doc kicks back into gear. "Proceed? Proceed! Absolutely you should proceed! Your own good sense and strict ethical guidelines are all the authority you need!"Connor MacLeod
After receiving your tumbler of scotch from Randi, you make your way into the conversation between the mysterious Ralph Hinkley and Doc Brown. The elderly stage magician follows you."Doc Brown is absolutely correct, Master Hinkley. Our chapter in the League of Extraordinary Persons is coming to a close. One task for us remains, and that is to put your feet on the right path. It is not our place to give you orders or permission to achieve your goals. Remember that you are Extraordinary. That is both a Privilege and a Duty."Buckeroo Banzai
Somewhat removed from the general conversation, your celebrated mind is processing information. The brief meeting with Scully has lead you to believe, in your expertise as a physician that the unflappable red-head is either undergoing a regimen of steroidal anti-inflammatories or she is a new mother. More likely the latter.
Idly you observe Connor MacLeod's movements as he crosses the room. A brief analysis of the way he moves makes it clear to you that he's a Swordsman. Not a fencer, actual blade fighting. He's still an unknown quantity, and you can't place his accent entirely. Most likely he is of European origin, and is fluent in more than one language.
However, none of that has anything to do with your true interest... the case at hand. Mentally, you add dots to Doc Brown's Map of fire locations, and a second set of dots for abductions. Then, you start processing for patterns.
Why not roll an investigation yourself?