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Karens bluff 17 close.
funky mage homes FTWTF
OOC wrote:Taking 10 on a check here to see if she’s trying to sell me a bad design idea, Knowledge [Technology]: 27.
More then sufficient Tech skill for that purpose, but in this case shes given you a solid design and a very good roadmap to complete the appropriate invention or alteration as desired.
Electrocutioners toughness save 15 is a fail by 4 and thats a bruise.
which promtly heals on his turn
His own electricla aura doesnt harm you.
And Im not even gonna bother rolling as his own electrical blast rolls off you like water off a duck.
Going to Power stunt the following off the Electrical Aura and keeping the Immunity active.
Enhanced Strength 4 (bringing it to 22) and 6 ranks of Autofire on Strength damage.
Then more punching.
Melee attack (1d20 + 13=22) That's DC21 + any autofire bonus.
that hits by 3 so a +1 bonus which yanks the DC to 22.
Electroctuoners toughness save 24 is a success and hes ok but that worked.
Hell attempt to dazzle you to affect an escape. Thats a burst aoe with a reflex save of 17 needed.
Mystery Lady wrote:"You had to intervene?"
"I'll keep an eye on him, see if I can help."
The woman sitting tilted her head slightly.
"Unless you want me to keep to the shadows and watching like I have been..."
moving on Nine can catch up as she can.
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