The Gold Team is here:
So this is all extremely tentative right now for several reasons, but I wanted to ask if there was any interest at all before spending more time thinking it than I have already. Several of the games I'm in have petered out rather unexpectedly, and because of that this seems like a good time to throw my hat in as a GM. That being said if I do this I do want to tell a story collaboratively and that means that I might need a fairly dedicated player base - not some huge commitment mind you, but averaging a post every 1.5 days would be ideal.
Paladin, the world's most powerful hero and altruistic role model has died. It was not how anyone predicted it would happen - if anyone truly predicted that it COULD happen. It wasn't during an alien invasion, or fighting his arch-enemy Hazard, or protecting the world from cosmic entities. One day his fiance, found him dead in his modest apartment, murdered by a weapon of the only type that could. No one knows who did it, and absolutely no one is claiming responsibility, the latter of which is something of a surprise.
This game will focus on the aftermath and the global effect of Paladin's death in the coming weeks, months and years. You are the best the world has to offer - the first line of defense against alien invasion, rogue threats, disasters and ancient evils. The world is going to constantly compare you to the fallen hero, and old villains will want to test you to see if you can stop them where Paladin once did. Will you emerge a shining beacon for the world to follow? Or will you fail and stumble.
The world is watching.
The world is waiting.
What am I interested in? Characters that would go well in a Modern Age setting. If I had to rate this game as a movie it would be PG-13 with sometimes an R, although it would be a light R rating. In terms of tone think Batman Beyond (TV show), Superman/Batman (Public Enemies, Supergirl) Batman Hush, Iron Man (Demon in a Bottle, Extremis), X-men (80's early 90's), Justice League cartoon show. If your character could fit into any of those settings then you'd fit in perfectly in this game. Think serious and mature with a sense of humor and wonder and you'll get it about right.
Backstory wise I would want only some way that the Paladin touched their lives either directly or indirectly. The story will be based in New York City but will span the globe. I want to create a collaborative world so feel free to have fun with the backstory but don't get too crazy. No blowing up South America for instance. Or even a major city.
You're the world's new heavy hitters and I want the builds to show that. Hence the more than 15 pp/PL. I think PL 12 is perfect - I'm looking for a JLA (sans big 3) or Avengers style team and that seems to accomodate.
Impervious works like it does in 2e, penetrating works like it does in 3e. Precognition and Postcognition are allowed, but in majorly flawed ways (uncontrolled, only smell pre/postcognition etc.) Summoning is mostly disallowed. Write a good enough back story that makes it necessary that you use those mechanics to model the powers and I might allow it.
One thing that I wanted to mention that's kind of a pet peeve of mine is benchmarks when it comes to Abilities and Skills
0 is average. 7 is supposed to be around peak human. I know the book tells you that means that peak humans can lift something like 2 tons with a 7 in Str. I'm okay with that. But save for Str these benchmarks are sometimes forgotten. I know you're all superheroic, but unless your characters concept is "Best Martial Artist in the ______" I would prefer not to see a Fighting Stat higher than, say, 3 or 4. Absolutely buy up your combat values in other ways, but it always bugs me.
I am accepting 4 - 6 characters, and there's no deadline yet, but I'd like to get started relatively soonish - like before Thanksgiving - the 25th for those of you who aren't American.
If you do submit a build please find a way to format the build for ease of reading. I don't care how it's formatted, but it should be easy to follow and easy to decipher.
Unka Josh:Keary Warlowe - Erlkoenig
Class Dunce: Johnny Liang: Master Martial Artist
EPIC: Epic - Paragon
golani: Falcon - Cybernetic Super Soldier
ValiantHeart: Premiere Alien Powerhouse
Karma: Mighty Mite
Teafo: Issac Citrinitas Light Controller
Millenium: Bullet - Speedster
Shimizu - Shikigami - A young man of Paper
Lost Scholar - Reach
glacier - Lucrecia
CelticREI - Allure Emotion Controller
Important World Setting Tidbits:
1) Look above you!
3) Preliminary History of the Guardsmen