[3E] Golden Gate Battle One Shot [IC]

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Illusionista
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Re: [3E] Golden Gate Battle One Shot [IC]

Postby Illusionista » Thu Dec 19, 2013 1:58 pm

Carmen, the Dead Girl
HP: 0
Condition: Opportunistic


Carmen grits her teeth at the necromancer's gloating That golem is heavier than it looks, she thinks as she closes her eyes and rubs her temples, I have to think quick. Just about then a not-so-random beam of sunshine smacks into the necromancers, throwing him off balance. She grins again,"Here comes the cavalry, necromancer. Now, your golem may be a fat piece of junk, but you? You are only less so." Spectral golden chain burst into existence and try to wrap around Babylon, "You look like you could use a trip to the stars. But first, I need to wrap you up."

Mystic Bindings: Affliction 12 (1st degree: Hindered, Vulnerable, 2nd degree: Immobile, Defenseless, Resisted by: Will, DC 22; Extra Condition, Increased Range: ranged; Limited Degree)

1d20+8=19 to hit.
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Re: [3E] Golden Gate Battle One Shot [IC]

Postby mrdent12 » Thu Dec 19, 2013 7:06 pm

Babylon

Insight vs 24 (1d20+9=17) He is vulnerable to Panzer.
19 misses.


Babylon only slightly flinches at the chains that he deftly avoids. "Parlor tricks against a god! Feel the power of the netherworld trump your puny mortal powers.", cackles Babylon. He still hasn't quite regain his vision yet, so the energies from the deepest regions of the underworld just barely miss Carmen.

Necrotic energy attack (1d20+11=19)
Misses because I forgot to factor in the -2.

Up Now:Adam II 6
Up Next:
Archon 20

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby catsi563 » Thu Dec 19, 2013 7:47 pm

Adam II
HP: 2
Condition: Charge!

Adam hefted himself up with the help of one of the swat officers who nodded at him. Adam was a little stunned but grateful and he nodded back. Pointing to the lone officer he indicated they should seek to rescue their brother while he turned to the source of all this death and destruction.

Putting both hands to the ground like a sprinter Adam launched himself like a shot barreling forward at an incredible speed before he let fly with a wicked haymaker against the enormous Construct that stood before him.



Spend a hero point to gain All-out attack

Use it to AO/Pow Attack for the max +5/-5 -5/+5 on the Golem 24 should hit for a nice DC 33 effect


Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby mrdent12 » Thu Dec 19, 2013 8:05 pm

dc 33 toughness (1d20+12=25)
dazed, -1 toughness


The golem definitely feels the punch, but doesn't seem to mind too much.

Up Now: Archon 20
Up Next:
Eric Erickson 26
Radiance 22
Archon 20
Zombies and Demons 19
Panzer Krieg 18
Carmen 16
Babylon 11
Adam II 6

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby kenmadragon » Thu Dec 19, 2013 8:15 pm

Archon
HP: 4 Cond: Normal

OOC wrote:Sorry 'bout missing my last turn and needing to be pushed back. It's finals week, and I was a bit distracted.


Archon stood about, seeing the other heroes fighting off the monsters and demons alike, knowing that he was not alone. So it was a good ol' fashioned superhero team up! Brilliant!

With a laugh, Archon launched himself into the air once more, zooming through the skies as he zoomed about the cables supporting the massive bridge, blasting through each monstrous foe that stood in his way as he defended the cables, to prevent the total collapse of the bridge to the bay below. He let out a triumphant roar as he did so, barrelling at high speeds through the demons and zombies alike, knowing that though he wasn't taking on the villain, the bridge needed to be saved, and people were still on it. Besides, once he was done with the beastly things chewing on the bridge, there was a madman who had a fist with his name on it!

OOC wrote:Gonna Takedown 2 again with unarmed attacks this time, looping about the bridge while flying to take down anything still chewing on the cables and bridge and what not. Power Attacking for 4: Unarmed 1d20 + 8 - 4 = 24. Well, holy crap, a natural 20. That's a DC 36 Toughness save for every minion hit... hells bells that's ridiculous. I'm scared of my own creation...

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby mrdent12 » Thu Dec 19, 2013 8:23 pm

Yeah.. I am not even going to bother with a toughness rolls. take down 2 with super speed is frighteningly powerful against minions. The cables are cleared.
I wasn't trying to rush you posting. Life gets busy at times, so I just moved you back in the initiative temporarily to compensate.


Archons speed and might rule the day as he clears the cables in one fell swoop. The zombies and demons in the middle get spared plus the newly awakening zombies, but the demons on the cables never stood a chance.

Up Now: Eric Erickson 26
Up Next:
Radiance 22
Archon 20
Zombies and Demons 19
Panzer Krieg 18
Carmen 16
Babylon 11
Adam II 6

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby Nillaman » Thu Dec 19, 2013 9:21 pm

Eric Erickson
HP: 0. Condition: Fatigued.


Eric could hear the continued fireworks on the bridge and looked back at the others. The barge's crew were already helping get the folks inside the van out, while the unconscious man with being put somewhere for safety, and they were now sensibly moving away from the trouble. But he was concerned. Would this be enough for the Doctor? Clearly the man behind the mike had his eye on him playing superhero.

