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Deadlands OOC

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Re: Deadlands OOC

Postby Bladewind » Wed Oct 03, 2012 6:26 am

It occurs to me I might be the only one to understand Dog... :mrgreen:
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Re: Deadlands OOC

Postby sweetja713 » Wed Oct 03, 2012 6:30 am

That's the way it's typically done and if you choose a dark color it's normally not a problem. For example This not this. If anyone does have issues with seeing color on their monitor please let me know as soon as possible and we can see if another color will work. In fact can we get an ooc post here with a chosen color so we can tell if a chosen color is going to be a problem for anyone. Still post ic your actions and we can always go back and edit any of the posts to enhance readability.
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Re: Deadlands OOC

Postby kirinke » Wed Oct 03, 2012 6:32 am

Lol. Cass has her badge that lets her see unnatural critters like spirits and Wyrms as well as communicate with just about anything, including animals. :wink:

DEVICE (easy to loose) Marshal's badge
Comprehend languages all. Animals all. Spirits
Senses: Detect Spirits/Unnatural critters ranged

If'n it's alright, I'll stick with basic black. If'n I have to I'll go with blue.
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Re: Deadlands OOC

Postby Bladewind » Wed Oct 03, 2012 6:59 am

I posted with this one

Oh - and Montreal - EST
Last edited by Bladewind on Wed Oct 03, 2012 7:37 am, edited 1 time in total.
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Re: Deadlands OOC

Postby Spectrum » Wed Oct 03, 2012 7:20 am

During the workweek, I'm more or less in utc-4.
During the weekend, I'm more or less in utc-6 though tend to be busy.
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Re: Deadlands OOC

Postby sweetja713 » Wed Oct 03, 2012 9:16 am

Black's fine just please bold it for dialogue
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Re: Deadlands OOC

Postby sweetja713 » Wed Oct 03, 2012 9:19 am

bladewind I still need init from you. I'm pretty pleased with the quick posting so far, looks like we should be able to keep the story moving pretty fluidly. Always nice to know that.
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Re: Deadlands OOC

Postby Spectrum » Wed Oct 03, 2012 9:20 am

I have pose in mind, just need some time to get it written. Should be later this afternoon.
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Re: Deadlands OOC

Postby Bladewind » Wed Oct 03, 2012 9:40 am

sweetja713 wrote:bladewind I still need init from you. I'm pretty pleased with the quick posting so far, looks like we should be able to keep the story moving pretty fluidly. Always nice to know that.


Forgot to mention - I cannot access Inivisble Castle or other on-line Dice Rollers from work. If there is a roll you need and I post, I would not be averse to a proxy roll by the GM.

Otherwise, it`s at home or the odd morning where my kids let me access the computer before school. :mrgreen:
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Re: Deadlands OOC

Postby sweetja713 » Wed Oct 03, 2012 10:59 am

That's cool just post it as early as you can tonight and we'll get the varmints scared of you six.
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Re: Deadlands OOC

Postby bi0philia » Wed Oct 03, 2012 11:04 am

in the interest of keepin things rolling, i'll use my free time to access invisible castle and here's a proxy roll for Bladewind's initiative, if there are no objections.

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Re: Deadlands OOC

Postby Bladewind » Wed Oct 03, 2012 12:32 pm

bi0philia wrote:in the interest of keepin things rolling, i'll use my free time to access invisible castle and here's a proxy roll for Bladewind's initiative, if there are no objections.



no objections.
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Re: Deadlands OOC

Postby sweetja713 » Wed Oct 03, 2012 7:08 pm

Some good action today, I've got to be up early for a job fair tomorrow so I'll try to post in the morning, if not should post sometime around 3-530 ish
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Re: Deadlands OOC

Postby sweetja713 » Thu Oct 04, 2012 11:42 pm

Sorry for the late post, had one of those days straight from hell. Some things I noted, Bladewind your init rolled was 22 so I need an action from you, 2 actually as we'll assume you were holding your first action for the sake of moving things forward.. Spectrum your feature let's you use trick as a move action not all aspects of it such as daze. I do think though that simulating the sounds of shots being fired falls well under trickery and I will resolve it that way.
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Re: Deadlands OOC

Postby Spectrum » Fri Oct 05, 2012 2:36 am

I actually took it as a 2nd action, thus the tired :)

I plan on spending hp/luck at the start of next round to negate that.

However, if you want to treat it as a trick, happy with that too.
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