[3E] Golden Gate Battle One Shot [OOC]

This forum is the place for Mutants & Masterminds Play-By-Post games. Please read the M&M Game Room rules before starting or joining a game. Enjoy!
mrdent12
Overlord
Overlord
Posts: 4961
Joined: Thu Nov 18, 2010 12:58 pm

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Tue Dec 10, 2013 10:27 pm

So you are moving the leaking tanker to act a barricade Kryptonian?

User avatar
The Kryptonian
Cohort
Cohort
Posts: 254
Joined: Wed Oct 16, 2013 10:13 am

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby The Kryptonian » Wed Dec 11, 2013 3:37 am

Ahh, hindsight!

My thinking at the time was that a traffic snarled bridge plus a large tanker would present a suitable barrier to slow down the advance of a shambling horde of zombies ... it shouldn't spontaneously combust, and the folks with guns, ie. the cops and the trucker, have been told to Check their Fire at 110 dB's the only other small arms fire that could ignite the tanker would be from the SWAT team two km's away on the other side of the bridge.

Plus I had entertained thoughts of smacking Babylon with it at some point in the future >.>
"Dreams save us. Dreams lift us up and transform us. And on my soul, I swear ... until my dream of a world where dignity, honor and justice becomes the reality we all share--I'll never stop fighting. Ever."

mrdent12
Overlord
Overlord
Posts: 4961
Joined: Thu Nov 18, 2010 12:58 pm

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Wed Dec 11, 2013 9:55 am

Those are all valid points, I just wanted to make sure. Also, everyone who hasn't will get a hero point after their turn.

User avatar
catsi563
Cosmic Scion
Cosmic Scion
Posts: 5816
Joined: Thu Jul 21, 2005 7:57 pm
Location: The dark side of the Moon
Contact:

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby catsi563 » Wed Dec 11, 2013 1:19 pm

Ahh me the disadvantages of going slower then molasses in January :P

got my first recuse snaked and now my second idea :mrgreen:
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare

The Litterbox

http://www.fanfiction.net/~catsi563

mrdent12
Overlord
Overlord
Posts: 4961
Joined: Thu Nov 18, 2010 12:58 pm

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Wed Dec 11, 2013 1:23 pm

There will be more rescues once Babylon sees the leaking fuel tanker by the fleeing people.

User avatar
The Kryptonian
Cohort
Cohort
Posts: 254
Joined: Wed Oct 16, 2013 10:13 am

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby The Kryptonian » Wed Dec 11, 2013 1:28 pm

Ahh me the disadvantages of going slower then molasses in January :P

got my first recuse snaked and now my second idea :mrgreen:


I thought you were heading for the van, I left that ... and apparently added a complication with the tanker >.< ... Hey! I didn't see the ... uglier things ... breath fire until now! More rescues means more Hero Points for whipping Babylon's butt right?!?
"Dreams save us. Dreams lift us up and transform us. And on my soul, I swear ... until my dream of a world where dignity, honor and justice becomes the reality we all share--I'll never stop fighting. Ever."

mrdent12
Overlord
Overlord
Posts: 4961
Joined: Thu Nov 18, 2010 12:58 pm

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Wed Dec 11, 2013 1:33 pm

Yup, I am being a little more liberal with HP's because its a one shot meant to have fun and take characters for a spin. Also, the big bad guy is rather powerful. Ordinarily I limit HP's to one for each encounter for rescues.

User avatar
Illusionista
Collaborator
Collaborator
Posts: 311
Joined: Tue Feb 05, 2013 5:13 pm

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby Illusionista » Wed Dec 11, 2013 11:28 pm

He'd have to have Impervious 23 or 24 to ignore the blast. Which is possible, him being an NPC, but then maybe he only has 12 or 13 and you're using it like second edition Impervious?
"Everyone sees what you appear to be, few experience what you really are."
- Niccolò Machiavelli

mrdent12
Overlord
Overlord
Posts: 4961
Joined: Thu Nov 18, 2010 12:58 pm

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Wed Dec 11, 2013 11:32 pm

Yup, I was thinking 2E rules. Thanks for the correction. Now the character he is based on high impervious makes sense.

mrdent12
Overlord
Overlord
Posts: 4961
Joined: Thu Nov 18, 2010 12:58 pm

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Wed Dec 11, 2013 11:39 pm

I edited the post with a toughness roll.

Shadow13
Zealot
Zealot
Posts: 1225
Joined: Tue Oct 07, 2008 5:14 pm

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby Shadow13 » Thu Dec 12, 2013 2:30 pm

mrdent12 wrote:I will give Shadow13 one more day before moving to the next submission.

I completely missed this, like my updates didnt tell me, I am sorry I missed out on this.
[url=http://militarysignatures.com][img]http://militarysignatures.com/signatures/member13977.png[/img][/url]

mrdent12
Overlord
Overlord
Posts: 4961
Joined: Thu Nov 18, 2010 12:58 pm

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Thu Dec 12, 2013 2:44 pm

No worries. I am going to run another one shot next year.

User avatar
badpenny
Overlord
Overlord
Posts: 4406
Joined: Sat Jan 17, 2009 6:09 pm
Location: Under The Greenwood Tree

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby badpenny » Thu Dec 12, 2013 4:07 pm

Nillaman wrote:During his Move Action, he'll attempt to Trick the villain into commanding his demons to come swat the loud-mouthed jerk with the fancy cybernetic implants. Between getting shot at and having the bridge fall out from under him, the former is slightly less dangerous then the latter.

Trick Check: 1d20+6=18


Tricking is a Standard action, unless you take a -5 to make it a Move action. See Deception, pg. 66.

User avatar
The Kryptonian
Cohort
Cohort
Posts: 254
Joined: Wed Oct 16, 2013 10:13 am

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby The Kryptonian » Thu Dec 12, 2013 4:26 pm

So, uhhh, apparently I forgot to look at my character sheet. I totally thought I had Interpose for the shot I knew I was risking with the tanker! Umm, we're rookies right? >.>
"Dreams save us. Dreams lift us up and transform us. And on my soul, I swear ... until my dream of a world where dignity, honor and justice becomes the reality we all share--I'll never stop fighting. Ever."

mrdent12
Overlord
Overlord
Posts: 4961
Joined: Thu Nov 18, 2010 12:58 pm

Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Thu Dec 12, 2013 4:53 pm

I still need some saves from you Kryptonian.

Panzer Krieg takes area damage 5 fire damage and has his vision obscured by smoke.


Return to “M&M Game Room”



Who is online

Users browsing this forum: No registered users and 1 guest