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Crinoverse: Truckin' Titans - Final destination

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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby catsi563 » Sat Oct 20, 2012 11:55 am

Aqua-Current
HP: 2
Condition: Firehose

"Hey! Keep your claws to yourself Jerk! Rhea yelped when the crab nearly pinched her in half.

The water on her arm churned with white caps as she let fly with a blast of water under so much pressure that it howled down the tunnel before it crashed into the garthim with all the subtely of a wrecking ball.



Power attacking for max -5/+5 18 should hit if so thats a DC 30 with +2 knockback on the one attacking her.

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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby Kreuzritter » Sat Oct 20, 2012 12:03 pm

roll 12 + TOU 8 = 20

another disabled


Your water cannon does not so much shove the crab back as tears it apart like a loosely packed sandcastle

and queen does nothing again, so over to picasso
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby stavaros-the-arcane » Sat Oct 20, 2012 12:16 pm

Picasso targets the Garthim whose attacks he avoided earlier. "Have at thee vile invertebrate!"

Laser eyes
{Blast 8 (Feat: Accurate, Precise, Extra: Penetrating +1}
1d20+8 → [17,8] = (25)


The calculations for how much melted butter he would need per crab beast flitted through picasso's mind, along with the thoughts about how big of a nutcracker he'd need.
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby Kreuzritter » Sat Oct 20, 2012 12:26 pm

Roll 5 + TOU 8 = 13

and another disabled


your eye lasers burn through the creatures armor, causing it to shreik and fall back

unfortunately, the remaining 5 crabs are still here and with a big big thirst for human blood

so, that should be one crab to each of you

vs racheal roll 2 + atk 6 = 8
vs Rhea roll 19 + atk 6 = 25
vs Picasso roll 15 + atk 6 = 21
vs Vakeel roll 11 + atk 6 = 17
vs Cain roll 4 + atk 6 = 10

dc 23 TOU saves for those actually hit, and then its back to vakeel
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby stavaros-the-arcane » Sat Oct 20, 2012 12:37 pm

That'll hit Picasso.
TOU save
1d20+5 → [1,5] = (6)
yeah not gonna settle for that, burn an HP

reroll
1d20+5 → [10,5] = (15) plus 10 = 25
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby Yeoman » Sat Oct 20, 2012 2:12 pm

Rachel causally dodges to the side.

"This is getting us no where. Anyone got any ideas?"
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby kenseido » Sat Oct 20, 2012 3:23 pm

Cain Bennet

Cain is more prepared this time, and easily avoids the claw.

"I say we finish off these black things and then all concentrate on the big one."
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby Kreuzritter » Sat Oct 20, 2012 3:40 pm

"Finish the machine you incompetant dolt!" the queen crab shreiks at the beleagured scientist, who has been unable to escape on account of the teeming horde of angry battling crabs
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby catsi563 » Sat Oct 20, 2012 4:53 pm

Aqua-Current
HP: 2
Condition: Ow

One of the Garthim she hadnt yet splashed decided it would play with her a bit. As tough as she was in her water form a sufficent enough impact could splash her form if she was hit hard enough. This one did its claw slamming into her hard enough to spray her form all over the wall where she reformed quickly.


Rheas toughness save 19 fail by 4 bruised.

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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby Kreuzritter » Sat Oct 20, 2012 4:59 pm

actually, this is the first one you attacked. it spent the last round climbing out of the mosh pit
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby Arthur Eld » Sun Oct 21, 2012 11:46 am

"The machine." Tom growls, through another mouthful of crab insides. Swallowing with effort and a rather distasteful sound, he leapt through the air, landing near the mud-machine and the two humans.

"Back away. Now." Then Tom raised his fists over his head and brought them down on the machine with his supernatural strength.

That's a miss. Tom will use Leaping to get over to the scientist and his monkey buddy, next to the machine.
Then he'll attack it. Since its an object, no roll, DC 23 toughness.
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby Kreuzritter » Sun Oct 21, 2012 12:10 pm

the machine does not so much break as splatter, but yeah, its toast, putting an end to whatever insane yet perilous plan the Crab People had in store

Unfortunately, you now have the Queen's undivided attention, as she gives a primal scream of rage that shakes the cavern, and she begins to crawl down to destroy you personally
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby kenseido » Sun Oct 21, 2012 12:24 pm

Cain Bennet
HP: 0, Condition: Okay

"Or we could do that..." Cain says as he fires again at the garthim he is fighting.

PA [2]: 1d20+8-2=26
Heh, Crit; DC30 Toughness
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby Kreuzritter » Sun Oct 21, 2012 12:35 pm

roll 11 + tou 8 = 21

and another one down, anotherone down


you topple the crab with a few hundred thousand volts of electricity

and back to rachel
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Re: Crinoverse: Truckin' Titans - Rocky Mountain Mutants

Postby Yeoman » Tue Oct 23, 2012 6:45 pm

((Sorry, missed it was my turn.))


Useless against the Queen, Rachel fires on the most wounded of the other bugs, hoping to be helpful there.

1d20+9=12 Sigh. DC 22 toughness if that actually hits.
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