Trapster
Marvel Universe The man who defeated Mister Fantastic himself!
Biography, characterisation, pictures, power description and the like at writeups.org
AbilitiesStrength 01, Stamina 02, Agility 02, Dexterity 04, Fighting 03, Intellect 05, Awareness 02, Presence 01
Averaged PL 9.0
PowersCostume Removable • 33 points • Descriptor: Technology, Chemistry
- Protection 2
- Slippery -- Enhanced Strength 2, Limited 2 (only to escape grabs, snares, and bonds); Enhanced Advantage (Second Chance [resist grab/snare])
- Sticky Hands -- Enhanced Strength 4, Limited (only for grabbing or adhering); Movement (Wall-crawling)
- Booster Jets -- Flight 3
- Chemical Jets -- Array
• Glue - Ranged Affliction 14 (Dodge to avoid, Strength/Damage effect to recover; hindered and vulnerable, immobilized and defenseless), Alternate Resistance, Extra Condition, Limited to two degrees, Limited (contact with ground), Diminished Range
• Snare - Snare 8, Diminished Range
• Slick - Ranged Affliction 11 (resisted by Dodge or Acrobatics; hindered and vulnerable, prone and stunned), Alternate Resistance, Extra Condition, Limited to two degrees, Limited (contact with ground), Diminished Range
• Acid Jet -- Ranged Damage 7, Diminished Range
• Nullify Adhesives 14, Diminished Range
Bag of Traps Array • Removable • 30 points • Descriptor: Technology
• Asbestos Tape -- Snare 8, Feature (fire damage is halved against tape), Diminished Range
• Energy Sphere -- Ranged Damage 8, Quirk (Str-based Range)
• Paralysis-Paste Globe -- Ranged Affliction 11 (hindered and vulnerable, immobilized and defenseless, paralyzed), Alternate Resistance (Dodge to avoid, Damage/Sleight of Hand to recover), Extra Condition, Quirk (Str-based Range)
• Razor Drones -- Summon 4, Active, Controlled, Horde, Multiple Minions 3
Razor Drones (x6)
STR -2, STA -, AGI 0, DEX 0, INT -, AWE -5, PRE -; Affliction 8 (Dodge to avoid, Damage/Sleight of Hand to escape; hindered and vulnerable, defenseless and immobilized; Accurate 5, Extra Condition, Limited to one degree; AE: Damage 3, Accuracy 5), Immunity 30 (Fortitude), Protection 8, Shrinking 10 (Innate, Permanent); Offense: Init +0, Slice +10 Close (Damage 3), Glue +10 Close (Affliction 8 ); Defense: Dodge 10, Parry 10, Fort -, Will -, Tou 8. 18 points.• Sonic Sound Dart -- Dazzle (Auditory) 5, Quirk (Str-based Range)
• Unstable Molecule Neutralizer -- Weaken Elongation 9 (resisted by Dodge), Limited 2 (only on target wearing unstable molecules), Accurate, Alternate Resistance, Diminished Range 3
• Vibro-shock Pulsator -- Damage 8, Str-based Range, Secondary Effect, Quirk (secondary effect can be avoided by destroying the pulsator or nullifying its adhesive)
Combat AdvantagesDefensive Roll 2, Power Attack, Ranged Attack 4
Other AdvantagesEquipment 6, Inventor
SkillsAthletics 3 (+4), Close Combat: Unarmed 4 (+7), Deception 1 (+2), Expertise: Criminal 3 (+8), Expertise: Science 8 (+13), Expertise: Science 4 (+17, Limited to chemistry), Insight 4 (+6), Perception 5 (+7), Persuasion 1 (+2), Ranged Combat: Chemical sprays 4 (+12), Ranged Combat: Thrown weapons 4 (+12), Technology 11 (+16), Vehicles 4 (+8, Limited to land and air vehicles)
Equipment-
Van-launched trapper missile -- Size M, STR 0, Flight 8, DEF 10, TOU 10; Remote Controls; Area (burst) Damage 10 ( Limited 2 [blows up missile]), Senses (Ranged Detect Heat Signature) • 29 points
OffenseInitiative +2
Unarmed +7, Close, Damage 1
Various devices +12, Ranged, see above
DefenseDodge 9, Parry 7
Toughness 6/4*/2**, Fortitude 7, Will 4
* Without Defensive Roll.
** Without Defensive Roll or costume.
ComplicationsGreed-- Trapster is easily lured by the attraction of wealth.
Power levelsTrade-off areas. Attack & Effect PL 13, Dodge/Toughness PL 8, Parry/Toughness PL 7, Fort & Will PL 6.
Point total 160 Abilities 40, Defences 18, Skills 26, Powers 63, Advantages 13. Equiv. PL 11.
NotesAs Paste-Pot Pete he initially had a bucket of his paste, with a tube leading out of it to his special gun.
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Paste Gun - Ranged Affliction 12 (Dodge to avoid, Strength/Damage effect to recover; hindered and vulnerable, immobilized and defenseless), Alternate Resistance, Extra Condition, Limited to two degrees, Limited (contact with ground), Diminished Range • Easily Removable
He later changed this to the paste being stored in a container held on the back of his costume, with a tube leading to the gun, and an infrared sniper scope :
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Paste Gun - Ranged Affliction 12 (Dodge to avoid, Strength/Damage effect to recover; hindered and vulnerable, immobilized and defenseless), Alternate Resistance, Extra Condition, Limited to two degrees, Limited (contact with ground), Diminished Range; Senses (Infrared Vision) • Easily Removable
Don’t Call Me Paste-Pot Pete -- The Trapster has gone through periods of seriously fluctuating confidence. The above stats cover him in his confident phases. When suffering from self-doubt, his Will is only 3, his Dodge is only 7, and he loses one rank of Defensive Roll.
He first suffered a serious drop to his confidence during his time in the Frightful Four, after Medusa left the group, and he only had brief periods of true self-confidence during the following years. Following his capture of Mr. Fantastic on behalf of the Enclave, he again regained his confidence, and retained it through his time working for the Gideon Trust. After escaping the Negative Zone, his confidence was again shattered.