BATMANPL 10 (150 PP)
ABILITIESSTRENGTH 4, STAMINA 4, AGILITY 4, DEXTERITY 4
FIGHTING 10, INTELLECT 5, AWARENESS 4, PRESENCE 3
EQUIPMENTBatsuit • 11 points
Armor: Protection 2 • 2 points
Cape: Flight 4 (30 MPH; Gliding, Wings), Movement 1 (Safe Fall; Wings) • 3 points
Cowl: Senses 6 (Accurate Hearing, Darkvision, Infravision, Radio) • 6 points
Utility Belt: Array • 20 points
. . . Bolos: Ranged Affliction 4 (Resisted by Dodge; Hindered and Vulnerable, Defenseless and Immobilized; Cummulative, Extra Condition; Limited Degree) • 12 points
. . . Batarangs: Strength-based Ranged Damage 2 • 1 point
. . . Cutting Torch: Damage 1 Linked to Weaken Toughness 1 (Affects Objects) • 1 point
. . . Explosive Batarangs: Ranged Burst Area Damage 4 • 1 point
. . . Flash Bombs: Burst Area Dazzle 4 (Resisted by Fortitude; Vision Impaired, Vision Disabled, Vision Unaware) • 1 point
. . . Grapple Gun: Movement 1 (Swinging), Speed 2 (8 MPH; Limited [Swinging only]) • 1 point
. . . Sleep Gas Pellets: Ranged Cloud Area Affliction 4 (Resisted by Fortitude; Fatigued, Exhausted, Asleep) • 1 point
. . . Smoke Bombs: Cloud Area Concealment 4 (Visual; Attack) • 1 point
. . . Tear Gas Pellets: Ranged Cloud Area Affliction 4 (Resisted by Fortitude; Dazed and Visually Impaired, Stunned and Visually Disabled; Extra Condition; Limited Degree) • 1 point
Flashlight, Handcuffs, Mini-Tracers, Rebreather • 4 points
ADVANTAGESDefensive Roll 2, Equipment 7, Hide in Plain Sight, Inventor, Jack-of-all-trades, Power Attack, Quick Draw, Startle, Takedown, Well-informed
SKILLSAcrobatics 6 (+10), Athletics 4 (+8), Close Combat [Unarmed] 6 (+16), Expertise [Streetwise] 4 (+9), Insight 6 (+10), Intimidation 9 (+12), Investigation 8 (+13), Perception 6 (+10), Ranged Combat [Throwing] 7 (+11), Sleight of Hand 4 (+8), Stealth 8 (+12), Technology 4 (+9), Vehicles 4 (+8)
DEFENSEDODGE 12, PARRY 12
TOUGHNESS 8/6*, FORTITUDE 7, WILL 10
*Without Defensive Roll
OFFENSEInitiative +4
Unarmed +16 (Close, Damage 4, DC 19)
Batarang +11 (Ranged, Damage 6, DC 21)
Abilities 78 + Powers 0 + Advantages 17 + Skills 38 + Defenses 19 = 150