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OOC: Initiative for when it's needed 1d20+12=28, why do I have the bad feeling that a good roll here just means I'm going to roll poorly when it comes to actually trying to hit anything? Well at least I'll miss first







Always works in the movies.

Cael can open a portal to the other side of the door. It would be a 1 foot teleport (Portal) and will offer this if the blasting the panel doesn't work.



str check, 1d20+14=32. this doesn't include my growth based superstrength, which lets me add +10, to make that 42, marcosalazam permitting


Notice check to determine where the nearest robots are coming from 1d20+7=16 and a prepared action with my cone of disintegration if any of them come into my sight/range

Kreuzritter wrote:"On it," Atlantitan says, putting his mighty hands to the doorstr check, 1d20+14=32. this doesn't include my growth based superstrength, which lets me add +10, to make that 42, marcosalazam permitting
speeddemon wrote:Gildarts Clive
Gildarts sees that the others have the door situation covered, and he tries to see and hear where the nearest robots are coming from, preparing to blast them if they get to close.Notice check to determine where the nearest robots are coming from 1d20+7=16 and a prepared action with my cone of disintegration if any of them come into my sight/range


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