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Post by BlackDragon1200 » Wed Jul 20, 2005 5:39 am

One of my players wants the weakness that their character is highly flammable. At first I thought this would be easy as they could just take the vulnerable weakness but then my player pointed out to me that vulnerable didn’t cover catching on fire and burning until they were put out. Maybe I just missed it but I have looked over the entire book and haven’t been able to find anything about characters catching on fire. So how would you handle burning characters and the weakness of being highly flammable?

Fear is the mind killer...


Steve Kenson
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Post by Steve Kenson » Mon Aug 15, 2005 10:41 am

I'd just make up a new Weakness called Flammable; I'd suggest having the player make a Reflex saving throw (DC 15+) when the character encounters a source of fire or heat to avoid catching on fire and suffering damage each round (say +2 damage or so) until the fire is put out.
Steve Kenson - steve@greenronin.com
Green Ronin Publishing