The New FORCE Ops: [OOC-Full]

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Re: The New FORCE Ops: [OOC-Full]

Postby Shock » Tue Mar 05, 2013 1:42 pm

Same here. I'm pretty sure the site was down for a while. Fortunately, it was just a short outage.

No worries about getting skipped. Seems like the newbs have it pretty well in hand already. ;}

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Re: The New FORCE Ops: [OOC-Full]

Postby catsi563 » Tue Mar 05, 2013 1:52 pm

yeah went all discombobulated here too.
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

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Re: The New FORCE Ops: [OOC-Full]

Postby kenseido » Tue Mar 05, 2013 2:07 pm

When ever that happens, I am always afraid it is just me and you guys are playing on without me.
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Re: The New FORCE Ops: [OOC-Full]

Postby Shock » Tue Mar 05, 2013 2:18 pm

NEVER!

We'd at least wait until tomorrow.

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Re: The New FORCE Ops: [OOC-Full]

Postby catsi563 » Tue Mar 05, 2013 2:23 pm

*BOP!! Kenseido wif squeaky toy*
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

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Re: The New FORCE Ops: [OOC-Full]

Postby kenseido » Tue Mar 05, 2013 2:36 pm

Cool! Another squeaky toy!

Now if I can just find where I put the other one...
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Re: The New FORCE Ops: [OOC-Full]

Postby Shock » Thu Mar 07, 2013 4:01 pm

I added a Perception check to my post. Also, I noticed a build error. Since I never flawed the Perception bonus for the goggles, it should be Perception +6 for 2 points, not +8.

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Re: The New FORCE Ops: [OOC-Full]

Postby Arkrite » Thu Mar 07, 2013 4:03 pm

Admit it, you miss 2nd ed skills too ;~)

Just a headsup: I'm being taken on a ski trip this weekend.
Also I'm getting very ill.
So I'll probably be out of touch this weekend.

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Re: The New FORCE Ops: [OOC-Full]

Postby Shock » Thu Mar 07, 2013 4:05 pm

Arkrite wrote:Just a headsup: I'm being taken on a ski trip this weekend.
Also I'm getting very ill.

This sounds like a perfect combination. Good thinking ;}

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Re: The New FORCE Ops: [OOC-Full]

Postby Arkrite » Thu Mar 07, 2013 4:19 pm

I checked, my girlfriend knows she doesn't get any insurance money if I die.
So I'm fairly certain this isn't some clever plot to insure my demise ;~)

Of course it might work that way regardless. I've got two nights to recover, bring on the cold medication!

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Re: The New FORCE Ops: [OOC-Full]

Postby Shock » Mon Mar 11, 2013 5:29 pm

I assume that Rookie was given a comm before we left right?

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Re: The New FORCE Ops: [OOC-Full]

Postby ClassDunce » Mon Mar 11, 2013 7:08 pm

Shock wrote:I assume that Rookie was given a comm before we left right?


That's how we've been playing it. I mean this is Rookie's first mission with us but he's been around for a few weeks prior to this or at least that's how I've been writing Dovetail. We had this during the opening post of this adventure.

The other was a man named Rex Mundi. He’s been around the Anders Building enough for everyone to have run into a few times and talk with him but since the team hasn’t been called out for a job he’s not worked in the field with anyone yet. Though he does seem to be a likeable enough fellow who’s always got an interesting story to tell about a far away country he’s been to or a bit of sleight of hand to show off as a way to either keep his hands busy or stay in practice.


I've been assuming that he's equipped with the necessities that we all have.
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Re: The New FORCE Ops: [OOC-Full]

Postby Shock » Mon Mar 11, 2013 7:10 pm

Yeah that's right. I forgot he'd been around for a bit. DST is screwing my brain

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Re: The New FORCE Ops: [OOC-Full]

Postby Shock » Fri Mar 15, 2013 9:30 am

this time it's two groups of 30 each

Don't worry about me, guys. I'm almost done with my 3 :mrgreen:

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Re: The New FORCE Ops: [OOC-Full]

Postby Arkrite » Fri Mar 15, 2013 9:43 am

We'll just assume it is an instance of the Law of Conservation of Ninjutsu.
Less there are the more bad ass they are ;~)


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