Here is Annex and his virtual assistant SEVraS. Annex is a Joker somewhat akin to Omniman's creator in that he has the potential to come up with things beyond modern science (a sentient AI, for example). While he's a competent combatant, he is built to be a computer specialist. His Feats and Device support his specialty. Before the build and background, a few notes:
There is a custom Benefit "Ghost in the Machine". It is meant to reduce the penalty you receive while trying to conceal tampering with computers.
Online Research is from the Mecha and Manga source book. It allows a person to use Computer for Gather Information checks.
The "Promethean Custom Tablet" is a device Annex created. Basically a tricked out version of modern tablets. It has pre-set programs and acts as SEVraS's usual housing. It also has the "Security Clearance" Benefit. I'm not sure how you'll feel about that. It is meant to represent a sort of chameleon program that allows Annex to slip into backdoors he's created in a variety of systems during his history as a hacker. Basically giving him access to a lot of information normally reserved for people with high levels of Security Clearance.
After Annex's sheet is one for SEVraS. She is an AI created by Annex, and isn't bound to a single computer, but can travel between devices.Devalin Brown
[You'll have to imagine the Joke deformities.]
Alias: Devalin Brown, Joseph Abrahms, Annex (hacker handle)
Real Name: Devalin Brown
Age: 25 yr.
Weight: 155 lb.
Eye Color: Green iris. Everything else is black.
Hair Color: Dark green, almost black.
Relatives: None known. Orphan.
Legal Status: US citizen. Criminal record: assault, arson, a lengthy list of cyber crimes.
Occuptaion: Anarchist, Cyber Terrorist (former), Cyber Security Consultant for US Government
Affiliation: Twisted Fist, USCYBERCOM, FBIPL:
125 (5 freebies)ABILITIES:
STR 10 CON 12 DEX 12 INT 20 WIS 12 CHA 12SAVES:
Tough +2(+4 w/ vest) Fort +5 Ref +5 Will +11COMBAT:
Defense +12, FF +6
Base Attack +6
Range Attack +11, Light Pistol DC 18 Tough. Stun Gun DC 15 Fort.SKILLS:
Bluff 4(+5), Computers 13(+18), Craft [Electronics
] 5(+12), Disable Device 5(+12), Knowledge [Streetwise
] 2(+9), Knowledge [Technology
] 5(+12), Notice 5(+6), Sense Motive 4(+5), Stealth 5(+6)FEATS:
Attack Focus (Ranged) 5, Benefit 1 [
, Benefit 1 [Ghost in the Machine: -5 DC to conceal edivance/remain undetected during Computer checks
], Defensive Roll 1, Equipment 4
, Inventor, Minion 8 [SEVraS, Fanatical
], Online Research, Second Chance 3 [Defeat Computer Security, Defend Computer Security, Operate Remote Device
], Skill Mastery 1 [Computers, C. Electronics, Disable Device, K. Technology
Ultimate Effort [Computer checks
, Benefit 1 [Security Clearance Information
]POWERS: "PROMETHEAN" CUSTOM TABLET
Device 2 [Easy to Loose 10 PP Container, Restricted 2 (Only Annex)] 8 PPEnhanced Trait
2 [Ultimate Effort [Computer checks
, Benefit 1 [Security Clearance Information
]] * 2 pt. Quickness
12 [Flaws: One Task "Computer checks" (-2/r)] * 4 pt.Features
4 [Computer, Video/Audio Recorder, Always has WiFi Access] * 4 pt.EQUIPMENT:
"Bullet Proof Vest
2 * 2 EP
" [Toughness 10 and require a Disable Device check (DC 25) or Escape Artist check (DC 35)] * 1 EP
" * 1 EPARSENEL
", [Fortitude save (DC 15) against a Stun effect. 5 ft. range] * 12 EP
AP - "Light Pistol
3 * 1 EP DRAWBACKS:COMPLICATIONS:Relationship: Twisted Fist
- Annex was recruited by the Twisted Fist at an early age and has worked with them until a couple years ago. Even if the the government can't prove it, he still maintains communication with them.Relationship: SEVraS
- SEVraS is Annex's closet companion and confidante. He wants her to reach her potential, and will would go to great lengths for her.Responsability: Aid the FBI
- On loan from CYBERCOM, Annex is required to assist the FBI in their endeavors as part of his agreement with the government. Failing to do so could result in his return to prison.Prejudice: Joker
- Annex is a Joker with obvious deformitie: freaky eyes, unnaturally pale skin, and black veins of "circuitry" cross cross under his skin. Government agent or not, he's subject to the same ill will directed at all Jokers.Abilities 18 + SKills 12 + Feats 33 + Powers 8 + Combat 36 + Saves 18 - Drawbacks 00 = 125/125BACKGROUND:
Annex didn't have any real parents. A ward of the state, he grew up in fosterhomes across California. He was a freakish Joker baby. No one wanted to adopt him. Most only kept him around for the monthly check the government sent them. Even at an early age Annex showed a great aptitude with computers. Ever since he got his hands on one in elementary school. By his pre=teens he was hacking government databases with impunity.
