[3E] Golden Gate Battle One Shot [OOC]

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The Kryptonian
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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby The Kryptonian » Thu Dec 19, 2013 9:56 am

Kinda wish I had got Set Up to go along with it for the team >.<
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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby kenmadragon » Fri Dec 20, 2013 7:59 pm

Word of note: From December 21 to January 4, my internet access will be rather sporadic as I will have a lot of traveling. So, just be forewarned that my posting will be somewhat limited for that while, though I shall do my best to be on task with this game.

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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Fri Dec 20, 2013 8:05 pm

This is the last round, so as long as you get your post in you should be good.

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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby The Kryptonian » Sat Dec 21, 2013 5:30 am

From his near lifeless body rises a spectral skull the size of a house. "You have defeated my weak minded servant, but you have lost your lives! Your impending deaths will make you all my new servants!", gloats the skull before it fades away into the ether. From the body of the necromancer shoots out a ring of black necrotic energy that causes the remaining zombies and demons to start glowing a light black aura.


Little confused by this statement and just wanted to clarify before my post, is Babylon down now, or did he just trigger a massive attack before he goes down? If the remaining zombies / demons are going to blow up or some other nastiness, how many are left, and where are they?

I'm thinking I should have taken my cue from Invincible, grabbed Babylon and THEN flown into space with him ...

If in doubt, throw them into space!
"Dreams save us. Dreams lift us up and transform us. And on my soul, I swear ... until my dream of a world where dignity, honor and justice becomes the reality we all share--I'll never stop fighting. Ever."

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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Sat Dec 21, 2013 11:35 am

Yup Babylon is down and the zombies and demons are ticking time bombs, to Carmen. The rest just see flashing demons and zombies.

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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Mon Dec 23, 2013 3:41 pm

This last bit still has stuff for everyone to do, but mostly it is getting people to safety and getting in one last good post. The blinking bit was added to give Carmen a chance to save everyone and to keep true to the original adventure.

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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby Illusionista » Tue Dec 24, 2013 3:12 am

Apologies, I was abducted against my will to Disney World. I'm back now. Am I still in?
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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Tue Dec 24, 2013 8:57 am

I am glad you broke free from the evil clutches of the mouse. The force must be strong with you. To kick you out would be foolish.

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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby Illusionista » Wed Dec 25, 2013 4:27 am

Just to be sure, the skull needs to be taken out and the whole area cleansed, right?
"Everyone sees what you appear to be, few experience what you really are."
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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby kenmadragon » Wed Dec 25, 2013 9:08 am

I assumed the Skull disappeared when it's message was complete, and the glowing thingies are all we have left to deal with.

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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Wed Dec 25, 2013 11:30 pm

The skull is gone. It faded in the ether. All that's left is many soon to explode demons and zombies.

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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby Nillaman » Thu Dec 26, 2013 10:18 am

Dent, assuming my character is smart enough, would a Hero Point be enough for him to realize that the villain being gone and the remains of his army glowing like bonfires means trouble for everyone nearby?

Inspiration from the Hero Point and all.
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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Thu Dec 26, 2013 5:14 pm

Sure. Inspiration would work for realizing a massive explosion is imminent.

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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby mrdent12 » Fri Dec 27, 2013 11:08 pm

Sorry for the delay. I have been rather busy. To summarize the final actions so far:

Panzer Krieg 18 - Blasted apart quite a few demons and zombies
Carmen 16 - So far alerted everyone to the impending explosion
Adam II 6
Eric Erickson 26
Radiance 22 - Inspired everyone gets a +2 to attack rolls, saving throws, and checks
Archon 20

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Re: [3E] Golden Gate Battle One Shot [OOC]

Postby Nillaman » Sat Dec 28, 2013 8:33 am

I hope that was within the rules. Haven't used Create before. :/ But the description of it states that I can use it to form simple shapes without moving parts. The Perception Extra is to avoid penalties for using the power over too great a distance, and the Moveable Extra allows me to maneuver the object. I would have actually used Move Object for this, but I wasn't sure it could manipulate so many at the same time.

Mind you, there's a lot of bridge, and Eric doesn't have Senses, so I'm not actually sure how many exploding corpses that action got off the historic landmark. >.>
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