The official Mutants & Masterminds boards
roguescribner wrote:I've been sitting on a villains game idea for months. It's akin to a superhero The Italian Job. I never quite cracked it though, so it sits as a saved idea for me to look at later. I was iffy on launching the League game I'm running now, but luckily I have a co-GM to help me sort through it and get it off the ground.
The problem I kept running into was a) why are these people working together vs being a solo act? b) what could be a credible threat to them without being crazy ridiculous?, and c) what happens when the villains "win"?
There's being "bad" and there's being "evil" and I don't have any interest in running an evil game.
Spectrum wrote:To expand a little on the 4th idea, inspiration ideas: House of a 1000 Corpses (Devil's Rejects was better), Texas Chainsaw Massacre, Hills Have Eyes, etc. etc. etc. ad naseum.
Again, not my favorite idea but might be a fun quick flash in the pan.