[2E] Gulf Coast Guardians [OOC - closed]

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kenseido
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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby kenseido » Tue Apr 29, 2014 2:02 pm

The autofire Extra is a little iffy but the other stuff works.
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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby Crazyivan777 » Tue Apr 29, 2014 2:47 pm

Right. Never mind. 'Save Dash' just became someone else's goal. GM, is it worth my effort trying to save Impact, or is he supposed to die right now?

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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby kenseido » Tue Apr 29, 2014 2:49 pm

He is totally not supposed to die.
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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby Crazyivan777 » Tue Apr 29, 2014 3:06 pm

Then editing post.

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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby Sakuro » Tue Apr 29, 2014 10:06 pm

I didn't intend to steal action from Red Hat. It looked like she could either save Dash or Impact. So I wanted to take up the slack.
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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby kenseido » Tue Apr 29, 2014 10:08 pm

This actually works well to bring all the robots together to allow you to hit a bunch of them in one shot.
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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby kenseido » Wed Apr 30, 2014 12:30 pm

I started the new OOC thread on the new Forums.

Post your characters over there, and I will link them to the OP (assuming the *time to edit a post* doesn't expire; people keep saying there may be one).

Also, I moved my settings thread over this morning. Fun times. Hidden control characters cause stupid things to happen.
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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby Crazyivan777 » Wed Apr 30, 2014 2:08 pm

I'll get there if / when the board decides to actually send me an email.

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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby Gholam » Wed Apr 30, 2014 2:26 pm

Check your spam folder... I found both my announcement email and my password change email in my spam box for some reason.

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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby Crazyivan777 » Wed Apr 30, 2014 3:28 pm

*deep breath*

I have. Constantly. I've requested a new password four times since yesterday. It's not going to a spam filter. It's not going to my inbox.

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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby kenseido » Wed Apr 30, 2014 4:00 pm

Well I am not going to stop the game here, I would like to finish out this adventure before moving to the new forum, assuming we have that long.

I am sure SassyRonin is getting flooded with requests like this, so please be patient. If you haven't already sent him a PM, you should do so now.

We'll crowbar you into the new forum if we have to.
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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby McGuffin » Thu May 01, 2014 1:47 am

In London for a holiday, will be back home on Tuesday, sorry I didn't let you know sooner.
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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby Sakuro » Fri May 02, 2014 3:56 pm

I'll let the 'bots bust down the barrier so Red and Dash can act without it restricting their movement.
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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby kenseido » Fri May 02, 2014 4:01 pm

I was being a bit sarcastic.
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Re: [2E] Gulf Coast Guardians [OOC - closed]

Postby Gholam » Fri May 02, 2014 10:30 pm

Well, as I said in my post, "if possible". Flux doesn't want to be gunning down his teammates, so he'll just position himself to get the most robots he can without doing harm to his friends. The attack would be in the shape of a cone, one 130' long and 130' wide at the far end.


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