In retrospect, Deje is pretty limited in what she can do right now.
You can do an illusionary attack, but as you observed, you'd have to drop your illusions to do so, and they may well prove useful for another round or three.
Because Deje is Dazed, she can't both move and attack... and here I'm thinking physically.
SDarkshine wrote:By the way, would Deje's Skill Mastery (Deception) be useful in this combat?
In conjunction with a Daze, yes or Setup if you have it. Distracting Dr. Zero so your team can stand a better shot of hitting with a Power Attack is a good example.
On a different note, I think this is your first game on ATT, and maybe your first PbP? I like that I was able to take a rookie player and give you some play experience. On a continuing note... I think it would be negligent of me not to offer suggestions. Now, despite Bladewind's assertion that I'm actually a nice guy, I'm actually really mean; I just pretend to be nice to you because you're a noobie. But, I want to say some stuff which is critical, without being mean about it. Ok? Ok.
The first thing is... don't over post. In the IC post, your post is... that you have a post in the OOC. I know you have a post in the OOC because I read my OOC thread. You do not need to post in the IC to indicate you are posting in the OOC.
The second thing is... don't over post. A lot of your posts kind of ramble. Sometimes this is good. Writing builds up that your character has a personality, has interests and quirks. In an actual campaign, there is often segments of downtime where you can really bring this out and develop your character... and when I'm a player I enjoy this. For me, ATT is an excellent creative writing exercise/tool. Part of being a writer (and a player) is finding that balance. When I dropped the Inspiration on you, that was a good time to drop some exposition and let your character react to a GM Cookie. Conversely, when you're posting a combat round, your posts should probably be limited to 1-3 paragraphs.