Otakumon 3E
OTAKUMON, The Anime Avenger.Real Name : Thomas Kirby
PL 11 177pts.
Abilities 36pts.
STR 0 AGL 2 FGT2 AWE 4
STA 2 DEX 4 INT 4 PRE 0
Powers 78pts.
Anime Jutsu! - Array 48pts.
---Anime Jutsu!: Create 10 – DC: 20, R: 250'/500'/1000', 2000cft. Ex: Movable, Continuous Fe: Innate, ---------------------Progression: Volume, Stationary, Precise, Subtle 1 (45pts.)
---Anime Beam!: Blast 10 – DC 25, R: 250'/500'/1000', Ex: Multiattack Fe: Indirect 4, Precise,
---------------------Variable Descriptor 2: Energy (any) (1pt)
---Anime Blast!: Blast 10 – DC 25, R: 250'/500'/1000', Ex: Multiattack Fe: Indirect 4, Precise,
--------------------Variable Descriptor 2: Physical (any) (1pt)
---Anime Strike!: Strike 10 – DC 25, Fe: Accurate 5(+10), Precise (1pt)
Otakumon Transmute! - Feature: Quick Change (1pt)
Skybolt Akira! - Flight 6: 120 mph, 1800'/rnd, Fe: Feature: Variable Mode Fl: Platform (7pts.)
Strikesuit Zero! - Protection 9, Ex: Impervious (18pts.)
Immunity: Suffocation (All) (2pts.)
Advantages 17pts.
Benefit: Wealth 2
Improvised Tools
Jack-of-All-Trades
Improved Initiative
Luck: Determined Recovery 3
Luck: Determination 2
Precise Attack (Ranged, Cover)
Taunt
Equipment 3 – HQ: Drawing Board
Language 2 – Spanish, Japanese
Skills 20pts.
Deception 8(+8, 2.7pts.)
Expertise: Art 8(+12, 2.7pts.)
Expertise: Heroes & Villains 8(+12, 2.7pts.)
Insight 4(+8, 1.3pts.)
Perception 4(+8, 1.3pts.)
Persuasion 8(+8, 2.7)
Ranged Combat: Anime Jutsu Array 8(+12, 4pts.)
Vehicles: Air 4(+8, 1.3pts.)
Vehicles: Land(+8, 1.3pts.)
Defenses 26pts.
Dodge 10
Parry 8
Fortitude 8
Toughness 11
Will 10
36+78+17+20+26=177
Complications:

Doing Good : Thomas has discovered a profound sense of satisfaction in using his powers to help others...

Thrills :...turns out, its a lot of fun, too!

Rivalry/Enemy : Dr. Otaku - Thomas has decided to faithfully oppose Dr. Otaku. There's no (real) animosity at work here.
He recognizes that Solo Takashi is really just a frustrated 12 year old nerd who can't get a real girl to even look at him, so he's built
three of them that will fawn over him. At the same time, if Otaku keeps down this path, he's going to cross the line and do
something he can't take back. Like Daedelus, Thomas desperately doesn't want that happen. But time is running out....

Power Loss : Otakumon uses artwork as a focus for his Anime Jutsu array. He must either draw an image on the spot or use
a previously rendered image. He can also use sculpted works.
I basically rebuilt Otakumon from the ground up, but stayed pretty close to the 2e. build.

Added Progression to Anime Jutsu, increasing the volume creates one step up the value chart. Toughness and save DC remain the same.

Added Indirect 4 and Variable Descriptor to Anime Beam and Anime Blast.

Added Accurate 5(+10) to Anime Strike.

Added Immunity: Suffocation (all) to Strikersuit Zero.

Lowered Agility and added Imp. Initiative, so Initiative actually increases to 6

Added Deception 8 and Taunt: I'm doing the witty banter anyway, I might as well try to use it for Good, instead of Evil.
Also tweaked the Drawing Board and my Complications. I'll add those later. I must go home now....for sleep....