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Perception check to spot disguise:1d20+8=20
OOC wrote:So, just to confirm, what was the final ruling on whether or not we are starting with normal Hero Points? I wasn't sure whether I should bump the count up to 1 at the beginning of the new scene...
OOC wrote:Since Kevin wrote a meetup into our plans, I'll assume for speed of play that we agreed upon a place. A business that is, well, out of business seems like a place that would be easy to take advantage of for a quick meetup. We can presume that Eidolon told everyone - including Hound's sociopath - about the location.
Technology: 1d20+19=20. Note that 3e doesn't have critical failure for skills so that natural 1 shouldn't be a problem. If it is, then he has Second Chance for that skill.
Kevin wrote:Players have the thread ...
OOC wrote:Tyrannosaur should probably still be with the group despite the fact that BS Digital Q has clearly abandoned us due to RL obligations. If need be, Kevin can deal with him later.
OOC wrote:As indicated before, Eidolon's nanotech is going to try turning off their external sensors (like any tremor senses), deleting their facial recognition program, sending Eidolon a diagnostic report on their security systems, and letting him know where the anti-teleportation device is. When Essence starts her summoning, Eidolon's men waiting with the trucks (at the film studio headquarters) will be able to witness it all and notify him through their commlinks.
When that happens, Eidolon's nanotech will then remove all log-in rights for everyone on the network, change their security passwords, and generally ensure that no one inside or out can access the network of the Fed's security systems. The nanotech will throttle the communication from the building to the outside so that no panic buttons go off, no phone lines work, and no internet connection can get out.
Vines to ensnare anyone inside on the floor I'm currently on. Treating them as minions, they would all now be Defenseless and Immobilized.
The Vault is a level down ...