Hey folks, so I'm Back! And to come back in I thought I'd put some old wine into new bottles, those that get the ref shouldn't be too surprised by my character, those that don't... well, it'll be some fun surprises ^_^
MythPower Level: 9; Power Points Spent: 145/148
STR: +0 (10),
DEX: +0 (10),
CON: +2 (14),
INT: +1 (12),
WIS: +1 (12),
CHA: +0 (10)
Tough: +2/+8, Fort: +6, Ref: +6, Will: +6Skills: Acrobatics 3 (
+3), Bluff 10 (
+10), Climb 2 (
+2), Diplomacy 4 (
+4), Disable Device 1 (
+2), Drive 1 (
+1), Escape Artist 1 (
+1), Gather Information 4 (
+4), Handle Animal 10 (
+10), Intimidate 3 (
+3), Investigate 3 (
+4), Knowledge (behavioral science) 3 (
+4), Knowledge (streetwise) 5 (
+6), Medicine 3 (
+4), Notice 11 (
+12), Search 7 (
+8), Sense Motive 9 (
+10), Sleight of Hand 1 (
+1), Stealth 8 (
+8), Survival 7 (
+8)
Feats: Animal Empathy, Assessment, Attack Focus (melee) 10, Connected, Contacts, Defensive Roll 6, Dodge Focus 5, Quick Change 2, Skill Mastery (Handle Animal, Search, Sense Motive, Survival)
Powers:Clothing Shift (Enhanced Trait 2) (Feats: Quick Change 2)
Hidden Compartment (Features 1) (Precise, Notes: Able to hide something small inside her body by shifting around organs and creating a 'hollow spot', all the while keeping them dry (she makes it clean and dry inside) She can create a hollow spot big enough to fit about a cubic foot of something.)
ShapeShift (Shapeshift 1) (Action (free); Limited (Animalistic Traits))
ShapeShift Forms (Alternate Form 9). . Arachne
. . Fairy
. . HumanShift
. . Medusa
. . Mermaid
. . Werewolf
Power Settings:Arachne (Alternate Form)(Powers: Tremorsense (Super-Senses 2), Webbing (Snare 8), Craft (artistic) +4 (+5), Dexterity +14 (24, +7), Strength +10 (20, +5), Feats: Crushing Pin, Grappling Block, Grappling Finesse, Improved Grab, Improved Grapple, Improved Pin, Reversal)
. . . . Tremorsense (Super-Senses 2) (tremorsense)
. . . . Webbing (Snare 8) (DC 18; Range (touch); Extended Reach 2 (10 ft.), Tether (800 ft.))Fairy (Alternate Form) (Powers: Diminutive Sized (Shrinking 12), Flash the Eyes (Environmental Control 2), Flight 4, Illusion 8, Attack Bonus -4 (+0), Defense Bonus -1 (+13), Feats: Evasion, Hide in Plain Sight)
. . . . Diminutive Sized (Shrinking 12) (-12 STR, -3 Toughness, -3 size categories, 1/4 movement speed; Permanent)
. . . . Flash the Eyes (Environmental Control 2) (distraction (dc15), Radius: 10 ft.; Action (move); Range (touch))
. . . . . . Biolumin (Environmental Control 3) (Alternate; light, Radius: 25 ft.; Action 2 (free); Range (touch))
. . . . Flight 4 (Speed: 100 mph, 880 ft./rnd; Custom (Winged))
. . . . Illusion 8 (affects: all sense types, DC 18; Alternate Save (Fortitude), Contagious, Insidious; Phantasms, Range 2 (touch))
. . . . . . Itching Powder (Nauseate 8) (Alternate; DC 18; Contagious)
. . . . . . Strange Powder (Confuse 8) (Alternate; DC 18; Contagious; Range (touch))
. . . . . . Sweet Dreams Powder (Sleep 8) (Alternate; DC 18; Contagious; Range (touch))HumanShift (Alternate Form). . . . Shift Height/Weight (Features 1) (Notes: Able to shift Height between 4'0" to 7'6" and Weight between 75lbs to 300lbs)
. . . . SkinShift (Morph 4) (morph: broad group - humanoids, +20 Disguise; Duration (continuous); Precise, Selective)