Both metallic tendrils rocket upwards towards the bridge, snaking around the closest cables. He'd not gotten to being as successful as he was in the business world by allowing himself to leaving things to fate. And then there were the other reasons.

His car was likely seriously damaged or completely destroyed. Lots of dead people. Serious damage to his home town's major landmark. Adrenaline, emotions, the fight or flight response, the excitement that came with such a risky choice. So many reasons for why he was rushing right back into danger. All of them now pulling the green-suited vigilante right back towards the fight when he had every reason to have left with the barge.

In that moment he soared through the air, he had one more motivation. It was an image. That of smacking Babylon, that arrogant would-be warlord with a god complex, right across the face with one of his whips.

The very thought of how satisfying that would be made him smile beneath the mask.

Move Action towards getting back onto bridge, then a Standard Action to Recover, removing my character's Fatigued condition, and giving him a +2 Circumstance to his Active Defenses until my next turn.
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Re: [3E] Golden Gate Battle One Shot [IC]

Postby mrdent12 » Thu Dec 19, 2013 9:43 pm

Whoever has 0 Hero points gets 1 at the end of the round.

Up Now: Radiance 22
Up Next:
Archon 20
Zombies and Demons 19
Panzer Krieg 18
Carmen 16
Babylon 11
Adam II 6

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby badpenny » Fri Dec 20, 2013 5:18 am

Radiance
Condition: -1 Toughness
HP: 1, LP: 2>1

Radiance saw that the demons were being dealt with so she concentrated on Babylon. She streaked through the air and once again targeted his sight. He seemed unable to do more evil while blinded, so she would use the sun's light to hold him at bay.

"Monster!" she called out, "light is a gift and I give it to you!"

Attack (1d20+8=18)
Attack, LP re-roll (1d20+8=25)

Dazzle: DC 22 Fort check, Cumulative--1st becomes 2nd, 2nd becomes 3rd, etc

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby mrdent12 » Fri Dec 20, 2013 9:41 am

DC 22 fort (1d20+10=12)
visually unaware


This time the light shines so close to his face that Babylon can't help but be blinded. He lets out a scream in agony, but holds his tongue for now.

Up Now: Archon 20
Up Next: Zombies and Demons 19
Panzer Krieg 18
Carmen 16
Babylon 11
Adam II 6

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby kenmadragon » Fri Dec 20, 2013 4:58 pm

Archon
HP: 4 Cond: Let's hit the bad guy!

The mighty Archon didn't miss the opportunity presented by the sorcerer's screams. Whirling about in mid air from his barrage upon the hordes upon the cables, Archon set his sights on the puppeteer of this marionette show. He had promised the villain a taste of his knuckle sandwich after all.

With a laugh, Archon zoomed in close, using the villain's blindness to come out of nowhere, a high speed haymaker to the villain, to knock the man off his high horse. Or high golem, as it seemed fit.

OOC wrote:Move By Action to get by Babylon and hit him with an Unarmed attack while he's still blinded for Power Attack 2. [url]Attack 1d20+8-2= 25[/url]. DC 29 Toughness, if you would please.

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby mrdent12 » Fri Dec 20, 2013 6:45 pm

DC29 toughness (1d20+15=16) IC really hates this guy now


Archons blows slam into the unsuspecting necromancer who writhes in pain and falls from the sky onto the ground. From his near lifeless body rises a spectral skull the size of a house. "You have defeated my weak minded servant, but you have lost your lives! Your impending deaths will make you all my new servants!", gloats the skull before it fades away into the ether. From the body of the necromancer shoots out a ring of black necrotic energy that causes the remaining zombies and demons to start glowing a light black aura. Carmens mystical awareness picks up a powerful mystical energy in the discharge of a very powerful dark energy charging spell. From experience, she knows that the amount of energy can only build up for a short time before it explodes out of those being charged.

Still initiative for who's action gets precedence, y'all have one more turn and everyone with 0 hero points gets 1. If your action won't conflict with anothers you can post before your turn.

Action priority order:
Panzer Krieg 18
Carmen 16
Babylon 11
Adam II 6
Eric Erickson 26
Radiance 22
Archon 20

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby badpenny » Fri Dec 20, 2013 8:27 pm

Radiance
Condition: -1 Toughness
HP: 1>0, LP: 1

Radiance flies up high and begins to shine like the sun herself. "Now is the time to be heroic!" she shouts. "Be amazing in the face of evil!"

Spending an HP to trigger Inspire 2: everyone gets a +2 to attack rolls, saving throws, and checks.

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby kenmadragon » Fri Dec 20, 2013 8:39 pm

Archon
HP: 4

Archon swept down, wondering what in the world had just happened. He hadn't thought that his strength could kill a person... Or if the voice meant anything, that man wasn't dead... Wait, did it matter? All the zombies and demons were glowing this strange energy. Was that good? Bad? He was pretty sure it was bad. But he still didn't understand what was going on.

"Say, what in the world does that mean? What does that glowing stuff do?" Archon wondered aloud to the other heroes.

OOC wrote:Not really using an action here, but just wanted to ask this.

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Re: [3E] Golden Gate Battle One Shot [IC]

Postby mrdent12 » Fri Dec 20, 2013 9:41 pm

Just to clarify, if a players action is beneficial and doesn't conflict with another player with higher precedence everyone gets the benefit.


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