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I assume I my not make this as a routine check: Perception to find hostages with detect minds. (1d20+10=14)no idea how difficult this should be.

@Walking Dad: You can detect 8 minds from approximately 2000 meters in the direction you were told the village is in. No other information on that roll.

Thanks for the quick OOC answer![]()

Technology and Gather Information (1d20+21=40, 1d20+14=25). Hoping that is good enough for a basic blueprint. Not sure what exactly to role, so role both for gathering information from the internet. Should take a minute of travel time with the enhanced contacts. Note: Got bonus on technology wrong, should be +21 not +22, my bad.

Stealth check:1d20+16=24 Using Teleport to move about, aiming for the roof.


Most of that is purely descriptive. However, he did do three actions: configure Variable (Standard), Fly (Move) and use Perception (Move). If we are concerned with actions at this point, the flight can wait until next turn.
Perception Check: 1d20+9=21



OOC: Switching Array to Quantum Flight: Super Sonic (8) & Senses (4) Extended Vision 2, IR & UV. Sweeping wide around the target area, then coming in under cover to a point opposite our LZ and about two miles out, waiting on Avi's go.




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