Updated Troy. I wanted to add an AP on his Alternate Form with the symbiote restoring his enhanced powers. Since both forms would have a Variable, and that felt gamey - or as Kruez put it, hinkey (my new favorite word); I juggled some things around to move the Variable out of the Alternate Forms. I also upped his INT by 2.
I also decided to stop using "borrowed" artwork, and I commissioned
Taghuso to do a new drawing of Maven. I dropped the helmet as unnecessary, also a sign of Troy being comfortable with himself.
M4v3И (Troy Alexander)
Post Silver StormPL: 12
STR 12, DEX 14/20, CON 14/20, INT 22, WIS 14, CHA 10
Skills: Computer 13 (+19/+23 [+25/+31 AI]), Concentration 4 (+6), Cr [electronic] 12 (+18),
Cr [mechanical] 12 (+18), Disable Device 13 (+19/+23, +4 w/tools), Drive 2 (+4),
Investigate 0 (+14), Kn [earth science] 2 (+8), Kn [life science] 2 (+8),
Kn [physical sciences] 3 (+9), Kn [technology] 9 (+15/+23), Medicine 2 (+4),
Notice 4 (+6/+14), Search 4 (+10), Swim 2 (+3)
Feats: All Out Attack, Defensive Attack, Equipment 5, Genius, Interface (Disable Device),
Inventor, Online Research, Power Attack, Skill Mastery (Computers, Cr [electronic & mechanical],
Disable Device), Task Focus (Computers: Artificial Intelligence), Ultimate Computers,
Ultimate Disable Device
Powers: Technopathy 4 (Passive Container) [20pp]
•Comprehend 2 (Speak/Understand Electronics) (4pp)
•Datalink 4 (PF: Cyberspace) (5pp)
•Enhanced Skills (Computers 4, Disable Device 4, Kn [Technology] 8 ) (4pp)
•Feature (Use Kn [Technology] for Detect Electronics) (1pp)
•Quickness 6 (x100; F: Single Task [Computers]) (2pp)
•Super-senses 4 (Detect Electronics, ranged, acute, analytical) (4pp)
Techno-Symbiote 13 (Passive Container) [65pp]
•Enhanced Feats (Beginners Luck, Diehard, Eidetic Memory, Improved Initiative, Luck 3) (7pp)
•Enhanced Skills (Investigate +8, Notice +8) (4pp)
•Enhanced WILL 3 (3pp)
•Feature 1 (Occasional Advise) (1pp)
•Immunity 10 (Life Support, Need for food/drink; F: Limited - Half Effects) (5pp)
•Quickness 4 (x25, F: Limited to mental tasks) (2pp)
•Variable 6 (multiple tech powers, E: Move action) (42pp)
Common Powers:
•Black Light Generator: Obscure 12 (PF: Split)
•Directed EM Burst: Nullify 12 (machines; PF: Accurate, Selective)
•Energy Beam: Blast 12 (PF: Accurate, Split Attack)
•Enhanced Exoskeleton: Enhanced STR 10 & Super Strength 8
•Gravity Beam: Telekinesis 12 (PF: Accurate, Split Attack)
•Gravity Well: Snare 12 (PF: Accurate, Reversible)
•Healing Device: Healing 10 (E: Restorative)
•Laser Strobe: Dazzle 12 (PF: Accurate, Split Attack)
•Laser Whip: Strike 12 (E: Area Shapeable; PF: Progression 2)
•Radar: Super-senses 4 (Radar)
•Exotic Sensor Package: Super-senses 10 (Detect ???, ranged, acute, accurate, extended 2,
rapid 2, track)
•Stealth Mode: Concealment 10 (all; PF: Close Range, Selective)
•Sub-space Gate: Teleport 9 (E: Accurate; PF: Change Direction, Change Velocity, Easy)
•Universal Translator: Comprehend 3 (Speak/Understand Languages, Be understood by all)Alternate Forms 14 (Active Container; F: Move Action) [56pp+1pp=57pp]
Combat Mode
•Enhanced Traits (STR 8, Dex 6, Con 6, Attack +4, Dodge +4, Precise Shot) (33pp)
•Flight 5 (250 mph) (10pp)
•Immunity 10 (Life Support, Need for food/drink; F: Limited - Half Effects) (5pp)
•Protection 9 (E: Impervious) (18pp)
•Super-strength 2 (4pp)
Cyberkinetic Mode
•Concealment 10 (all, PF: Close Range, Selective; F: Machines Only) (12pp)
•Cyberkinesis 13 (26pp+8pp=34pp)
-Base: Machine Control 12 (PF: Precise, Subtle)
-AP: Corrosion 12 (E: Penetrating Damage; F: Machines only)
-AP: ESP 12 (Visual, hearing; PF: Dimensional [Cyberspace], Subtle; F: Medium- Networks)
-AP: Healing 12 (E: Affects Objects; PF: Persistent, Regrowth; F: Machines Only)
-AP: Illusion 8 (all, PF: Progression 2; F: Machines Only)
-AP: Nullify 12 (machines; PF: Precise, Selective)
-AP: Transform 8 (assembled to disassembled; E: Continuous; PF: Precise; F: Range Touch)
-AP: Transform 8 (disassembled to assembled; E: Continuous; PF: Precise; F: Range Touch)
-AP: Transform 8 (machines to machines; PF: Precise; F: Range Touch)
•Datalink +8 (8pp+2pp=10pp)
-AP: Mind Control 12 (PF: Mindlink; F: Limited to AIs)
-AP: Telepathy 12 (F: Limited to AIs)
•Super-senses 4 (add Accurate, Extended, Radius to Detect) (4pp)
Equipment: 15ep towards Avenger's Mansion
• Cybersuit: Protection 4, Immunity 4 (cold, heat, pressure, and radiation; limited) • 6ep
• Commlink, Mini-Computer, Mini-toolkit, Mini-tracer • 4ep
Combat: Attack +6/+10, Grapple +7/+17
Damage: Unarmed +1/+5
Defense: +6/+10 (+3 flat-footed); Init +6/+9
Saves: TOU +2/+6/+14 (Impervious 9), FOR +7/+10, REF +7/+10, WILL +9/+12
Abilities 26 + Skills 21 + Feats 16 + Powers 142 + Combat 24 + Saves 17 = 246
Complications:Enemy: Dr Shock and the Labyrinth are both enemies of Troy.
Relationship: Troy is engaged to marry Veronica Steele, Ultramarine of the Sentinels.
Computer mind: Due to hacking his own brain and the techno-symbiote, Troy's mind has taken on computer-like qualities. In game terms, his mind susceeptible to effects design to affect Computers as well as Psionic effects.