This thread will collect my 3e conversions of the Wild Cards characters statted for 2e in official supplements and serve as a repository for the write-ups of original characters in the same universe, especially from the Carioca Cards series of articles I wrote for RPGnet as part of my column, Superseeds. These three installments describe Rio de Janeiro as a campaign setting for Wild Cards game. If you want to check it out, here are the links:
Part 1: describes the history up to the early 90s
Part 2: describes some of the aces
Part 3: describes some of the jokers and a deuce
This project will probably proceed at a veeeeeeeeeery sloooooooow pace, but I’ll try to have new content every once in a while.
I’d also like to state that I have never played 3e (I played 2e though) and don’t consider myself an expert on the mechanics. The subtleties of power level and the interactions between abilities and advantages still escape me, so be gentle. Having said that, there are some principles that will guide my conversions and write-ups.
First, I’ll try to maintain the basic limits of power level, like the relationships between defense and toughness, but the more convoluted mechanics involved with this concept may be relaxed. Second, I’m not a big fan of the split between “punching” strength and lifting strength, so in most of the cases, I’ll probably drop that. Finally, conversions and write-ups will be filtered by my understanding of the characters. Obviously, I’m not a monolithic entity and will be open to suggestions on how to better model them.
Oh, and this thread might be a little spoilery if you haven't caught up to Death Draws Five (book 17).
Enjoy!
Conversions
Black Eagle
Carnifex (Billy Ray)
Golden Boy
The Midnight Angel
Original
Cruzeiro do Sul





