The Two, Black Numenorians (Nazgul) - PL 8Strength 4, Stamina -, Agility 2, Dexterity 6, Fighting 6, Intellect 3, Awareness 3, Presence 3
AdvantagesAll-out Attack, Close Attack 2, Equipment 1, Improved Critical: Sword, Improved Smash, Languages 3, Leadership, Startle, Weapon Break
SkillsAthletics 5 (+9), Deception 5 (+8), Expertise: Arcane 9 (+12), Expertise: Civics 8 (+11), Expertise: History 6 (+9), Expertise: Tactics 6 (+9), Intimidation 8 (+11), Perception 6 (+9), Persuasion 3 (+6), Stealth 5 (+7)
PowersFell Power. .
Command: Mind Control 4 (DC 14)
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Control the Flames: Element Control 6 (Element: Fire, 3200 lbs.)
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Flaming Sword: Strength-based Damage 4 (Fire/slashing; secondary effect (fire); Removable, DC 23)
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Fog: Environment 2 (Visibility (-2), Radius: 60 feet)
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Possession: Concentration Affliction 5 (1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 15; Concentration, Increased Range: ranged)
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Shatter: Weaken 8 (Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects Only, Increased Range: ranged)
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Telekinesis: Move Object 2 (200 lbs.)
One of the Nazgul. .
Aura of Fear: Concentration Perception Area Affliction 5 (1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Transformed, Resisted by: Will, DC 15; Perception Area, Concentration; Quirk: Once a save is made, the target is no longer afected for that encounter)
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The Black Breath: Affliction 5 (Alternate; 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 15; Reach (melee) 2: 10 ft., Triggered: 2 uses - After 2 rounds of effect from the Aura of Fear)
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Dreadful Mien: Feature 1 (+5 Intimidate in shadows)
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Insubstantial: Insubstantial 3 (Energy; Affects Corporeal 4; Permanent)
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Neither living nor dead: Immunity 30 (Fortitude Effects)
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Protection: Protection 3 (+3 Toughness)
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Ring Wraith: Immortality 2 (Return after 1 week)
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Ring Wraith: Invisibility 2 (Total concealment from normal vision; Permanent)
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Ring Wraith: Senses 6 (Awareness: The Power of the Ring (mental), Darkvision, Extended: The Power of the Ring 1: x10, Radius: The power of the ring, Tracking: Scent 1: -1 speed rank)
EquipmentSword, Chain mail
OffenseInitiative +2
Aura of Fear: Concentration Perception Area Affliction 5 (DC Will 15)
Command: Mind Control 4 (DC Will 14)
Flaming Sword: Strength-based Damage 4, +8 (DC 23)
Grab, +8 (DC Spec 14)
Possession: Concentration Affliction 5, +6 (DC Will 15)
Shatter: Weaken 8, +6 (DC Fort 18)
Sword, +8 (DC 22)
Telekinesis: Move Object 2, +6 (DC 12)
The Black Breath: Affliction 5, +8 (DC Fort 15)
Throw, +6 (DC 19)
Unarmed, +8 (DC 19)
ComplicationsDisability: May only see in the Void: -5 to perception checks in day light, or beyond any barrier of water.
Hatred: The living, Sunlight, and Water.
Responsibility: Sauron
Weakness: : Light based powers, and fire, do one more degree of damage. Contact with running water, does 1 degree of damage to them for every round of contact.
Weakness: Sunlight. : Ring Wraiths recieve a -2 penalty doing anything in sunlight.
LanguagesBlack Speech, Numenorian, Orc, Westron
DefenseDodge 5, Parry 6, Fortitude Immune, Toughness 6, Will 8
Power PointsAbilities 44 + Powers 104 + Advantages 13 + Skills 21 (61 ranks) + Defenses 8 = 190