Sally Salvage
3E, 170 pp
Origin: Sally Salvage is a new hero, quite literally. Extremely recently (may not have even happened yet), during a super battle at a research facility, things went very wrong. Lives were lost and Projects to make for a better future were destroyed. However, like many other situations, this one has a silver lining. A new hero for the people of Freedom City has emerged, Sally Salvage. No one (including herself) is aware of her exact origin. Clues don't seem to lead much of anywhere, there were nanite (and even stranger) experiments going on, there were also several personnel that died with the first name of Sally (or Sal). What is known is that she so far has exhibited an insatiable curiosity and an innocent and infectious love for humanity.
Complications
Motivation: Acceptance- even though she's a big piece of junk, Sally wants to be accepted.
Made of Junk: Sally is quite literally made of the refuse of human civilization. Her powers are directly influenced by what she is made of at any time. Also, when she heals, she doesn't have much control over what she uses to repair herself- causing accidental destruction to the environment around her.
'Hermit Crab': Under the layers of refuse, there is a strange gray ooze that shows signs of nanite and DNA activity. Unfortunately, this inner layer is extremely vulnerable to damage and is overall extremely weak.
Power Loss: Sally is affected by descriptors related to technology and metal as well as those that affect living beings. Depending on what she currently has inside of her, she may be ferrous or vulnerable to other material limited effects.
Fame: Something about her draws attention, it might be that she's outgoing, it might be because most of the time she looks like a toy from the late 20th century.
Watched: Because Sally's origins are not known, several organizations have taken an interest in finding out what she is and whether she is a Threat. For not its trust but verify, but may become more active.
Wide Eyes of a Child: Sally is still learning about the world around her but in personal and through being a constant media junkie. She can become distracted if some fascinating new piece of information becomes available.
PL 11
Points 170
Attributes 82
Saves 38
Skills 12
Advantages 17
Powers 18
Total 168
Left over 3
Attributes (82 pp)
STR 15
STA 11
AGL 0
DEX 0
FGT 6
INT 10
AWE 0
PRE -1
Saves (38 pp)
Dodge 6
Fort 11
Parry 6
Toughness 16 Impervious 16
Will 11
Skills (12 pp, 3ranks/pp, right?)
Investigation 15
Perception 15
Persuasion 15
Technology 10
Advantages (17 pp)
Accurate attack, All out attack, Close combat, Defensive attack, Fast grab, Great Endurance, Improved grab, improved hold, Improved init, interpose, Move-by-action, power attack, Precise attack (close, cover), Skill mastery: investigation, Speed of thought, takedown 2,
Powers (18 pp)
"Junk Absorption"- Regeneration 10 (every round), requires man made materials (5pp)
"The Sum Of Her Parts"- Variable (10 pts), (linked: junk absorption, uncontrolled) (10pp) Sometimes Sally picks up useful things, more often not.
"Information Junkie"- Feature: built in smart phone, Contacts, Eidetic memory, Online research, Well Informed- all distracting (3 pp)