. . . . Socialable (Enhanced Trait 4) (Traits: Bluff +4 (+14), Diplomacy +6 (+10), Gather Information +6 (+10))Medusa (Alternate Form) (Powers: Head of Snakes (Super-Senses 4), Paralyzing Venom (Paralyze 8), Slithering Coils (Super-Movement 4), Speed 2, Tremorsense (Super-Senses 2), Intimidate +8 (+11), Feats: Fearsome Presence 8)
. . . . Head of Snakes (Super-Senses 4) (infravision, radius (type): Vision, uncanny dodge: Vision)
. . . . Paralyzing Venom (Paralyze 8) (DC 18; Alternate Save (Fortitude))
. . . . . . Tail Strike (Strike 8) (Alternate; DC 23; Extended Reach 2 (10 ft.), Knockback 6)
. . . . . . Venomous Claws (Strike 8) (Alternate; DC 23; Secondary Effect)
. . . . Slithering Coils (Super-Movement 4) (perfect balance, slithering, sure-footed 2 (50% penalty reduction))
. . . . Speed 2 (Speed: 25 mph, 220 ft./rnd)
. . . . . . Swimming 2 (Alternate; Speed: 5 mph, 44 ft./rnd)
. . . . Tremorsense (Super-Senses 2) (tremorsense)Mermaid (Alternate Form) (Powers: Echolocation (Super-Senses 3), Immunity 3, Powerful Tail (Swimming 4), Siren's Call (Mind Control 9), Swim +8 (+8), Perform (singing) +8 (+8), Feats: Beautiful Voice (Perform (singing)))
. . . . Echolocation (Super-Senses 3) (sonar)
. . . . Immunity 3 (condition: Cold, condition: High Pressure, suffocation: Drowning)
. . . . Powerful Tail (Swimming 4) (Speed: 25 mph, 220 ft./rnd)
. . . . Siren's Call (Mind Control 9) (DC 19; Perception Area (Targeted), Effortless; One Command (Come Toward Me), Sense-Dependent (Hearing))
. . . . . . Echo (Strike 9) (Alternate; DC 24; Cone Area (30-90 ft. cone - General); Progression, Decrease Area 6 (-6 ranks))
. . . . . . Scream (Strike 8) (Alternate; DC 23; Extended Reach 5 (25 ft.))
. . . . . . Stun 8 (Alternate; DC 18; Extended Reach 5 (25 ft.))Werewolf (Alternate Form) (Powers: Lightning Fast Strikes ((Strength Bonus) Strike 8), Regeneration 5, Strength +16 (26, +8), Feats: Improved Critical (Unarmed Attack), Improved Initiative 2, Move-by Action, Power Attack, Track, Wolf's Ears)
. . . . Lightning Fast Strikes ((Strength Bonus) Strike 8) (Autofire 2 (interval 1, max +5))
. . . . . . Rending Claws ((Strength Bonus) Strike 8) (Alternate; Penetrating; Incurable)
. . . . Regeneration 5 (recovery rate (bruised) 1 (recover 1 / round), recovery rate (injured) 4 (recover 1 / round))Attack Bonus: +0 (Ranged: +0, Melee: +10, Grapple: +10)
Attacks: Echo (Strike 9) (DC 24), Itching Powder (Nauseate 8), +10 (DC Fort/Staged 18), Paralyzing Venom (Paralyze 8), +10 (DC Fort/Staged 18), Scream (Strike 8), +10 (DC 23), Siren's Call (Mind Control 9) (DC Will 19), Strange Powder (Confuse 8), +10 (DC Will 18), Stun 8, +10 (DC Fort/Staged 18), Sweet Dreams Powder (Sleep 8), +10 (DC Fort 18), Tail Strike (Strike 8), +10 (DC 23), Unarmed Attack, +10 (DC 15), Venomous Claws (Strike 8), +10 (DC 23), Webbing (Snare 8), +10 (DC Ref/Staged 18)
Defense: +10 (Flat-footed: +3), Knockback: -4
Initiative: +0Languages: English
Totals: Abilities 8 + Skills 24 (96 ranks) + Feats 26 + Powers 62 + Combat 10 + Saves 15 + Drawbacks 0 = 145/148
Hero Lab® and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at
http://www.wolflair.comMutants & Masterminds, Second Edition is ©2005-2011 Green Ronin Publishing, LLC. All rights reserved.
As for how Myth looks when human, well, that is something that I'll be putting to a vote.
Do people like
Myth 1Myth 1or
Myth 2Myth 2