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Sons of God [OOC]

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Re: Sons of God [OOC]

Postby CaptainChaos » Wed Sep 19, 2012 3:29 pm

I might have one or two ideas. Let me think about them for a short while. I'll pm you neo with some thoughts.
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Re: Sons of God [OOC]

Postby Neo-Paladin » Wed Sep 19, 2012 5:28 pm

Ganesha delays his actions till it's Psion's turn.
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Re: Sons of God [OOC]

Postby Aerlwyn » Wed Sep 19, 2012 8:44 pm

Still waiting to find out if they want me to come in and give them details. Are the rest of you in need of help?
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Re: Sons of God [OOC]

Postby Kevin_MacTaggert » Fri Sep 21, 2012 5:01 pm

Aerlwyn, the VIPs agreed with Magus keeping Celeste with her - they just want updates on gathered info - I was waiting for Magus to resume questioning Celeste.

Took some time to work over Neo-Paladin's comments in regard to the combat and I'll move things forward Sunday for the entire team.
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Re: Sons of God [OOC]

Postby Aerlwyn » Sat Sep 22, 2012 6:08 am

Right must have missed that, was just wondering if the team needed help as i cant just jump in if they dont ask.

Will sort details on what i need to get from Celeste anyone have any suggestion on what details we all need to know?
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Re: Sons of God [OOC]

Postby psilich » Wed Sep 26, 2012 7:00 pm

Mechanist attacks 'Sir' Blast 18, Variable descriptor 2 (technology) split attack 1
Mechanist's attack roll (DC 33 toughness if it hits) (1d20+12=28)
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Re: Sons of God [OOC]

Postby Kevin_MacTaggert » Thu Oct 11, 2012 4:22 pm

Well.

1st - apologies. Never meant 2 B gone that long. Just had to deal with some issues.

On top of RL I had to overcome PbP issues - when it rains ...

so - a head check to see who's still here or in the neighborhood , then I'll continue.

I haven't caught-up on the thread yet - just wanted 2 let players know I'm back
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Re: Sons of God [OOC]

Postby Neo-Paladin » Thu Oct 11, 2012 4:29 pm

Still here
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Re: Sons of God [OOC]

Postby Kevin_MacTaggert » Thu Oct 11, 2012 6:55 pm

Neo-Paladin wrote:Still here

Thanks 4 hanging w/ the adventure, Neo-Paladin
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Re: Sons of God [OOC]

Postby CaptainChaos » Thu Oct 11, 2012 7:02 pm

Still here as well.
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Re: Sons of God [OOC]

Postby Kevin_MacTaggert » Thu Oct 11, 2012 7:09 pm

CaptainChaos wrote:Still here as well.

Thanks, Captain Chaos!
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Re: Sons of God [OOC]

Postby Kevin_MacTaggert » Thu Oct 11, 2012 8:43 pm

I hope 2 keep enough Players, but losing Chris was damaging.
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Re: Sons of God [OOC]

Postby Kevin_MacTaggert » Tue Oct 16, 2012 3:30 pm

I'm calling this one, regrettably. I appreciate the remaining players' tenacity, but we've lost too many people.
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Re: Sons of God [OOC]

Postby CaptainChaos » Tue Oct 16, 2012 6:29 pm

Understandable since it would be too difficult to bring in new players/characters at this point in the game.
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