Alfred is unmoved by Selina's display, remaining stoic and attentive as he delivers the different requests.
"The Guild has a way of getting in touch with the other team, indeed." Alfred says. "It will take but a few hours once you provide the message to be delivered. You will find writing materials on the desk. We do not currently have an armory, but I'm sure if you write a request with the proper name of what you require, Lord Wayne may make the appropriate acquisitions."
"I will leave now to care for the meal."
He bowed shortly and left.
During that time, Selina had felt herself observed, intently. It was Miss Cassie, who was staring at her. There was no blushing that would tell Selina her teasing was working on her, and she rather felt... analyzed.
Just a second after Alfred had closed the door behind him, the maid had walked right in front of the adventuress-thief and, with a flashing move, her hand deftly closed the gap of fabric to give the older woman a more decent appearance.
"I know why you doing." The Asian girl croaked, much to the surprise of everyone who didn't know she could talk, much less in English, even if it was heavily accented. "Stop."Germany
Madame Rouge slammed against the metal hand with a grunt, but before Brunel could squeeze, her form melted again and she actually, literally slipped between his fingers!
I just noticed that the Steel Man's unarmed attack/damage is overcaps by 2; I hadn't assigned Close Combat to Unarmed in Hero Lab and that's why it had parsed correctly with a +5 from Fighting and a total Strength 9; since you used the +7 bonus, I'll be rolling Toughness against a DC 22. Madame Rouge's Toughness check (1d20+6-1=8)
That's... abysmal. So Macguffin gets a HP for Madame Rouge's re-roll. Madame Rouge's Toughness check re-roll (1d20+6-1=24)
Kirsten - -1
Madame Rouge - -1 (regenerating in 2 rounds)
Brunel - ok