Ah ... well ... could Badpenny use an HP to grab Comat Diplomacy? I think that is a feat.
EDIT:This is probably what I was thinking of.
Beautiful Voice wrote:Your voice has a soothing quality that puts others at ease. Choose Diplomacy or a vocal Perform skill when acquiring this feat. You are subject to the normal guidelines for interaction skills, but you can use this feat during combat. Take a standard action and make an interaction skill check against your target’s opposing check (the same skill, Sense Motive, or Will save, whichever has the highest bonus). If you succeed, the target becomes amenable to talk things out rather than fight. Her attitude towards you doesn’t change, but at least she will hear you out if neither you nor any of your allies perform any hostile actions that round. The GM decides whether the target does listen, but she may resume combat whenever she wishes or whenever any of your allies performs any hostile action, and she may not be affected by your voice again in this encounter. You may take this feat more than once. Each time, it applies to a different applicable skill. Like all interaction skills, you can use Beautiful Voice on a group, but you must affect everyone in the group equally.
You might not want to allow it's use (either because you feel combat should occur, or a character would need to start with this kind of feat), or Badpenny may not want to employ it. It is an option, that's all.