Vampires and Environmental Control

Discuss the second edition rules of the World's Greatest Superhero Roleplaying Game. Check here before posting in the Official Rules Forum, someone might just know the answer already!
User avatar
Posts: 966
Joined: Sat Feb 05, 2011 10:59 pm

Vampires and Environmental Control

Postby Tinkerbell » Tue Jan 17, 2012 1:54 pm

Say my character is the Legendary Light-Bearer and encounters said hooligan monsters. The Legendary Light Bearer shows off The Light (ie Environmental Control [light, 2 points per rank, you can shed light as bright as a sunlit day]) do the vampires have to get away before they explode or will they just marvel at The Light before mauling it's bearer?

EDIT: Singing "Burn In My Light" optional!
Tinkerbell's Hollow - Repository of characters past, present and future.

User avatar
Cosmic Entity
Cosmic Entity
Posts: 21184
Joined: Wed Jul 25, 2007 8:57 am
Location: Kyle, Texas

Re: Vampires and Environmental Control

Postby kenseido » Tue Jan 17, 2012 2:06 pm

I have considered that a lot. I think its going to depend on power descriptors.

First, the vamps vulnerability should be considered. If they are immune to any old UV light, then yes, light as bright as the sun would have a UV component. If they are damaged by the sun for mystical reasons, then it's going to depend on the descriptor of the hero's attack. Are we talking Dazzle or Dagger style light control? Those aren't technically sunlight. But a champion of Ra would emit actual sunlight with their light control.
Kenseido's Menagerie of Characters

Return to “Mutants & Masterminds Rules (Second Edition)”

Who is online

Users browsing this forum: No registered users and 2 guests