Wildfire targets a nearby droid and lets loose a fiery blast.
"What's the matter Dr. Nobody? Can't fight your own battles?"
Energy blast = 1d20+6=18 DC21 if that hits.
Moderators: The Mod Squad, The Justice League
Energy blast = 1d20+6=18 DC21 if that hits.


Power attack for +2
1d20+3=14 dc 23



Dr. Zero is at -1 Toughness and has 3VP. There are 8 Robot Minions running around. Li Pan has chosen to aid The Saints.
Forcefield vs. Spartan (DC26) (1d20+15=35) Forcefield vs. Marble Knight (DC28) (1d20+15=28)
Dr. Zero resist Taunt (DC7) (1d20+10=26)
L'Char misses. Wildfire hits. Robot Toughness vs. Wildfire (DC23) (1d20+7=25)
Three robots are close to Dr. Zero's forcefield. They are attacking: 1-5 Marble Knight, 6-10 Illusionary Marble Knight, 11-15 Spartan, 16-20 Illusionary Spartan (1d20=19, 1d20=15, 1d20=9) Spartan and the two illusions: Robot attacking Spartan (1d20+5=25) Minions can't Crit. Take a DC22 toughness save.
Li Pan's attack (Takedown 2) (1d20+8=22, 1d20+8=21, 1d20+8=15) The first one saves, preventing domino effect: Robot Toughness vs. Li Pan (DC19) (1d20+7=21, 1d20+7=12, 1d20+7=16)
Each of the other five robots will attack: L'Char, Wildfire, Matrix: 10 or less real, 11 or more illusion (1d20=3, 1d20=11, 1d20=10), one will also attack Deje's illusion, and Attack vs. Li Pan (1d20+5=15) (miss).
Attacks vs. Robots attacking L'Char & Matrix (1d20+5=7, 1d20+5=17) DC22 if that hits, Matrix. But wait:
...oh. No action from Matrix yet. I'm going to NPC him: NPC: Matrix blast vs. Robot (1d20+6=26) He Crits the robot, which drops, before it can attack him.
...Invisible Castle is never this nice to me when I'm a Player. So... I dunno. I'm awarding a round of HP for everything bad that could go wrong actually going wrong for the team.


Toughness (1d20+5=22) On the nose.
Move is get to the combat droid. Free action to switch mighty array to Throwback. Standard action to attack.
I want to take 10 with All-out and Power Attack for 16 to hit. If that works, 11 Damage and 6 Move Object. Takedown if applicable.

Dr Zero is fine, 3VP. There are 5 Com Bots remaining
Dr. Zero spends his turn repairing himself. His tech is high enough that he can do that. He certainly couldn't do it while he was being attacked, though.
Com-Bot saves vs. Spartan (DC26, Takedown) (1d20+7=23, 1d20+7=17) Spartan is two for two.


AE: Pebble Rush: Blast, MultiAttack, Precise Attack(Ranged, Cover) pr 6 [1pp]
attack (1d20+6=23)
DC 21 +5 + either 2 or 5 depending on the thing's Dodge score.

OOC wrote:Trying something a little outside of the box. Want to use deception coupled with communication to convince the remaining bots to attack the force field around Dr. Zero. Of course, the deception comes in to them thinking they'll receive a power up to defeat us if they are successful. Hopefully, they'll either destroy the field (exposing Dr. Zero) or occupy themselves long enough with that useless task for the others to destroy them.
1d20+7=24


Trying a Visual Dazzle on Dr. Zero. 1d20+2=20 DC16 Fort save if that hits.


Gonna use extra effort to power stunt weaken toughness 8 insidious on my ranged light weapons. The descriptor is drawing upon his cosmic power to overload the field and thus weaken it.
Attack Roll1d20+4=16
HP for reroll 1d20+4=10+10=20



Forcefield Save (1d20+15=16) Save vs. Marble Knight... Three Degrees of Failure, now we're getting somewhere! The forcefield is, unfortunately immune to conditions such as Dazed.
Li Pan attacks Forcefield, Power Attack +5 (1d20+3=20) Forcefield vs. Li Pan (DC 29) (1d20+14=17) That's a 2nd Staggered condition; the Forcefield is down.
Dr. Zero, Fort vs. Wildfire (1d20+10=17) Almost...
Dr. Zero Will vs. Deje (-1) (1d20+10=21) That (-1) shouldn't actually be there... DC is 21, so he Saves.
L'Char's 20 will hit Dr. Zero, so I'm stealing the roll, and redirecting the attack. Dr. Zero Fort vs. L'Char (DC 18) (1d20+10=23) No effect.


Dr. Zero is fine, has 1 VP (spent 2), and the 5 remaining Com Bots have contested loyalty.
Matrix: Dr. Zero just issued a command to the Com Bots. You might want to contest that with a Power Check. Dr. Zero power check vs. Matrix (1d20+10=18)
Dr. Zero melee vs. Marble Knight (power attack +2) (1d20+10=28) Modified that's a 26, which will hit... that's DC27 damage. Marble Knight: 10 or less is illusion (1d20=16) He tags the real one.
Multi Attack, Power Attack (+2) (1d20+10=15) That is modified to a 13, which will miss. Dr. Zero will try again: Multi Attack, Power Attack (+2) VP reroll (1d20+10=28) That's a 26 modified. Spartan: 10 or less is illusion (1d20=17) Also tags the real Spartan. The DC is going to be an Ouchie 32.
He'll also burn a VP to buy off the fatigue of surging.


OOC wrote:Deception check to convince bots to attack Dr. Zero instead: 1d20+7=26



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