The place to discuss using and abusing the first edition Mutants & Masterminds rules. Rules questions, rules interpretations, house rules, and more rules.
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i have a player that for personal reasons wanna quit, but maybe maybe in a few time he play, my idea is in his "last" sesson he melt it with a pnj player, the player and the pnj are very important for the group, i reed that with meld if the character is knock out he split, how he may do for not split, or have a power that resist the knock or uncon
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