The Non stunning of Constructs

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The Non stunning of Constructs

Postby BannerMan » Sat Jun 09, 2012 12:58 pm

http://www.atomicthinktank.com/viewtopic.php?t=20074

I have a Character that is a Robot, with no con score Would any rules there apply to my character?
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Re: The Non stunning of Constructs

Postby Greyman » Sat Jun 09, 2012 6:46 pm

Yes.

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Re: The Non stunning of Constructs

Postby BannerMan » Thu Jun 14, 2012 6:02 pm

thanks man.

So basically he would be immune to non lethal damage and would only have the lethal damage track.

But would he would have to be repaired in between jobs(so to speak).
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Re: The Non stunning of Constructs

Postby kenseido » Thu Jun 14, 2012 6:09 pm

That answer is pretty old because my rulebook shows the Lethal track is also Stunned when failed by 5 or more.
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Re: The Non stunning of Constructs

Postby Greyman » Thu Jun 14, 2012 7:11 pm

There is of course a downside. Not only can a construct not be rendered simply Unconcious (a non-lethal condition), one will be Destroyed instead of just Dying like a living character (Ref: Page 167). Meaning they will have no chance of stabilizing until the end of the scene. End of File!

That also means that badly-damaged (Disabled) constructs can still act, but any strenuous activity will immediately Destroy them. This may be quite a heroic sacrifice, but one should be aware of the consequence before trying.

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Re: The Non stunning of Constructs

Postby BannerMan » Thu Jun 14, 2012 7:13 pm

Greyman wrote:There is of course a downside. Not only can a construct not be rendered simply Unconcious (a non-lethal condition), one will be Destroyed instead of just Dying like a living character (Ref: Page 167). Meaning they will have no chance of stabilizing until the end of the scene. End of File!

That also means that badly-damaged (Disabled) constructs can still act, but any strenuous activity will immediately Destroy them. This may be quite a heroic sacrifice, but one should be aware of the consequence before trying.


That´s what the game is all about, being heroic.
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Re: The Non stunning of Constructs

Postby Doctor Devious » Fri Jun 15, 2012 5:10 am

A construct always takes lethal damage: your "non-leathal" damage is done as lethal.
i.e. it's nastier.
(from memory - but I'm fairly sure its right)

Given the endless issues with constructs on these boards, I've come to the slow conclusion that doing character robot types with descriptors and effects and avoiding the construct rules altogether is a lot easier.

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Re: The Non stunning of Constructs

Postby BannerMan » Fri Jun 15, 2012 5:34 am

This is from steve:

Constructs don't suffer non-lethal damage, so they cannot be stunned. Thus, a construct failing a Toughness save is injured, disabled (if it fails by 10 or more), or destroyed (if it fails by 15 or more).


This is paraphrased from the book:

The book says lethal damage applies additionally an injury, the disabled and the dying conditions meaning that the construct would be immune to the nonlethal portions thereoff.

I would generally think that evildoers(and heroes) would go all out(read as inflicting lethal damage) against constructs because that just makes sense.

I think that they dont take non-lethal damage is ok IF they dont have any regeneration shenanigans.

Maybie the fact that regeneration costs constructs the additional points balances it out, but in any case that´s not the path I was planning on.
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Re: The Non stunning of Constructs

Postby FuzzyBoots » Fri Jun 15, 2012 7:43 am

kenseido wrote:That answer is pretty old because my rulebook shows the Lethal track is also Stunned when failed by 5 or more.

That's because, by default, lethal attacks also inflict non-lethal damage, such as Bruises.

To me, the question always comes as to whether you assume lethal when PCs attack if they normally do non-lethal, thus bouncing the attack.

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Re: The Non stunning of Constructs

Postby kenseido » Fri Jun 15, 2012 8:24 am

Fair enough.

I think the rule is if the attack is capable of doing lethal damage, then it does lethal against a construct. If it is incapable of doing lethal damage, then the attack bounces.
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Re: The Non stunning of Constructs

Postby BannerMan » Fri Jun 22, 2012 9:27 pm

Problem Solved(Kinda)

we decided to switch to 3rd edition :D
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