Angry, stifled, and tired of drunken foster parents Annex ran away from home at the age of thirteen. Money wasn't an issue. He could make ATMs belch cash if he wanted to. But security was an issue, and he eventually found it with the Twisted Fist. While he never became a hardcore terrorist like many, he respected that they stood up for Jokers, and helped them where he could. More often than not that was through his aptitude with computers and electronics.
Working with the Twisted Fist in pro-Joker endeavors Annex traveled the globe. From the continental United States to locations such as Moscow, the Israel, and Tokyo. In addition Annex went on a campaign of digging up secrets governments were keeping from their citizens and made them public, as he felt everyone should know what their 'leaders' were planning behind their backs. Corporations were likewise targets for Annex's freedom of information campaign, and more than one he had made donations to pro-Joker charity's via transfers from Corporate accounts.
All of this won Annex more enemies than friends, and he even inherited some from the Twisted Fist. It time it all caught up with him. While dealing with some enemies in the criminal underworld Annex found himself in the middle of a LAPD sting operation and was arrested. A short time after his sentence he was approached by USCYBERCOM and agreed to work for them as part of an agreement to avoid prison time. Though he helped improve the nation's cyber security, it was believed his experience in the criminal underworld would be useful in the field.
After some training to make sure he was qualified for field work Annex spent a year with CYBERCOM before someone assigned him to a group being headed by the FBI.
The Synthetic Evolving Virtual Sentience, SEVraS, is one of Annex's greatest accomplishments. As the name implies, SEVraS is an entirely virtual intelligence and is not to not limited by hardware. Though she does require it as a medium to interact with the corporeal, including communicating with people. Originally designed to assist Annex in his work, SEVraS has developed awareness and sentience. Since “her” creation, however (SEVraS has a female voice, image, and personality), she has evolved to become much more. Developing a personality all her own, SEVraS has evolved to become Annex's faithful aid and companion, taking great pride in organizing not only his life but his business affairs. She is fiercely loyal and protective of her creator, and habitually monitors his progress when he is operating in the field.PL:
STR - CON - DEX - INT 26 WIS 16 CHA 12SAVES:
Tough +0 Fort - Ref - Will +11COMBAT:
Base Attack +4 (using computer-controlled weapons)SKILLS:
Computers 6 (+14), Knowledge [Civics
) 6 (+14), Knowledge[Current Events
] 6 (+14), Knowledge [Earth Sciences
) 6 (+14), Knowledge [History
] 6 (+14), Knowledge [Life Sciences
] 6 (+14), Knowledge [Physical Sciences
] 6 (+14), Knowledge [Popular Culture
6 (+14), Knowledge [Technology
] 6 (+14), Search 6 (+14)FEATS:
Eidetic Memory, FearlessENHANCED FEATS: POWERS: Communication
9 [radio, anywhere on earth] * 9 PPComprehend
3 [languages: read, speak understand] * 6 PPDatalink
9 [radio, anywhere on earth] * 9 PP
AP - Machine Control
8 [Flaw: Limited "must have computer component" -1/r] * 1 PP
AP - Teleport
9 [Extras: Acurate (+1/r) ; Flaws: Limited "cannot transport any extra mass, including unwilling targets" (-1/r), Medium "electronic communications devices" (-1/r)] * 1 PPImmunity
40 [Fortitude Saves and Mental Effects] * 40 PPInsubstantial
4 [affected by electromagnetic pulses ; Flaw: Permanent (-0/r); PF: Innate (+1 pp)] * 17 PPAbilities -6 + SKills 15 + Feats 2 + Powers 66 + Combat 18 + Saves 8 - Drawbacks 00 = 120/120